Difference between revisions of "Matthew Chu"
From Group 5
(→This Week's Accomplishments:) |
|||
Line 76: | Line 76: | ||
===Concerns:=== | ===Concerns:=== | ||
*sound conversion coordinates | *sound conversion coordinates | ||
+ | |||
+ | =='''Week 6'''== | ||
+ | ===This Week's Accomplishments:=== | ||
+ | |||
+ | |||
+ | ===Goals for Next Week:=== | ||
+ | |||
+ | ===Concerns:=== | ||
+ | *jump logics | ||
+ | *projectile collision logic, hit something doesn't subtract life or anything | ||
+ | *what is weapon fist and fire, why does generic weapon have projectile stuff in it |
Revision as of 18:09, 13 May 2013
Week 1
Week 2
This Week's Accomplishments:
- set up environment
- Primitive packet sending across network
- Primitive text chat
Goals for Next Week:
- Refactor text chat and finish working on network
- clock server
- Integrate with other groups
Concerns:
- None
Week 3
This Week's Accomplishments:
- added message framing
- clocked server
- finished text chat
- log file writer
- basic audio manager
- config file reader
Goals for Next Week:
- help with game play
- finalize network
Concerns:
- Are we behind???
- Clarify why server needs to be clocked
- sending floats across the network
Week 4
This Week's Accomplishments:
- read about collision detection
- start sphere collision detection
- finalize network
- begin integration [network and gameplay, ascii graphics move]
Goals for Next Week:
- sphere and octree collision detection
- AABB / OBB collisions?
- help with other stuff
Concerns:
- Math is hard
Week 5
This Week's Accomplishments:
- quadtree
- quad tree / bounding objects
- sphere-sphere, sphere-ray, OBB-OBB, OBB-ray collision detection
- integration system [4 player networked moving cubes]
Goals for Next Week:
- collision detection integration
- help with other stuff
Concerns:
- Math is still hard
- not sure if behind
- need better team coordination (weekly integrations and punctuality?)
Week 6
This Week's Accomplishments:
- collision detection integration [spheres and cubes]
- bug squashing and misc fixes
- work on map
- confirm sound works in 3d
Goals for Next Week:
- integrate more stuff
- help with other stuff
Concerns:
- sound conversion coordinates
Week 6
This Week's Accomplishments:
Goals for Next Week:
Concerns:
- jump logics
- projectile collision logic, hit something doesn't subtract life or anything
- what is weapon fist and fire, why does generic weapon have projectile stuff in it