Difference between revisions of "Khanh"
From Group 5
(Created page with "=='''Week 4'''== ===This Week's Accomplishments:=== *Finished Character Sheets for 3/4 players *Learning 3DS MAX ===Goals for Next Week:=== *Model base model for good guys ...") |
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===Concerns:=== | ===Concerns:=== | ||
*Can I use 2D animation in 3DS Max? | *Can I use 2D animation in 3DS Max? | ||
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+ | =='''Week 7'''== | ||
+ | |||
+ | ===This Week's Accomplishments:=== | ||
+ | |||
+ | *Almost done with BadGuy Model (80%) | ||
+ | *Modeling Weapons (20%) | ||
+ | |||
+ | ===Goals for Next Week:=== | ||
+ | |||
+ | *Assemble environment graphics | ||
+ | *Assemble basic move/idle animations for Good Guys/Bad Guy | ||
+ | |||
+ | ===Concerns:=== | ||
+ | *How will animations look in game? | ||
+ | *Will particle effects work? What effects do I need to make? |
Revision as of 01:22, 16 May 2013
Contents
Week 4
This Week's Accomplishments:
- Finished Character Sheets for 3/4 players
- Learning 3DS MAX
Goals for Next Week:
- Model base model for good guys
- character sheet for bad guy
- Begin animation?
Concerns:
- SO MUCH WORK LEFT TO DO
Week 5
This Week's Accomplishments:
- Get base model for players for coders to play with
- Start animating coat
- Character sheet for bad guy
Goals for Next Week:
- 3D model for bad guy
- 2D Design for enviroment
Concerns:
- Can I use 2D animation in 3DS Max?
Week 7
This Week's Accomplishments:
- Almost done with BadGuy Model (80%)
- Modeling Weapons (20%)
Goals for Next Week:
- Assemble environment graphics
- Assemble basic move/idle animations for Good Guys/Bad Guy
Concerns:
- How will animations look in game?
- Will particle effects work? What effects do I need to make?