#include <sharedobject.hpp>
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| bool | paralyzed |
| | The Dungeon Master can become paralyzed if a player used a Mirror object to reflect a lightning bolt back at the Dungeon Master. When the Dungeon Master is paralyzed, all input events from the DM should be ignored for the duration of the paralysis. More...
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| int | mana_remaining |
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◆ DEF_SERIALIZE()
| SharedDMInfo::DEF_SERIALIZE |
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Archive & |
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const unsigned int |
version |
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◆ mana_remaining
| int SharedDMInfo::mana_remaining |
◆ paralyzed
| bool SharedDMInfo::paralyzed |
The Dungeon Master can become paralyzed if a player used a Mirror object to reflect a lightning bolt back at the Dungeon Master. When the Dungeon Master is paralyzed, all input events from the DM should be ignored for the duration of the paralysis.
The documentation for this struct was generated from the following file: