Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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Public Member Functions | Data Fields
SharedPointLightInfo Struct Reference

#include <sharedobject.hpp>

Public Member Functions

 DEF_SERIALIZE (Archive &ar, const int version)
 

Data Fields

float intensity
 
glm::vec3 ambient_color
 
glm::vec3 diffuse_color
 
glm::vec3 specular_color
 
float attenuation_linear
 
float attenuation_quadratic
 
bool is_cut = false
 

Member Function Documentation

◆ DEF_SERIALIZE()

SharedPointLightInfo::DEF_SERIALIZE ( Archive &  ar,
const int  version 
)
inline

Field Documentation

◆ ambient_color

glm::vec3 SharedPointLightInfo::ambient_color

◆ attenuation_linear

float SharedPointLightInfo::attenuation_linear

◆ attenuation_quadratic

float SharedPointLightInfo::attenuation_quadratic

◆ diffuse_color

glm::vec3 SharedPointLightInfo::diffuse_color

◆ intensity

float SharedPointLightInfo::intensity

◆ is_cut

bool SharedPointLightInfo::is_cut = false

◆ specular_color

glm::vec3 SharedPointLightInfo::specular_color

The documentation for this struct was generated from the following file: