Amrita’s Week 7 Report


Goal(s)

  • Implement evolution logic based on Monster HP
  • Update evolution level based on server time elapse

Accomplished Goal(s)

  • Completed implementation of HP-based monster evolution logic.
  • Evolution level updates every server tick by a constant for the monster.

Missed Goal(s)

None!

Next Week’s Goal(s)

  • Work on Revive Mechanic i.e. Hunters should be able to press ‘E’ for 5 seconds near dead hunters to revive them.

Lesson(s)

  • I learned how to interact with and developed a good understanding of various variables and functions in our codebase.

Morale

I feel good now that I’m contributing to the backend code more effectively as I’m able to understand the various components of the game better. I am finding thorough testing to be a bit challenging/confusing with 4 clients open at once on one computer.

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