27#error OpenGL header already included, remove this include, glad already provides it
32#error OpenGL ES 2 header already included, remove this include, glad already provides it
37#error OpenGL ES 3 header already included, remove this include, glad already provides it
41#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
42#define APIENTRY __stdcall
49#define APIENTRYP APIENTRY *
53#define GLAPIENTRY APIENTRY
65typedef void* (* GLADloadproc)(
const char *
name);
68# if defined(GLAD_GLAPI_EXPORT)
69# if defined(_WIN32) || defined(__CYGWIN__)
70# if defined(GLAD_GLAPI_EXPORT_BUILD)
72# define GLAPI __attribute__ ((dllexport)) extern
74# define GLAPI __declspec(dllexport) extern
78# define GLAPI __attribute__ ((dllimport)) extern
80# define GLAPI __declspec(dllimport) extern
83# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD)
84# define GLAPI __attribute__ ((visibility ("default"))) extern
152#define GL_DEPTH_BUFFER_BIT 0x00000100
153#define GL_STENCIL_BUFFER_BIT 0x00000400
154#define GL_COLOR_BUFFER_BIT 0x00004000
157#define GL_POINTS 0x0000
158#define GL_LINES 0x0001
159#define GL_LINE_LOOP 0x0002
160#define GL_LINE_STRIP 0x0003
161#define GL_TRIANGLES 0x0004
162#define GL_TRIANGLE_STRIP 0x0005
163#define GL_TRIANGLE_FAN 0x0006
164#define GL_NEVER 0x0200
165#define GL_LESS 0x0201
166#define GL_EQUAL 0x0202
167#define GL_LEQUAL 0x0203
168#define GL_GREATER 0x0204
169#define GL_NOTEQUAL 0x0205
170#define GL_GEQUAL 0x0206
171#define GL_ALWAYS 0x0207
174#define GL_SRC_COLOR 0x0300
175#define GL_ONE_MINUS_SRC_COLOR 0x0301
176#define GL_SRC_ALPHA 0x0302
177#define GL_ONE_MINUS_SRC_ALPHA 0x0303
178#define GL_DST_ALPHA 0x0304
179#define GL_ONE_MINUS_DST_ALPHA 0x0305
180#define GL_DST_COLOR 0x0306
181#define GL_ONE_MINUS_DST_COLOR 0x0307
182#define GL_SRC_ALPHA_SATURATE 0x0308
184#define GL_FRONT_LEFT 0x0400
185#define GL_FRONT_RIGHT 0x0401
186#define GL_BACK_LEFT 0x0402
187#define GL_BACK_RIGHT 0x0403
188#define GL_FRONT 0x0404
189#define GL_BACK 0x0405
190#define GL_LEFT 0x0406
191#define GL_RIGHT 0x0407
192#define GL_FRONT_AND_BACK 0x0408
194#define GL_INVALID_ENUM 0x0500
195#define GL_INVALID_VALUE 0x0501
196#define GL_INVALID_OPERATION 0x0502
197#define GL_OUT_OF_MEMORY 0x0505
200#define GL_POINT_SIZE 0x0B11
201#define GL_POINT_SIZE_RANGE 0x0B12
202#define GL_POINT_SIZE_GRANULARITY 0x0B13
203#define GL_LINE_SMOOTH 0x0B20
204#define GL_LINE_WIDTH 0x0B21
205#define GL_LINE_WIDTH_RANGE 0x0B22
206#define GL_LINE_WIDTH_GRANULARITY 0x0B23
207#define GL_POLYGON_MODE 0x0B40
208#define GL_POLYGON_SMOOTH 0x0B41
209#define GL_CULL_FACE 0x0B44
210#define GL_CULL_FACE_MODE 0x0B45
211#define GL_FRONT_FACE 0x0B46
212#define GL_DEPTH_RANGE 0x0B70
213#define GL_DEPTH_TEST 0x0B71
214#define GL_DEPTH_WRITEMASK 0x0B72
215#define GL_DEPTH_CLEAR_VALUE 0x0B73
216#define GL_DEPTH_FUNC 0x0B74
217#define GL_STENCIL_TEST 0x0B90
218#define GL_STENCIL_CLEAR_VALUE 0x0B91
219#define GL_STENCIL_FUNC 0x0B92
220#define GL_STENCIL_VALUE_MASK 0x0B93
221#define GL_STENCIL_FAIL 0x0B94
222#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
223#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
224#define GL_STENCIL_REF 0x0B97
225#define GL_STENCIL_WRITEMASK 0x0B98
226#define GL_VIEWPORT 0x0BA2
227#define GL_DITHER 0x0BD0
228#define GL_BLEND_DST 0x0BE0
229#define GL_BLEND_SRC 0x0BE1
230#define GL_BLEND 0x0BE2
231#define GL_LOGIC_OP_MODE 0x0BF0
232#define GL_DRAW_BUFFER 0x0C01
233#define GL_READ_BUFFER 0x0C02
234#define GL_SCISSOR_BOX 0x0C10
235#define GL_SCISSOR_TEST 0x0C11
236#define GL_COLOR_CLEAR_VALUE 0x0C22
237#define GL_COLOR_WRITEMASK 0x0C23
238#define GL_DOUBLEBUFFER 0x0C32
239#define GL_STEREO 0x0C33
240#define GL_LINE_SMOOTH_HINT 0x0C52
241#define GL_POLYGON_SMOOTH_HINT 0x0C53
242#define GL_UNPACK_SWAP_BYTES 0x0CF0
243#define GL_UNPACK_LSB_FIRST 0x0CF1
244#define GL_UNPACK_ROW_LENGTH 0x0CF2
245#define GL_UNPACK_SKIP_ROWS 0x0CF3
246#define GL_UNPACK_SKIP_PIXELS 0x0CF4
247#define GL_UNPACK_ALIGNMENT 0x0CF5
248#define GL_PACK_SWAP_BYTES 0x0D00
249#define GL_PACK_LSB_FIRST 0x0D01
250#define GL_PACK_ROW_LENGTH 0x0D02
251#define GL_PACK_SKIP_ROWS 0x0D03
252#define GL_PACK_SKIP_PIXELS 0x0D04
253#define GL_PACK_ALIGNMENT 0x0D05
254#define GL_MAX_TEXTURE_SIZE 0x0D33
255#define GL_MAX_VIEWPORT_DIMS 0x0D3A
256#define GL_SUBPIXEL_BITS 0x0D50
257#define GL_TEXTURE_1D 0x0DE0
258#define GL_TEXTURE_2D 0x0DE1
259#define GL_TEXTURE_WIDTH 0x1000
260#define GL_TEXTURE_HEIGHT 0x1001
261#define GL_TEXTURE_BORDER_COLOR 0x1004
262#define GL_DONT_CARE 0x1100
263#define GL_FASTEST 0x1101
264#define GL_NICEST 0x1102
265#define GL_BYTE 0x1400
266#define GL_UNSIGNED_BYTE 0x1401
267#define GL_SHORT 0x1402
268#define GL_UNSIGNED_SHORT 0x1403
270#define GL_UNSIGNED_INT 0x1405
271#define GL_FLOAT 0x1406
272#define GL_CLEAR 0x1500
274#define GL_AND_REVERSE 0x1502
275#define GL_COPY 0x1503
276#define GL_AND_INVERTED 0x1504
277#define GL_NOOP 0x1505
281#define GL_EQUIV 0x1509
282#define GL_INVERT 0x150A
283#define GL_OR_REVERSE 0x150B
284#define GL_COPY_INVERTED 0x150C
285#define GL_OR_INVERTED 0x150D
286#define GL_NAND 0x150E
288#define GL_TEXTURE 0x1702
289#define GL_COLOR 0x1800
290#define GL_DEPTH 0x1801
291#define GL_STENCIL 0x1802
292#define GL_STENCIL_INDEX 0x1901
293#define GL_DEPTH_COMPONENT 0x1902
295#define GL_GREEN 0x1904
296#define GL_BLUE 0x1905
297#define GL_ALPHA 0x1906
299#define GL_RGBA 0x1908
300#define GL_POINT 0x1B00
301#define GL_LINE 0x1B01
302#define GL_FILL 0x1B02
303#define GL_KEEP 0x1E00
304#define GL_REPLACE 0x1E01
305#define GL_INCR 0x1E02
306#define GL_DECR 0x1E03
307#define GL_VENDOR 0x1F00
308#define GL_RENDERER 0x1F01
309#define GL_VERSION 0x1F02
310#define GL_EXTENSIONS 0x1F03
311#define GL_NEAREST 0x2600
312#define GL_LINEAR 0x2601
313#define GL_NEAREST_MIPMAP_NEAREST 0x2700
314#define GL_LINEAR_MIPMAP_NEAREST 0x2701
315#define GL_NEAREST_MIPMAP_LINEAR 0x2702
316#define GL_LINEAR_MIPMAP_LINEAR 0x2703
317#define GL_TEXTURE_MAG_FILTER 0x2800
318#define GL_TEXTURE_MIN_FILTER 0x2801
319#define GL_TEXTURE_WRAP_S 0x2802
320#define GL_TEXTURE_WRAP_T 0x2803
321#define GL_REPEAT 0x2901
322#define GL_COLOR_LOGIC_OP 0x0BF2
323#define GL_POLYGON_OFFSET_UNITS 0x2A00
324#define GL_POLYGON_OFFSET_POINT 0x2A01
325#define GL_POLYGON_OFFSET_LINE 0x2A02
326#define GL_POLYGON_OFFSET_FILL 0x8037
327#define GL_POLYGON_OFFSET_FACTOR 0x8038
328#define GL_TEXTURE_BINDING_1D 0x8068
329#define GL_TEXTURE_BINDING_2D 0x8069
330#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
331#define GL_TEXTURE_RED_SIZE 0x805C
332#define GL_TEXTURE_GREEN_SIZE 0x805D
333#define GL_TEXTURE_BLUE_SIZE 0x805E
334#define GL_TEXTURE_ALPHA_SIZE 0x805F
335#define GL_DOUBLE 0x140A
336#define GL_PROXY_TEXTURE_1D 0x8063
337#define GL_PROXY_TEXTURE_2D 0x8064
338#define GL_R3_G3_B2 0x2A10
339#define GL_RGB4 0x804F
340#define GL_RGB5 0x8050
341#define GL_RGB8 0x8051
342#define GL_RGB10 0x8052
343#define GL_RGB12 0x8053
344#define GL_RGB16 0x8054
345#define GL_RGBA2 0x8055
346#define GL_RGBA4 0x8056
347#define GL_RGB5_A1 0x8057
348#define GL_RGBA8 0x8058
349#define GL_RGB10_A2 0x8059
350#define GL_RGBA12 0x805A
351#define GL_RGBA16 0x805B
352#define GL_UNSIGNED_BYTE_3_3_2 0x8032
353#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
354#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
355#define GL_UNSIGNED_INT_8_8_8_8 0x8035
356#define GL_UNSIGNED_INT_10_10_10_2 0x8036
357#define GL_TEXTURE_BINDING_3D 0x806A
358#define GL_PACK_SKIP_IMAGES 0x806B
359#define GL_PACK_IMAGE_HEIGHT 0x806C
360#define GL_UNPACK_SKIP_IMAGES 0x806D
361#define GL_UNPACK_IMAGE_HEIGHT 0x806E
362#define GL_TEXTURE_3D 0x806F
363#define GL_PROXY_TEXTURE_3D 0x8070
364#define GL_TEXTURE_DEPTH 0x8071
365#define GL_TEXTURE_WRAP_R 0x8072
366#define GL_MAX_3D_TEXTURE_SIZE 0x8073
367#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
368#define GL_UNSIGNED_SHORT_5_6_5 0x8363
369#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
370#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
371#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
372#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
373#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
375#define GL_BGRA 0x80E1
376#define GL_MAX_ELEMENTS_VERTICES 0x80E8
377#define GL_MAX_ELEMENTS_INDICES 0x80E9
378#define GL_CLAMP_TO_EDGE 0x812F
379#define GL_TEXTURE_MIN_LOD 0x813A
380#define GL_TEXTURE_MAX_LOD 0x813B
381#define GL_TEXTURE_BASE_LEVEL 0x813C
382#define GL_TEXTURE_MAX_LEVEL 0x813D
383#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
384#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
385#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
386#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
387#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
388#define GL_TEXTURE0 0x84C0
389#define GL_TEXTURE1 0x84C1
390#define GL_TEXTURE2 0x84C2
391#define GL_TEXTURE3 0x84C3
392#define GL_TEXTURE4 0x84C4
393#define GL_TEXTURE5 0x84C5
394#define GL_TEXTURE6 0x84C6
395#define GL_TEXTURE7 0x84C7
396#define GL_TEXTURE8 0x84C8
397#define GL_TEXTURE9 0x84C9
398#define GL_TEXTURE10 0x84CA
399#define GL_TEXTURE11 0x84CB
400#define GL_TEXTURE12 0x84CC
401#define GL_TEXTURE13 0x84CD
402#define GL_TEXTURE14 0x84CE
403#define GL_TEXTURE15 0x84CF
404#define GL_TEXTURE16 0x84D0
405#define GL_TEXTURE17 0x84D1
406#define GL_TEXTURE18 0x84D2
407#define GL_TEXTURE19 0x84D3
408#define GL_TEXTURE20 0x84D4
409#define GL_TEXTURE21 0x84D5
410#define GL_TEXTURE22 0x84D6
411#define GL_TEXTURE23 0x84D7
412#define GL_TEXTURE24 0x84D8
413#define GL_TEXTURE25 0x84D9
414#define GL_TEXTURE26 0x84DA
415#define GL_TEXTURE27 0x84DB
416#define GL_TEXTURE28 0x84DC
417#define GL_TEXTURE29 0x84DD
418#define GL_TEXTURE30 0x84DE
419#define GL_TEXTURE31 0x84DF
420#define GL_ACTIVE_TEXTURE 0x84E0
421#define GL_MULTISAMPLE 0x809D
422#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
423#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
424#define GL_SAMPLE_COVERAGE 0x80A0
425#define GL_SAMPLE_BUFFERS 0x80A8
426#define GL_SAMPLES 0x80A9
427#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
428#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
429#define GL_TEXTURE_CUBE_MAP 0x8513
430#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
431#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
432#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
433#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
434#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
435#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
436#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
437#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
438#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
439#define GL_COMPRESSED_RGB 0x84ED
440#define GL_COMPRESSED_RGBA 0x84EE
441#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
442#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
443#define GL_TEXTURE_COMPRESSED 0x86A1
444#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
445#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
446#define GL_CLAMP_TO_BORDER 0x812D
447#define GL_BLEND_DST_RGB 0x80C8
448#define GL_BLEND_SRC_RGB 0x80C9
449#define GL_BLEND_DST_ALPHA 0x80CA
450#define GL_BLEND_SRC_ALPHA 0x80CB
451#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
452#define GL_DEPTH_COMPONENT16 0x81A5
453#define GL_DEPTH_COMPONENT24 0x81A6
454#define GL_DEPTH_COMPONENT32 0x81A7
455#define GL_MIRRORED_REPEAT 0x8370
456#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
457#define GL_TEXTURE_LOD_BIAS 0x8501
458#define GL_INCR_WRAP 0x8507
459#define GL_DECR_WRAP 0x8508
460#define GL_TEXTURE_DEPTH_SIZE 0x884A
461#define GL_TEXTURE_COMPARE_MODE 0x884C
462#define GL_TEXTURE_COMPARE_FUNC 0x884D
463#define GL_BLEND_COLOR 0x8005
464#define GL_BLEND_EQUATION 0x8009
465#define GL_CONSTANT_COLOR 0x8001
466#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
467#define GL_CONSTANT_ALPHA 0x8003
468#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
469#define GL_FUNC_ADD 0x8006
470#define GL_FUNC_REVERSE_SUBTRACT 0x800B
471#define GL_FUNC_SUBTRACT 0x800A
474#define GL_BUFFER_SIZE 0x8764
475#define GL_BUFFER_USAGE 0x8765
476#define GL_QUERY_COUNTER_BITS 0x8864
477#define GL_CURRENT_QUERY 0x8865
478#define GL_QUERY_RESULT 0x8866
479#define GL_QUERY_RESULT_AVAILABLE 0x8867
480#define GL_ARRAY_BUFFER 0x8892
481#define GL_ELEMENT_ARRAY_BUFFER 0x8893
482#define GL_ARRAY_BUFFER_BINDING 0x8894
483#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
484#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
485#define GL_READ_ONLY 0x88B8
486#define GL_WRITE_ONLY 0x88B9
487#define GL_READ_WRITE 0x88BA
488#define GL_BUFFER_ACCESS 0x88BB
489#define GL_BUFFER_MAPPED 0x88BC
490#define GL_BUFFER_MAP_POINTER 0x88BD
491#define GL_STREAM_DRAW 0x88E0
492#define GL_STREAM_READ 0x88E1
493#define GL_STREAM_COPY 0x88E2
494#define GL_STATIC_DRAW 0x88E4
495#define GL_STATIC_READ 0x88E5
496#define GL_STATIC_COPY 0x88E6
497#define GL_DYNAMIC_DRAW 0x88E8
498#define GL_DYNAMIC_READ 0x88E9
499#define GL_DYNAMIC_COPY 0x88EA
500#define GL_SAMPLES_PASSED 0x8914
501#define GL_SRC1_ALPHA 0x8589
502#define GL_BLEND_EQUATION_RGB 0x8009
503#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
504#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
505#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
506#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
507#define GL_CURRENT_VERTEX_ATTRIB 0x8626
508#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
509#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
510#define GL_STENCIL_BACK_FUNC 0x8800
511#define GL_STENCIL_BACK_FAIL 0x8801
512#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
513#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
514#define GL_MAX_DRAW_BUFFERS 0x8824
515#define GL_DRAW_BUFFER0 0x8825
516#define GL_DRAW_BUFFER1 0x8826
517#define GL_DRAW_BUFFER2 0x8827
518#define GL_DRAW_BUFFER3 0x8828
519#define GL_DRAW_BUFFER4 0x8829
520#define GL_DRAW_BUFFER5 0x882A
521#define GL_DRAW_BUFFER6 0x882B
522#define GL_DRAW_BUFFER7 0x882C
523#define GL_DRAW_BUFFER8 0x882D
524#define GL_DRAW_BUFFER9 0x882E
525#define GL_DRAW_BUFFER10 0x882F
526#define GL_DRAW_BUFFER11 0x8830
527#define GL_DRAW_BUFFER12 0x8831
528#define GL_DRAW_BUFFER13 0x8832
529#define GL_DRAW_BUFFER14 0x8833
530#define GL_DRAW_BUFFER15 0x8834
531#define GL_BLEND_EQUATION_ALPHA 0x883D
532#define GL_MAX_VERTEX_ATTRIBS 0x8869
533#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
534#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
535#define GL_FRAGMENT_SHADER 0x8B30
536#define GL_VERTEX_SHADER 0x8B31
537#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
538#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
539#define GL_MAX_VARYING_FLOATS 0x8B4B
540#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
541#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
542#define GL_SHADER_TYPE 0x8B4F
543#define GL_FLOAT_VEC2 0x8B50
544#define GL_FLOAT_VEC3 0x8B51
545#define GL_FLOAT_VEC4 0x8B52
546#define GL_INT_VEC2 0x8B53
547#define GL_INT_VEC3 0x8B54
548#define GL_INT_VEC4 0x8B55
549#define GL_BOOL 0x8B56
550#define GL_BOOL_VEC2 0x8B57
551#define GL_BOOL_VEC3 0x8B58
552#define GL_BOOL_VEC4 0x8B59
553#define GL_FLOAT_MAT2 0x8B5A
554#define GL_FLOAT_MAT3 0x8B5B
555#define GL_FLOAT_MAT4 0x8B5C
556#define GL_SAMPLER_1D 0x8B5D
557#define GL_SAMPLER_2D 0x8B5E
558#define GL_SAMPLER_3D 0x8B5F
559#define GL_SAMPLER_CUBE 0x8B60
560#define GL_SAMPLER_1D_SHADOW 0x8B61
561#define GL_SAMPLER_2D_SHADOW 0x8B62
562#define GL_DELETE_STATUS 0x8B80
563#define GL_COMPILE_STATUS 0x8B81
564#define GL_LINK_STATUS 0x8B82
565#define GL_VALIDATE_STATUS 0x8B83
566#define GL_INFO_LOG_LENGTH 0x8B84
567#define GL_ATTACHED_SHADERS 0x8B85
568#define GL_ACTIVE_UNIFORMS 0x8B86
569#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
570#define GL_SHADER_SOURCE_LENGTH 0x8B88
571#define GL_ACTIVE_ATTRIBUTES 0x8B89
572#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
573#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
574#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
575#define GL_CURRENT_PROGRAM 0x8B8D
576#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
577#define GL_LOWER_LEFT 0x8CA1
578#define GL_UPPER_LEFT 0x8CA2
579#define GL_STENCIL_BACK_REF 0x8CA3
580#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
581#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
582#define GL_PIXEL_PACK_BUFFER 0x88EB
583#define GL_PIXEL_UNPACK_BUFFER 0x88EC
584#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
585#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
586#define GL_FLOAT_MAT2x3 0x8B65
587#define GL_FLOAT_MAT2x4 0x8B66
588#define GL_FLOAT_MAT3x2 0x8B67
589#define GL_FLOAT_MAT3x4 0x8B68
590#define GL_FLOAT_MAT4x2 0x8B69
591#define GL_FLOAT_MAT4x3 0x8B6A
592#define GL_SRGB 0x8C40
593#define GL_SRGB8 0x8C41
594#define GL_SRGB_ALPHA 0x8C42
595#define GL_SRGB8_ALPHA8 0x8C43
596#define GL_COMPRESSED_SRGB 0x8C48
597#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
598#define GL_COMPARE_REF_TO_TEXTURE 0x884E
599#define GL_CLIP_DISTANCE0 0x3000
600#define GL_CLIP_DISTANCE1 0x3001
601#define GL_CLIP_DISTANCE2 0x3002
602#define GL_CLIP_DISTANCE3 0x3003
603#define GL_CLIP_DISTANCE4 0x3004
604#define GL_CLIP_DISTANCE5 0x3005
605#define GL_CLIP_DISTANCE6 0x3006
606#define GL_CLIP_DISTANCE7 0x3007
607#define GL_MAX_CLIP_DISTANCES 0x0D32
608#define GL_MAJOR_VERSION 0x821B
609#define GL_MINOR_VERSION 0x821C
610#define GL_NUM_EXTENSIONS 0x821D
611#define GL_CONTEXT_FLAGS 0x821E
612#define GL_COMPRESSED_RED 0x8225
613#define GL_COMPRESSED_RG 0x8226
614#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
615#define GL_RGBA32F 0x8814
616#define GL_RGB32F 0x8815
617#define GL_RGBA16F 0x881A
618#define GL_RGB16F 0x881B
619#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
620#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
621#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
622#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
623#define GL_CLAMP_READ_COLOR 0x891C
624#define GL_FIXED_ONLY 0x891D
625#define GL_MAX_VARYING_COMPONENTS 0x8B4B
626#define GL_TEXTURE_1D_ARRAY 0x8C18
627#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
628#define GL_TEXTURE_2D_ARRAY 0x8C1A
629#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
630#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
631#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
632#define GL_R11F_G11F_B10F 0x8C3A
633#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
634#define GL_RGB9_E5 0x8C3D
635#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
636#define GL_TEXTURE_SHARED_SIZE 0x8C3F
637#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
638#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
639#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
640#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
641#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
642#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
643#define GL_PRIMITIVES_GENERATED 0x8C87
644#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
645#define GL_RASTERIZER_DISCARD 0x8C89
646#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
647#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
648#define GL_INTERLEAVED_ATTRIBS 0x8C8C
649#define GL_SEPARATE_ATTRIBS 0x8C8D
650#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
651#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
652#define GL_RGBA32UI 0x8D70
653#define GL_RGB32UI 0x8D71
654#define GL_RGBA16UI 0x8D76
655#define GL_RGB16UI 0x8D77
656#define GL_RGBA8UI 0x8D7C
657#define GL_RGB8UI 0x8D7D
658#define GL_RGBA32I 0x8D82
659#define GL_RGB32I 0x8D83
660#define GL_RGBA16I 0x8D88
661#define GL_RGB16I 0x8D89
662#define GL_RGBA8I 0x8D8E
663#define GL_RGB8I 0x8D8F
664#define GL_RED_INTEGER 0x8D94
665#define GL_GREEN_INTEGER 0x8D95
666#define GL_BLUE_INTEGER 0x8D96
667#define GL_RGB_INTEGER 0x8D98
668#define GL_RGBA_INTEGER 0x8D99
669#define GL_BGR_INTEGER 0x8D9A
670#define GL_BGRA_INTEGER 0x8D9B
671#define GL_SAMPLER_1D_ARRAY 0x8DC0
672#define GL_SAMPLER_2D_ARRAY 0x8DC1
673#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
674#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
675#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
676#define GL_UNSIGNED_INT_VEC2 0x8DC6
677#define GL_UNSIGNED_INT_VEC3 0x8DC7
678#define GL_UNSIGNED_INT_VEC4 0x8DC8
679#define GL_INT_SAMPLER_1D 0x8DC9
680#define GL_INT_SAMPLER_2D 0x8DCA
681#define GL_INT_SAMPLER_3D 0x8DCB
682#define GL_INT_SAMPLER_CUBE 0x8DCC
683#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
684#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
685#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
686#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
687#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
688#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
689#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
690#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
691#define GL_QUERY_WAIT 0x8E13
692#define GL_QUERY_NO_WAIT 0x8E14
693#define GL_QUERY_BY_REGION_WAIT 0x8E15
694#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
695#define GL_BUFFER_ACCESS_FLAGS 0x911F
696#define GL_BUFFER_MAP_LENGTH 0x9120
697#define GL_BUFFER_MAP_OFFSET 0x9121
698#define GL_DEPTH_COMPONENT32F 0x8CAC
699#define GL_DEPTH32F_STENCIL8 0x8CAD
700#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
701#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
702#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
703#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
704#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
705#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
706#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
707#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
708#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
709#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
710#define GL_FRAMEBUFFER_DEFAULT 0x8218
