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Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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#include <iostream>#include <chrono>#include <boost/asio/io_context.hpp>#include "client/client.hpp"#include "shared/utilities/rng.hpp"#include "shared/utilities/config.hpp"#include "client/audio/audiomanager.hpp"#include "shared/utilities/root_path.hpp"#include "client/gui/img/img.hpp"Functions | |
| void | error_callback (int error, const char *description) |
| void | set_callbacks (GLFWwindow *window) |
| Sets various callbacks for the GLFWwindow. Uses the windowUserPointer object which points to a Client object and wraps the member function calls with a lambda to pass in as the static callback. More... | |
| void | set_opengl_settings (GLFWwindow *window) |
| int | main (int argc, char *argv[]) |
| void error_callback | ( | int | error, |
| const char * | description | ||
| ) |
| int main | ( | int | argc, |
| char * | argv[] | ||
| ) |
| void set_callbacks | ( | GLFWwindow * | window | ) |
Sets various callbacks for the GLFWwindow. Uses the windowUserPointer object which points to a Client object and wraps the member function calls with a lambda to pass in as the static callback.
| window |
| void set_opengl_settings | ( | GLFWwindow * | window | ) |