Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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typedefs.hpp
Go to the documentation of this file.
1#pragma once
2
3#include <cstdint>
4
9using EntityID = uint32_t;
10
11
16using SpecificID = uint32_t;
17
22using MovableID = uint32_t;
uint32_t MovableID
Object ID within an movable SmartVector (used by ServerGameState's ObjectManager)
Definition: typedefs.hpp:22
uint32_t EntityID
Global Object ID (when the server or client references an object with a particular EntityID,...
Definition: typedefs.hpp:9
uint32_t SpecificID
Object ID within an object type-specific SmartVector (used by ServerGameState's ObjectManager)
Definition: typedefs.hpp:16