711#define GL_FRAMEBUFFER_UNDEFINED 0x8219
712#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
713#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
714#define GL_DEPTH_STENCIL 0x84F9
715#define GL_UNSIGNED_INT_24_8 0x84FA
716#define GL_DEPTH24_STENCIL8 0x88F0
717#define GL_TEXTURE_STENCIL_SIZE 0x88F1
718#define GL_TEXTURE_RED_TYPE 0x8C10
719#define GL_TEXTURE_GREEN_TYPE 0x8C11
720#define GL_TEXTURE_BLUE_TYPE 0x8C12
721#define GL_TEXTURE_ALPHA_TYPE 0x8C13
722#define GL_TEXTURE_DEPTH_TYPE 0x8C16
723#define GL_UNSIGNED_NORMALIZED 0x8C17
724#define GL_FRAMEBUFFER_BINDING 0x8CA6
725#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
726#define GL_RENDERBUFFER_BINDING 0x8CA7
727#define GL_READ_FRAMEBUFFER 0x8CA8
728#define GL_DRAW_FRAMEBUFFER 0x8CA9
729#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
730#define GL_RENDERBUFFER_SAMPLES 0x8CAB
731#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
732#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
733#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
734#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
735#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
736#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
737#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
738#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
739#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
740#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
741#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
742#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
743#define GL_COLOR_ATTACHMENT0 0x8CE0
744#define GL_COLOR_ATTACHMENT1 0x8CE1
745#define GL_COLOR_ATTACHMENT2 0x8CE2
746#define GL_COLOR_ATTACHMENT3 0x8CE3
747#define GL_COLOR_ATTACHMENT4 0x8CE4
748#define GL_COLOR_ATTACHMENT5 0x8CE5
749#define GL_COLOR_ATTACHMENT6 0x8CE6
750#define GL_COLOR_ATTACHMENT7 0x8CE7
751#define GL_COLOR_ATTACHMENT8 0x8CE8
752#define GL_COLOR_ATTACHMENT9 0x8CE9
753#define GL_COLOR_ATTACHMENT10 0x8CEA
754#define GL_COLOR_ATTACHMENT11 0x8CEB
755#define GL_COLOR_ATTACHMENT12 0x8CEC
756#define GL_COLOR_ATTACHMENT13 0x8CED
757#define GL_COLOR_ATTACHMENT14 0x8CEE
758#define GL_COLOR_ATTACHMENT15 0x8CEF
759#define GL_COLOR_ATTACHMENT16 0x8CF0
760#define GL_COLOR_ATTACHMENT17 0x8CF1
761#define GL_COLOR_ATTACHMENT18 0x8CF2
762#define GL_COLOR_ATTACHMENT19 0x8CF3
763#define GL_COLOR_ATTACHMENT20 0x8CF4
764#define GL_COLOR_ATTACHMENT21 0x8CF5
765#define GL_COLOR_ATTACHMENT22 0x8CF6
766#define GL_COLOR_ATTACHMENT23 0x8CF7
767#define GL_COLOR_ATTACHMENT24 0x8CF8
768#define GL_COLOR_ATTACHMENT25 0x8CF9
769#define GL_COLOR_ATTACHMENT26 0x8CFA
770#define GL_COLOR_ATTACHMENT27 0x8CFB
771#define GL_COLOR_ATTACHMENT28 0x8CFC
772#define GL_COLOR_ATTACHMENT29 0x8CFD
773#define GL_COLOR_ATTACHMENT30 0x8CFE
774#define GL_COLOR_ATTACHMENT31 0x8CFF
775#define GL_DEPTH_ATTACHMENT 0x8D00
776#define GL_STENCIL_ATTACHMENT 0x8D20
777#define GL_FRAMEBUFFER 0x8D40
778#define GL_RENDERBUFFER 0x8D41
779#define GL_RENDERBUFFER_WIDTH 0x8D42
780#define GL_RENDERBUFFER_HEIGHT 0x8D43
781#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
782#define GL_STENCIL_INDEX1 0x8D46
783#define GL_STENCIL_INDEX4 0x8D47
784#define GL_STENCIL_INDEX8 0x8D48
785#define GL_STENCIL_INDEX16 0x8D49
786#define GL_RENDERBUFFER_RED_SIZE 0x8D50
787#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
788#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
789#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
790#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
791#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
792#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
793#define GL_MAX_SAMPLES 0x8D57
794#define GL_FRAMEBUFFER_SRGB 0x8DB9
795#define GL_HALF_FLOAT 0x140B
796#define GL_MAP_READ_BIT 0x0001
797#define GL_MAP_WRITE_BIT 0x0002
798#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
799#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
800#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
801#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
802#define GL_COMPRESSED_RED_RGTC1 0x8DBB
803#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
804#define GL_COMPRESSED_RG_RGTC2 0x8DBD
805#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
807#define GL_RG_INTEGER 0x8228
811#define GL_RG16 0x822C
812#define GL_R16F 0x822D
813#define GL_R32F 0x822E
814#define GL_RG16F 0x822F
815#define GL_RG32F 0x8230
817#define GL_R8UI 0x8232
818#define GL_R16I 0x8233
819#define GL_R16UI 0x8234
820#define GL_R32I 0x8235
821#define GL_R32UI 0x8236
822#define GL_RG8I 0x8237
823#define GL_RG8UI 0x8238
824#define GL_RG16I 0x8239
825#define GL_RG16UI 0x823A
826#define GL_RG32I 0x823B
827#define GL_RG32UI 0x823C
828#define GL_VERTEX_ARRAY_BINDING 0x85B5
829#define GL_SAMPLER_2D_RECT 0x8B63
830#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
831#define GL_SAMPLER_BUFFER 0x8DC2
832#define GL_INT_SAMPLER_2D_RECT 0x8DCD
833#define GL_INT_SAMPLER_BUFFER 0x8DD0
834#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
835#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
836#define GL_TEXTURE_BUFFER 0x8C2A
837#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
838#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
839#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
840#define GL_TEXTURE_RECTANGLE 0x84F5
841#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
842#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
843#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
844#define GL_R8_SNORM 0x8F94
845#define GL_RG8_SNORM 0x8F95
846#define GL_RGB8_SNORM 0x8F96
847#define GL_RGBA8_SNORM 0x8F97
848#define GL_R16_SNORM 0x8F98
849#define GL_RG16_SNORM 0x8F99
850#define GL_RGB16_SNORM 0x8F9A
851#define GL_RGBA16_SNORM 0x8F9B
852#define GL_SIGNED_NORMALIZED 0x8F9C
853#define GL_PRIMITIVE_RESTART 0x8F9D
854#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
855#define GL_COPY_READ_BUFFER 0x8F36
856#define GL_COPY_WRITE_BUFFER 0x8F37
857#define GL_UNIFORM_BUFFER 0x8A11
858#define GL_UNIFORM_BUFFER_BINDING 0x8A28
859#define GL_UNIFORM_BUFFER_START 0x8A29
860#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
861#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
862#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
863#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
864#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
865#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
866#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
867#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
868#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
869#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
870#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
871#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
872#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
873#define GL_UNIFORM_TYPE 0x8A37
874#define GL_UNIFORM_SIZE 0x8A38
875#define GL_UNIFORM_NAME_LENGTH 0x8A39
876#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
877#define GL_UNIFORM_OFFSET 0x8A3B
878#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
879#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
880#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
881#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
