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Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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#include <animation.hpp>
Data Fields | |
| glm::mat4 | transformation |
| std::string | name |
| int | numChildren |
| std::vector< AssimpNodeData > | children |
| std::vector<AssimpNodeData> AssimpNodeData::children |
| std::string AssimpNodeData::name |
| int AssimpNodeData::numChildren |
| glm::mat4 AssimpNodeData::transformation |