Difference between revisions of "Main Page"

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(Timeline)
(Timeline)
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|Haro
 
|Haro
|Tentacle smash attack <br>Roll tentacle to player <br>Tentacle collision boxes <br>Smash combo attack <br>Push away attack <br>Ask Hiram for space
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|Tentacle smash attack <br>Roll tentacle to player <br>Tentacle collision boxes <br>Smash combo attack <br>Push away attack <br>Ask Hiram for space texture
 
|Head attacks <br>Head collision boxes
 
|Head attacks <br>Head collision boxes
 
|Testing/Bug Fixing
 
|Testing/Bug Fixing

Revision as of 16:34, 4 May 2013

TEAM NINJACODERS

Ninja Coders

Suman
Haro
Bryan
Franklin
Michael
Nathan
Justina
Consult the User's Guide for information on using the wiki software.

Bugs

FIX NOW!

  • You can charge right through a wall......
  • Particle effects don't work through reset
  • Charging in the air
  • Charging particles stay alive

Probably should fix

  • Quitting has an error because the Monster destructor tries to set the HUD, and I think it's already deleted

Probably won't fix

  • Variable number of particles is wonky

To Dos for this week

  • Write Status Report
  • First Character Model
  • First Character animations (idle, walking, jumping, attack)
  • Tentacle animations (sweep, idle, slam)
  • Tentacle collision boxes
  • Arena textures?
  • Arena Lighting
  • Add platforms/objects to the arena
  • Arena height map
  • Switching Gravity
    • Camera that responds to switched gravity
    • Make sure jumping still works
  • Maybe larger GAME OVER on the HUD?
    • Also a YOU WON! or something?
  • Press A to join, then press Start to start
    • Loading screen
  • Restart when you won logic (super useful for testing)
  • Sounds?
  • Special Power for first character???
  • Shooter logic? Particle effects for shooting?
  • Merge player animation into develop


Timeline

Week 6 7 8 9 10
Franklin Loading screen
XML
Shooter attack logic
Shooter special power Testing/Bug Fixing Testing Presentation
Bryan Monster Tentacle AI
Tentacle animations
Monster Head AI
Head animations
Testing/Bug Fixing Testing Presentation
Justina Cyborg model/animations
Tentacle animations/texturing
Head model
Head animations/texturing
Shooter model/animations
Cyborg/Shooter texturing
Particle textures
Prettier Graphics
Demo Design
Finalize Graphics
Presentation
Nathan Lazy follow camera
Height map collision
Render complete arena
Fix collision boxes with visualization
Bug Fixing
Enhancing Physics
Harpoon Swinging
Bug Fixing/Testing Testing Presentation
Michael Arena object models
Arena textures
Sound effects
(attack, charge, jump, collision, tentacle)
Finalized Arena model
Soundtrack
HUD Designs
Start screen design
Fully integrated sounds
Testing Presentation
Suman Shooter graphics
Charge particle effects
Memory/CPU profiling
Head attack design
Shooter graphics
Harpoon laser particle effects
Testing/Bug Fixing Testing Presentation
Haro Tentacle smash attack
Roll tentacle to player
Tentacle collision boxes
Smash combo attack
Push away attack
Ask Hiram for space texture
Head attacks
Head collision boxes
Testing/Bug Fixing Testing Presentation

Getting started