882#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
883#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
884#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
885#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
886#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
887#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
888#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
889#define GL_INVALID_INDEX 0xFFFFFFFF
890#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
891#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
892#define GL_LINES_ADJACENCY 0x000A
893#define GL_LINE_STRIP_ADJACENCY 0x000B
894#define GL_TRIANGLES_ADJACENCY 0x000C
895#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
896#define GL_PROGRAM_POINT_SIZE 0x8642
897#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
898#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
899#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
900#define GL_GEOMETRY_SHADER 0x8DD9
901#define GL_GEOMETRY_VERTICES_OUT 0x8916
902#define GL_GEOMETRY_INPUT_TYPE 0x8917
903#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
904#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
905#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
906#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
907#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
908#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
909#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
910#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
911#define GL_CONTEXT_PROFILE_MASK 0x9126
912#define GL_DEPTH_CLAMP 0x864F
913#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
914#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
915#define GL_LAST_VERTEX_CONVENTION 0x8E4E
916#define GL_PROVOKING_VERTEX 0x8E4F
917#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
918#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
919#define GL_OBJECT_TYPE 0x9112
920#define GL_SYNC_CONDITION 0x9113
921#define GL_SYNC_STATUS 0x9114
922#define GL_SYNC_FLAGS 0x9115
923#define GL_SYNC_FENCE 0x9116
924#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
925#define GL_UNSIGNALED 0x9118
926#define GL_SIGNALED 0x9119
927#define GL_ALREADY_SIGNALED 0x911A
928#define GL_TIMEOUT_EXPIRED 0x911B
929#define GL_CONDITION_SATISFIED 0x911C
930#define GL_WAIT_FAILED 0x911D
931#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
932#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
933#define GL_SAMPLE_POSITION 0x8E50
934#define GL_SAMPLE_MASK 0x8E51
935#define GL_SAMPLE_MASK_VALUE 0x8E52
936#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
937#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
938#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
939#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
940#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
941#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
942#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
943#define GL_TEXTURE_SAMPLES 0x9106
944#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
945#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
946#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
947#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
948#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
949#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
950#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
951#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
952#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
953#define GL_MAX_INTEGER_SAMPLES 0x9110
954#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
955#define GL_SRC1_COLOR 0x88F9
956#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
957#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
958#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
959#define GL_ANY_SAMPLES_PASSED 0x8C2F
960#define GL_SAMPLER_BINDING 0x8919
961#define GL_RGB10_A2UI 0x906F
962#define GL_TEXTURE_SWIZZLE_R 0x8E42
963#define GL_TEXTURE_SWIZZLE_G 0x8E43
964#define GL_TEXTURE_SWIZZLE_B 0x8E44
965#define GL_TEXTURE_SWIZZLE_A 0x8E45
966#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
967#define GL_TIME_ELAPSED 0x88BF
968#define GL_TIMESTAMP 0x8E28
969#define GL_INT_2_10_10_10_REV 0x8D9F
970#define GL_SAMPLE_SHADING 0x8C36
971#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
972#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
973#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
974#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
975#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
976#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
977#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
978#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
979#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
980#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
981#define GL_DRAW_INDIRECT_BUFFER 0x8F3F
982#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
983#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
984#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
985#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
986#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
987#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
988#define GL_MAX_VERTEX_STREAMS 0x8E71
989#define GL_DOUBLE_VEC2 0x8FFC
990#define GL_DOUBLE_VEC3 0x8FFD
991#define GL_DOUBLE_VEC4 0x8FFE
992#define GL_DOUBLE_MAT2 0x8F46
993#define GL_DOUBLE_MAT3 0x8F47
994#define GL_DOUBLE_MAT4 0x8F48
995#define GL_DOUBLE_MAT2x3 0x8F49
996#define GL_DOUBLE_MAT2x4 0x8F4A
997#define GL_DOUBLE_MAT3x2 0x8F4B
998#define GL_DOUBLE_MAT3x4 0x8F4C
999#define GL_DOUBLE_MAT4x2 0x8F4D
1000#define GL_DOUBLE_MAT4x3 0x8F4E
1001#define GL_ACTIVE_SUBROUTINES 0x8DE5
1002#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
1003#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
1004#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
1005#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
1006#define GL_MAX_SUBROUTINES 0x8DE7
1007#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
1008#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
1009#define GL_COMPATIBLE_SUBROUTINES 0x8E4B
1010#define GL_PATCHES 0x000E
1011#define GL_PATCH_VERTICES 0x8E72
1012#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
1013#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
1014#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
1015#define GL_TESS_GEN_MODE 0x8E76
1016#define GL_TESS_GEN_SPACING 0x8E77
1017#define GL_TESS_GEN_VERTEX_ORDER 0x8E78
1018#define GL_TESS_GEN_POINT_MODE 0x8E79
1019#define GL_ISOLINES 0x8E7A
1020#define GL_QUADS 0x0007
1021#define GL_FRACTIONAL_ODD 0x8E7B
1022#define GL_FRACTIONAL_EVEN 0x8E7C
1023#define GL_MAX_PATCH_VERTICES 0x8E7D
1024#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
1025#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
1026#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
1027#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
1028#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
1029#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
1030#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
1031#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
1032#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
