Difference between revisions of "Zhen Yuan Xiao"
From Group 5
Line 48: | Line 48: | ||
===Concerns:=== | ===Concerns:=== | ||
*DoSing our server | *DoSing our server | ||
+ | |||
+ | =='''week 5'''== | ||
+ | ===This Week's Accomplishments:=== | ||
+ | *Created new default weapon (fist) | ||
+ | *Map integration | ||
+ | |||
+ | ===Goals for Next Week:=== | ||
+ | *Incorporate collision for attacks/projectiles (more actions allowed) | ||
+ | *Power ups | ||
+ | *Define Map generation/storage in system | ||
+ | |||
+ | ===Concerns:=== |
Revision as of 09:29, 2 May 2013
Week 1
Week 2
This Week's Accomplishments:
- set up environment
- Primitive Object hierarchy/structure
- Primitive Physics engine
- Simple object movement functions in 2-d ASCII grid
Goals for Next Week:
- Improve and finalize Object hierarchy/structure
- Abstraction of data types for code maintainability
- Weapons class hierarchy
Concerns:
- None
Week 3
This Week's Accomplishments:
- Finalized object hierarchy/structure
- Created weapon class hierarchy
- Refactor code and abstracting important
- Improve physics engine
Goals for Next Week:
- Integrate gameplay with server/client and graphics
- Create more weapons
- Create more powerups
- Test gameplay using ASCII grid
- Develop API for how map will live/transmitted
Concerns:
- A bit behind other groups
- Unsure how to create map data/store map data
week 4
This Week's Accomplishments:
- Gameplay integration with networking
- Multiplayer support (joining game)
- Weapon pickup/dropdown functionality
- Primitive Map/Game initialization
Goals for Next Week:
- Projectiles
- Powerups
- More network integration
- Handle more actions
Concerns:
- DoSing our server
week 5
This Week's Accomplishments:
- Created new default weapon (fist)
- Map integration
Goals for Next Week:
- Incorporate collision for attacks/projectiles (more actions allowed)
- Power ups
- Define Map generation/storage in system