Difference between revisions of "Status Reports"

From Group 4
Jump to: navigation, search
(Week 2)
(Week 2)
Line 28: Line 28:
 
[[File:Captain_Isaac_-_Player_1_model.jpg]]
 
[[File:Captain_Isaac_-_Player_1_model.jpg]]
  
'''Group Morale'''
+
'''Group Morale'''<br>
 
[[File:Tumblr mbbsvej7Dc1rqfksw.gif]]
 
[[File:Tumblr mbbsvej7Dc1rqfksw.gif]]
  

Revision as of 19:14, 16 April 2013

Week 2

Overall Status

  • We have a real server!!!
  • We can have multiple clients (ish)
  • We can load models!!!
  • Render engine merged!!!
  • Object management!
  • Audio is working but not merged!!!!!
    • Load files
    • Play files
    • We'll talk about merging
  • Justina's got sketches for the 1st and 2nd characters!!!!
  • Our loader can only do .x!
    • 3DS 2012 can export to .x? PandaSoft can! So Justina's getting 2012!!
  • Good to know size for modelling
  • Our arena is made of walls! Start with a box!

What are people doing

  • Bryan will work on setting up a scene end to end/loading and rendering models
  • Franklin knows what he's doing on networks
  • Michael will work on modelling the environment
  • Justina will model a tentacle, first player, helping out with graphics/camera
  • Nathan will clean up object management, work on collision
  • Suman and Haro will do the HUD, fix controller, camera


Screenshots Captain Isaac - Player 1 model.jpg

Group Morale
Tumblr mbbsvej7Dc1rqfksw.gif

Week 1

Overall Status

  • Project Spec/Schedule
  • Direction/Aesthetics of characters
  • Character controls
  • Set up a wiki
  • Client that can connect to server
  • Set up github repository
  • Set up dropbox for art
  • Finalized meeting time
  • Designed initial engine architecture
  • Bryan temporarily switched to graphics while Justina's gone
  • Franklin video-taping 3D Studio Max for Justina =D
  • We decided on a team name! Ninja Coders!!

Group Morale
Awesome!