Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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Public Member Functions | Data Fields
ClientDeclareInfoPacket Struct Reference

#include <packet.hpp>

Public Member Functions

 DEF_SERIALIZE (Archive &ar, const unsigned int version)
 

Data Fields

std::string player_name
 Name that the client wishes to be called by. More...
 

Detailed Description

Packet sent by the client to the server after the TCP handshake, telling the server what their information is. Currently this is just a name.

Member Function Documentation

◆ DEF_SERIALIZE()

ClientDeclareInfoPacket::DEF_SERIALIZE ( Archive &  ar,
const unsigned int  version 
)
inline

Field Documentation

◆ player_name

std::string ClientDeclareInfoPacket::player_name

Name that the client wishes to be called by.


The documentation for this struct was generated from the following file: