Difference between revisions of "Bowen Shu"
From Group 5
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*how is map going to be represented and rendered | *how is map going to be represented and rendered | ||
*how is modeling going to integrate with graphics | *how is modeling going to integrate with graphics | ||
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+ | =='''week 5'''== | ||
+ | ===This Week's Accomplishments:=== | ||
+ | * added game end detection | ||
+ | * integrated graphics with networks and game play | ||
+ | * researched threaded server | ||
+ | |||
+ | ===Goals for Next Week:=== | ||
+ | * help with collision detection | ||
+ | * help with game play | ||
+ | ===Concerns:=== | ||
+ | * are we behind in modeling? |
Revision as of 09:04, 2 May 2013
Contents
Week 1
Week 2
Week 3
This Week's Accomplishments:
- designed the hierarchy for the network files
- refactored existing code
Goals for Next Week:
- finalize network
Concerns:
- endianness conversion
week 4
This Week's Accomplishments:
- read about collision detection
- finalize network
- finalize the object model used for sending/receiving messages
- revise chat system to implement the model
- begin integration
Goals for Next Week:
- help with game play to add game-end detection
- change the server so it only process the last message from each client during every cycle
Concerns:
- how is map going to be represented and rendered
- how is modeling going to integrate with graphics
week 5
This Week's Accomplishments:
- added game end detection
- integrated graphics with networks and game play
- researched threaded server
Goals for Next Week:
- help with collision detection
- help with game play
Concerns:
- are we behind in modeling?