Difference between revisions of "Alvin Chen"
From Group 5
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*set up environment | *set up environment | ||
*Primitive Object hierarchy/structure | *Primitive Object hierarchy/structure | ||
− | * | + | *Created a Asci UI for testing purposes. Printing a 15*15 grid now |
− | * | + | *Maintained the repo |
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===Concerns:=== | ===Concerns:=== | ||
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*Created weapon class hierarchy | *Created weapon class hierarchy | ||
*Refactor code and abstracting important | *Refactor code and abstracting important | ||
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=='''Week 4'''== | =='''Week 4'''== |
Revision as of 09:34, 25 April 2013
Contents
Week 1
Week 2
This Week's Accomplishments:
- set up environment
- Primitive Object hierarchy/structure
- Created a Asci UI for testing purposes. Printing a 15*15 grid now
- Maintained the repo
Concerns:
- None
Week 3
This Week's Accomplishments:
- Finalized object hierarchy/structure
- Created weapon class hierarchy
- Refactor code and abstracting important
Week 4
This Week's Accomplishments:
- Integrate gameplay with server/client and graphics
- Finalized interaction between weapon, projectile, player, and how collision will work.
Goals for Next Week:
- Create actual weapons
- Create powerups
- Play the game
Concerns:
- Our shit doesn't even render yet
- Graphics is a unknowen field for me