Difference between revisions of "Alvin Chen"

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(Created page with "=='''Week 1'''== =='''Week 2'''== ===This Week's Accomplishments:=== *set up environment *Primitive Object hierarchy/structure *Primitive Physics engine *Simple object movemen...")
 
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*set up environment
 
*set up environment
 
*Primitive Object hierarchy/structure
 
*Primitive Object hierarchy/structure
*Primitive Physics engine
+
*Created a Asci UI for testing purposes. Printing a 15*15 grid now
*Simple object movement functions in 2-d ASCII grid
+
*Maintained the repo
  
===Goals for Next Week:===
 
*Improve and finalize Object hierarchy/structure
 
*Abstraction of data types for code maintainability
 
*Weapons class hierarchy
 
  
 
===Concerns:===
 
===Concerns:===
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*Created weapon class hierarchy
 
*Created weapon class hierarchy
 
*Refactor code and abstracting important
 
*Refactor code and abstracting important
*Improve physics engine
 
  
 
=='''Week 4'''==
 
=='''Week 4'''==

Revision as of 09:34, 25 April 2013

Week 1

Week 2

This Week's Accomplishments:

  • set up environment
  • Primitive Object hierarchy/structure
  • Created a Asci UI for testing purposes. Printing a 15*15 grid now
  • Maintained the repo


Concerns:

  • None

Week 3

This Week's Accomplishments:

  • Finalized object hierarchy/structure
  • Created weapon class hierarchy
  • Refactor code and abstracting important

Week 4

This Week's Accomplishments:

  • Integrate gameplay with server/client and graphics
  • Finalized interaction between weapon, projectile, player, and how collision will work.

Goals for Next Week:

  • Create actual weapons
  • Create powerups
  • Play the game

Concerns:

  • Our shit doesn't even render yet
  • Graphics is a unknowen field for me

week 4