- Control improvements.
- Power ups visualized on GUI, Score screen added, arrows updated, lock on alert added.
- Bloom added to secular lighting.
- Events integrated.
- New sounds, sounds resulting from collisions added, ambient sound added.
- Gameplay bug fixes, balance changes (burst power up toned down) and other improvements.
- Culling issues fixed in models.
We still have a few things to get done before the demo but it’s looking like we are in a good position to get it done.