1033#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
1034#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
1035#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
1036#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
1037#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
1038#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
1039#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
1040#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
1041#define GL_TESS_EVALUATION_SHADER 0x8E87
1042#define GL_TESS_CONTROL_SHADER 0x8E88
1043#define GL_TRANSFORM_FEEDBACK 0x8E22
1044#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
1045#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
1046#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
1047#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
1048#define GL_FIXED 0x140C
1049#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
1050#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
1051#define GL_LOW_FLOAT 0x8DF0
1052#define GL_MEDIUM_FLOAT 0x8DF1
1053#define GL_HIGH_FLOAT 0x8DF2
1054#define GL_LOW_INT 0x8DF3
1055#define GL_MEDIUM_INT 0x8DF4
1056#define GL_HIGH_INT 0x8DF5
1057#define GL_SHADER_COMPILER 0x8DFA
1058#define GL_SHADER_BINARY_FORMATS 0x8DF8
1059#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
1060#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
1061#define GL_MAX_VARYING_VECTORS 0x8DFC
1062#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
1063#define GL_RGB565 0x8D62
1064#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
1065#define GL_PROGRAM_BINARY_LENGTH 0x8741
1066#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
1067#define GL_PROGRAM_BINARY_FORMATS 0x87FF
1068#define GL_VERTEX_SHADER_BIT 0x00000001
1069#define GL_FRAGMENT_SHADER_BIT 0x00000002
1070#define GL_GEOMETRY_SHADER_BIT 0x00000004
1071#define GL_TESS_CONTROL_SHADER_BIT 0x00000008
1072#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
1073#define GL_ALL_SHADER_BITS 0xFFFFFFFF
1074#define GL_PROGRAM_SEPARABLE 0x8258
1075#define GL_ACTIVE_PROGRAM 0x8259
1076#define GL_PROGRAM_PIPELINE_BINDING 0x825A
1077#define GL_MAX_VIEWPORTS 0x825B
1078#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
1079#define GL_VIEWPORT_BOUNDS_RANGE 0x825D
1080#define GL_LAYER_PROVOKING_VERTEX 0x825E
1081#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
1082#define GL_UNDEFINED_VERTEX 0x8260
1083#define GL_VERSION_ES_CL_1_0 1
1084#define GL_VERSION_ES_CM_1_1 1
1085#define GL_VERSION_ES_CL_1_1 1
1086#define GL_CLIP_PLANE0 0x3000
1087#define GL_CLIP_PLANE1 0x3001
1088#define GL_CLIP_PLANE2 0x3002
1089#define GL_CLIP_PLANE3 0x3003
1090#define GL_CLIP_PLANE4 0x3004
1091#define GL_CLIP_PLANE5 0x3005
1092#define GL_FOG 0x0B60
1093#define GL_LIGHTING 0x0B50
1094#define GL_ALPHA_TEST 0x0BC0
1095#define GL_POINT_SMOOTH 0x0B10
1096#define GL_COLOR_MATERIAL 0x0B57
1097#define GL_NORMALIZE 0x0BA1
1098#define GL_RESCALE_NORMAL 0x803A
1099#define GL_VERTEX_ARRAY 0x8074
1100#define GL_NORMAL_ARRAY 0x8075
1101#define GL_COLOR_ARRAY 0x8076
1102#define GL_TEXTURE_COORD_ARRAY 0x8078
1103#define GL_STACK_OVERFLOW 0x0503
1104#define GL_STACK_UNDERFLOW 0x0504
1105#define GL_EXP 0x0800
1106#define GL_EXP2 0x0801
1107#define GL_FOG_DENSITY 0x0B62
1108#define GL_FOG_START 0x0B63
1109#define GL_FOG_END 0x0B64
1110#define GL_FOG_MODE 0x0B65
1111#define GL_FOG_COLOR 0x0B66
1112#define GL_CURRENT_COLOR 0x0B00
1113#define GL_CURRENT_NORMAL 0x0B02
1114#define GL_CURRENT_TEXTURE_COORDS 0x0B03
1115#define GL_POINT_SIZE_MIN 0x8126
1116#define GL_POINT_SIZE_MAX 0x8127
1117#define GL_POINT_DISTANCE_ATTENUATION 0x8129
1118#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
1119#define GL_SHADE_MODEL 0x0B54
1120#define GL_MATRIX_MODE 0x0BA0
1121#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
1122#define GL_PROJECTION_STACK_DEPTH 0x0BA4
1123#define GL_TEXTURE_STACK_DEPTH 0x0BA5
1124#define GL_MODELVIEW_MATRIX 0x0BA6
1125#define GL_PROJECTION_MATRIX 0x0BA7
1126#define GL_TEXTURE_MATRIX 0x0BA8
1127#define GL_ALPHA_TEST_FUNC 0x0BC1
1128#define GL_ALPHA_TEST_REF 0x0BC2
1129#define GL_MAX_LIGHTS 0x0D31
1130#define GL_MAX_CLIP_PLANES 0x0D32
1131#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
1132#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
1133#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
1134#define GL_MAX_TEXTURE_UNITS 0x84E2
1135#define GL_RED_BITS 0x0D52
1136#define GL_GREEN_BITS 0x0D53
1137#define GL_BLUE_BITS 0x0D54
1138#define GL_ALPHA_BITS 0x0D55
1139#define GL_DEPTH_BITS 0x0D56
1140#define GL_STENCIL_BITS 0x0D57
1141#define GL_VERTEX_ARRAY_SIZE 0x807A
1142#define GL_VERTEX_ARRAY_TYPE 0x807B
1143#define GL_VERTEX_ARRAY_STRIDE 0x807C
1144#define GL_NORMAL_ARRAY_TYPE 0x807E
1145#define GL_NORMAL_ARRAY_STRIDE 0x807F
1146#define GL_COLOR_ARRAY_SIZE 0x8081
1147#define GL_COLOR_ARRAY_TYPE 0x8082
1148#define GL_COLOR_ARRAY_STRIDE 0x8083
1149#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
1150#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
1151#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
1152#define GL_VERTEX_ARRAY_POINTER 0x808E
1153#define GL_NORMAL_ARRAY_POINTER 0x808F
1154#define GL_COLOR_ARRAY_POINTER 0x8090
1155#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
1156#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
1157#define GL_POINT_SMOOTH_HINT 0x0C51
1158#define GL_FOG_HINT 0x0C54
1159#define GL_GENERATE_MIPMAP_HINT 0x8192
1160#define GL_LIGHT_MODEL_AMBIENT 0x0B53
1161#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
1162#define GL_AMBIENT 0x1200
1163#define GL_DIFFUSE 0x1201
1164#define GL_SPECULAR 0x1202
1165#define GL_POSITION 0x1203
1166#define GL_SPOT_DIRECTION 0x1204
1167#define GL_SPOT_EXPONENT 0x1205
1168#define GL_SPOT_CUTOFF 0x1206
1169#define GL_CONSTANT_ATTENUATION 0x1207
1170#define GL_LINEAR_ATTENUATION 0x1208
1171#define GL_QUADRATIC_ATTENUATION 0x1209
1172#define GL_EMISSION 0x1600
1173#define GL_SHININESS 0x1601
1174#define GL_AMBIENT_AND_DIFFUSE 0x1602
1175#define GL_MODELVIEW 0x1700
1176#define GL_PROJECTION 0x1701
1177#define GL_LUMINANCE 0x1909
1178#define GL_LUMINANCE_ALPHA 0x190A
1179#define GL_FLAT 0x1D00
1180#define GL_SMOOTH 0x1D01
1181#define GL_MODULATE 0x2100
1182#define GL_DECAL 0x2101
1183#define GL_ADD 0x0104
1184#define GL_TEXTURE_ENV_MODE 0x2200
1185#define GL_TEXTURE_ENV_COLOR 0x2201
1186#define GL_TEXTURE_ENV 0x2300
1187#define GL_GENERATE_MIPMAP 0x8191
1188#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
1189#define GL_LIGHT0 0x4000
1190#define GL_LIGHT1 0x4001
1191#define GL_LIGHT2 0x4002
1192#define GL_LIGHT3 0x4003
1193#define GL_LIGHT4 0x4004
1194#define GL_LIGHT5 0x4005
1195#define GL_LIGHT6 0x4006
1196#define GL_LIGHT7 0x4007
1197#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
1198#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
1199#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
1200#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
1201#define GL_SUBTRACT 0x84E7
1202#define GL_COMBINE 0x8570
1203#define GL_COMBINE_RGB 0x8571
1204#define GL_COMBINE_ALPHA 0x8572
1205#define GL_RGB_SCALE 0x8573
1206#define GL_ADD_SIGNED 0x8574
1207#define GL_INTERPOLATE 0x8575
1208#define GL_CONSTANT 0x8576
1209#define GL_PRIMARY_COLOR 0x8577
1210#define GL_PREVIOUS 0x8578
1211#define GL_OPERAND0_RGB 0x8590
