Difference between revisions of "Matthew Scheifer"
From Group 5
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*How to dynamically change the number of entities | *How to dynamically change the number of entities | ||
*Is it feasible to use OpenGL 3.1? | *Is it feasible to use OpenGL 3.1? | ||
| + | |||
| + | =='''Week 5'''== | ||
| + | ===This Week's Accomplishments:=== | ||
| + | *4 players all with their own cube playing together | ||
| + | |||
| + | ===Goals for Next Week:=== | ||
| + | *Draw a map | ||
| + | *lighting | ||
| + | |||
| + | ===Concerns:=== | ||
| + | *How to set uniforms without uniform buffers | ||
Revision as of 12:56, 1 May 2013
Contents
Week 1
Week 2
Week 3
This Week's Accomplishments:
- set up environment
- Drawing a cube
- Full OpenGL 3 stack with VAO's VBO's, UBO's, other stuff
- Broken keyboard movement
Goals for Next Week:
- Fix keyboard movement
- integrate with client
Concerns:
- How to store and render animations?
Week 4
This Week's Accomplishments:
- Ability to move cube every frame
Goals for Next Week:
- Draw more than one cube
- draw a map
Concerns:
- How to dynamically change the number of entities
- Is it feasible to use OpenGL 3.1?
Week 5
This Week's Accomplishments:
- 4 players all with their own cube playing together
Goals for Next Week:
- Draw a map
- lighting
Concerns:
- How to set uniforms without uniform buffers