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Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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#include "shared/game/event.hpp"Macros | |
| #define | TO_STR(type) |
Functions | |
| std::ostream & | operator<< (std::ostream &os, const Event &evt) |
| std::ostream & | operator<< (std::ostream &os, const EventType &type) |
| #define TO_STR | ( | type | ) |
| std::ostream & operator<< | ( | std::ostream & | os, |
| const Event & | evt | ||
| ) |
Allow us to std::cout an Event
TODO: actually output the data for the EventData
| std::ostream & operator<< | ( | std::ostream & | os, |
| const EventType & | type | ||
| ) |
Override << so we can std::cout << EventType_var;