1212#define GL_OPERAND1_RGB 0x8591
1213#define GL_OPERAND2_RGB 0x8592
1214#define GL_OPERAND0_ALPHA 0x8598
1215#define GL_OPERAND1_ALPHA 0x8599
1216#define GL_OPERAND2_ALPHA 0x859A
1217#define GL_ALPHA_SCALE 0x0D1C
1218#define GL_SRC0_RGB 0x8580
1219#define GL_SRC1_RGB 0x8581
1220#define GL_SRC2_RGB 0x8582
1221#define GL_SRC0_ALPHA 0x8588
1222#define GL_SRC2_ALPHA 0x858A
1223#define GL_DOT3_RGB 0x86AE
1224#define GL_DOT3_RGBA 0x86AF
1225#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
1226#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
1227#define GL_COPY_READ_BUFFER_BINDING 0x8F36
1228#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
1229#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
1230#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
1231#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
1232#define GL_COMPRESSED_R11_EAC 0x9270
1233#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
1234#define GL_COMPRESSED_RG11_EAC 0x9272
1235#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
1236#define GL_COMPRESSED_RGB8_ETC2 0x9274
1237#define GL_COMPRESSED_SRGB8_ETC2 0x9275
1238#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
1239#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
1240#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
1241#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
1242#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
1243#define GL_MAX_ELEMENT_INDEX 0x8D6B
1244#define GL_NUM_SAMPLE_COUNTS 0x9380
1245#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
1246#define GL_COMPUTE_SHADER 0x91B9
1247#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
1248#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
1249#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
1250#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
1251#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
1252#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
1253#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
1254#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
1255#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
1256#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
1257#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
1258#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
1259#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
1260#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
1261#define GL_COMPUTE_SHADER_BIT 0x00000020
1262#define GL_MAX_UNIFORM_LOCATIONS 0x826E
1263#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
1264#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
1265#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
1266#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
1267#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
1268#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
1269#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
1270#define GL_UNIFORM 0x92E1
1271#define GL_UNIFORM_BLOCK 0x92E2
1272#define GL_PROGRAM_INPUT 0x92E3
1273#define GL_PROGRAM_OUTPUT 0x92E4
1274#define GL_BUFFER_VARIABLE 0x92E5
1275#define GL_SHADER_STORAGE_BLOCK 0x92E6
1276#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
1277#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
1278#define GL_ACTIVE_RESOURCES 0x92F5
1279#define GL_MAX_NAME_LENGTH 0x92F6
1280#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
1281#define GL_NAME_LENGTH 0x92F9
1282#define GL_TYPE 0x92FA
1283#define GL_ARRAY_SIZE 0x92FB
1284#define GL_OFFSET 0x92FC
1285#define GL_BLOCK_INDEX 0x92FD
1286#define GL_ARRAY_STRIDE 0x92FE
1287#define GL_MATRIX_STRIDE 0x92FF
1288#define GL_IS_ROW_MAJOR 0x9300
1289#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
1290#define GL_BUFFER_BINDING 0x9302
1291#define GL_BUFFER_DATA_SIZE 0x9303
1292#define GL_NUM_ACTIVE_VARIABLES 0x9304
1293#define GL_ACTIVE_VARIABLES 0x9305
1294#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
1295#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
1296#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
1297#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
1298#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
1299#define GL_LOCATION 0x930E
1300#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
1301#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
1302#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
1303#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
1304#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
1305#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
1306#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
1307#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
1308#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
1309#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
1310#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
1311#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
1312#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
1313#define GL_MAX_IMAGE_UNITS 0x8F38
1314#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
1315#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
1316#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
1317#define GL_IMAGE_BINDING_NAME 0x8F3A
1318#define GL_IMAGE_BINDING_LEVEL 0x8F3B
1319#define GL_IMAGE_BINDING_LAYERED 0x8F3C
1320#define GL_IMAGE_BINDING_LAYER 0x8F3D
1321#define GL_IMAGE_BINDING_ACCESS 0x8F3E
1322#define GL_IMAGE_BINDING_FORMAT 0x906E
1323#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
1324#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
1325#define GL_UNIFORM_BARRIER_BIT 0x00000004
1326#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
1327#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
1328#define GL_COMMAND_BARRIER_BIT 0x00000040
1329#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
1330#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
1331#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
1332#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
1333#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
1334#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
1335#define GL_ALL_BARRIER_BITS 0xFFFFFFFF
1336#define GL_IMAGE_2D 0x904D
1337#define GL_IMAGE_3D 0x904E
1338#define GL_IMAGE_CUBE 0x9050
1339#define GL_IMAGE_2D_ARRAY 0x9053
1340#define GL_INT_IMAGE_2D 0x9058
1341#define GL_INT_IMAGE_3D 0x9059
1342#define GL_INT_IMAGE_CUBE 0x905B
1343#define GL_INT_IMAGE_2D_ARRAY 0x905E
1344#define GL_UNSIGNED_INT_IMAGE_2D 0x9063
1345#define GL_UNSIGNED_INT_IMAGE_3D 0x9064
1346#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
1347#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
1348#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
1349#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
1350#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
1351#define GL_SHADER_STORAGE_BUFFER 0x90D2
1352#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
1353#define GL_SHADER_STORAGE_BUFFER_START 0x90D4
1354#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
1355#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
1356#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
1357#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
1358#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
