Difference between revisions of "Development Roles"

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'''Networking Team'''
+
:Everyone did a little of everything but the primary roles were:
  
[[Amer]]
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:'''[[Amer]]''': Collision detection, physics.
 
+
:'''[[Erik]]''': Graphics, everything.
[[Anish]]
+
:'''[[Helen]]''': HUDs, game logic.
 
+
:'''[[Jimmy]]''': Art.
'''Graphics Team'''
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:'''[[Nico]]''': Sound, weapons/items infrastructure, input handling.
 
+
:'''[[Stephanie]]''': Graphics, weapons/items logic.
[[Stephanie]]
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:'''[[Theresa]]''': Networking, game logic, graphics.
 
 
[[Erik]]
 
 
 
'''Game Logic/Miscellaneous Team'''
 
 
 
[[Theresa]]
 
 
 
[[Helen]]
 
 
 
[[Nico]]
 

Latest revision as of 12:41, 8 June 2013

Everyone did a little of everything but the primary roles were:
Amer: Collision detection, physics.
Erik: Graphics, everything.
Helen: HUDs, game logic.
Jimmy: Art.
Nico: Sound, weapons/items infrastructure, input handling.
Stephanie: Graphics, weapons/items logic.
Theresa: Networking, game logic, graphics.