Spring 2021

The goal of CSE 125 is to experience the design and implementation of a large, complex software system in large groups. Over the course of 10 weeks, the groups decide on the features of their project, specify its requirements, create a design and implementation schedule, implement it, and give a public demonstration. To make the class exciting as well as challenging, the project is a distributed, real-time, 3D, multiplayer game of each group's design.

Video: Introduction
Length: 17:10


Group 1

Siqi Jiang, Yuxiao Ran, Xincheng Shen, Jamie Song, Kaihan Zhu, Mingjie Zhu

Video: Group 1
Length: 19:04

Planet Boelker (Team GeoffreyVoelkers)

Alexander Garza, Evan Laufer, Priyal Suneja, Carlos Wirawan, Cora Xing

Video: Planet Boelker
Length: 19:46



Labyrinth of Doom! (Group 3)

Lucas Hwang, Kabir Nagrecha, Robert Screven, Michael Than, Alan Tran, Mitchell Zhang

Video: Labyrinth of Doom!
Length: 14:14

GrieVe (Pixel Ghibli)

Amrita Kohli, Zhuoran Liao, Daryl Nakamoto, Duolan Ouyang, Reesha Rajen, Eric Siu, Meera Srinivasan

Video: GrieVe
Length: 23:51



Cature the Wag (Peach)

James Cor, Thomas Lauer, Siheng Li, Sam Huang, Aneesh Jalan, Sheila Pham

Video: Cature the Wag
Length: 17:31