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Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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Namespaces | |
| namespace | font |
| namespace | img |
| namespace | widget |
Data Structures | |
| class | GUI |
Enumerations | |
| enum class | GUIState { NONE , INITIAL_LOAD , TITLE_SCREEN , LOBBY_BROWSER , LOBBY , INTRO_CUTSCENE , GAME_HUD , GAME_ESC_MENU , DEAD_SCREEN , RESULTS_SCREEN } |
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strong |
Enumeration for all of the different "screens" that can be rendered by the GUI. The GUI class itself doesn't contain any internal state related to any specific state, but instead takes a GUIState as input to determine what should be rendered to the screen.
| Enumerator | |
|---|---|
| NONE | |
| INITIAL_LOAD | |
| TITLE_SCREEN | |
| LOBBY_BROWSER | |
| LOBBY | |
| INTRO_CUTSCENE | |
| GAME_HUD | |
| GAME_ESC_MENU | |
| DEAD_SCREEN | |
| RESULTS_SCREEN | |