High Level View

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Revision as of 14:03, 8 June 2013 by Stephanie (Talk | contribs)

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Update (06/08/2013): This is not reflective of our actual quarter at all.

1st quarter

  • Client and Server Integration with single player support
  • Allow characters to drive
  • Have particle system setup
  • Finish 2D concept art

2nd quarter

  • Have physics for the vehicle
  • Multi-player support
  • Have demo-able application
  • Complete level design

3rd quarter

  • Sound effects
  • Post-processing
  • Complete particle system
  • Finalize 3D models

4th quarter

  • Finalize all textures
  • Add animation
  • Complete particle system
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