1359#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
1360#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
1361#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
1362#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
1363#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
1364#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
1365#define GL_VERTEX_ATTRIB_BINDING 0x82D4
1366#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
1367#define GL_VERTEX_BINDING_DIVISOR 0x82D6
1368#define GL_VERTEX_BINDING_OFFSET 0x82D7
1369#define GL_VERTEX_BINDING_STRIDE 0x82D8
1370#define GL_VERTEX_BINDING_BUFFER 0x8F4F
1371#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
1372#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
1373#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
1374#define GL_MULTISAMPLE_LINE_WIDTH_RANGE 0x9381
1375#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY 0x9382
1376#define GL_MULTIPLY 0x9294
1377#define GL_SCREEN 0x9295
1378#define GL_OVERLAY 0x9296
1379#define GL_DARKEN 0x9297
1380#define GL_LIGHTEN 0x9298
1381#define GL_COLORDODGE 0x9299
1382#define GL_COLORBURN 0x929A
1383#define GL_HARDLIGHT 0x929B
1384#define GL_SOFTLIGHT 0x929C
1385#define GL_DIFFERENCE 0x929E
1386#define GL_EXCLUSION 0x92A0
1387#define GL_HSL_HUE 0x92AD
1388#define GL_HSL_SATURATION 0x92AE
1389#define GL_HSL_COLOR 0x92AF
1390#define GL_HSL_LUMINOSITY 0x92B0
1391#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
1392#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
1393#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
1394#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
1395#define GL_DEBUG_SOURCE_API 0x8246
1396#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
1397#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
1398#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
1399#define GL_DEBUG_SOURCE_APPLICATION 0x824A
1400#define GL_DEBUG_SOURCE_OTHER 0x824B
1401#define GL_DEBUG_TYPE_ERROR 0x824C
1402#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
1403#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
1404#define GL_DEBUG_TYPE_PORTABILITY 0x824F
1405#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
1406#define GL_DEBUG_TYPE_OTHER 0x8251
1407#define GL_DEBUG_TYPE_MARKER 0x8268
1408#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
1409#define GL_DEBUG_TYPE_POP_GROUP 0x826A
1410#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
1411#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
1412#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
1413#define GL_BUFFER 0x82E0
1414#define GL_SHADER 0x82E1
1415#define GL_PROGRAM 0x82E2
1416#define GL_QUERY 0x82E3
1417#define GL_PROGRAM_PIPELINE 0x82E4
1418#define GL_SAMPLER 0x82E6
1419#define GL_MAX_LABEL_LENGTH 0x82E8
1420#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
1421#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
1422#define GL_DEBUG_LOGGED_MESSAGES 0x9145
1423#define GL_DEBUG_SEVERITY_HIGH 0x9146
1424#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
1425#define GL_DEBUG_SEVERITY_LOW 0x9148
1426#define GL_DEBUG_OUTPUT 0x92E0
1427#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
1428#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
1429#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
1430#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
1431#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
1432#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
1433#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
1434#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
1435#define GL_PRIMITIVE_BOUNDING_BOX 0x92BE
1436#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
1437#define GL_LOSE_CONTEXT_ON_RESET 0x8252
1438#define GL_GUILTY_CONTEXT_RESET 0x8253
1439#define GL_INNOCENT_CONTEXT_RESET 0x8254
1440#define GL_UNKNOWN_CONTEXT_RESET 0x8255
1441#define GL_RESET_NOTIFICATION_STRATEGY 0x8256
1442#define GL_NO_RESET_NOTIFICATION 0x8261
1443#define GL_CONTEXT_LOST 0x0507
1444#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
1445#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
1446#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
1447#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
1448#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
1449#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
1450#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
1451#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
1452#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
1453#define GL_IS_PER_PATCH 0x92E7
1454#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
1455#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
1456#define GL_TEXTURE_BUFFER_BINDING 0x8C2A
1457#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
1458#define GL_IMAGE_BUFFER 0x9051
1459#define GL_INT_IMAGE_BUFFER 0x905C
1460#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
1461#define GL_TEXTURE_BUFFER_OFFSET 0x919D
1462#define GL_TEXTURE_BUFFER_SIZE 0x919E
1463#define GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0
1464#define GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1
1465#define GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2
1466#define GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3
1467#define GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4
1468#define GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5
1469#define GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6
1470#define GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7
1471#define GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8
1472#define GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9
1473#define GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA
1474#define GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB
1475#define GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC
1476#define GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD
1477#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0
1478#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1
1479#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2
1480#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3
1481#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4
1482#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5
1483#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6
1484#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7
1485#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8
1486#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9
1487#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA
1488#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB
1489#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC
1490#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD
1491#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
1492#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
1493#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
1494#define GL_CONTEXT_ROBUST_ACCESS 0x90F3
1495#ifndef GL_VERSION_1_0
1496#define GL_VERSION_1_0 1
1500#define glCullFace glad_glCullFace
1503#define glFrontFace glad_glFrontFace
1506#define glHint glad_glHint
1509#define glLineWidth glad_glLineWidth
1512#define glPointSize glad_glPointSize
1515#define glPolygonMode glad_glPolygonMode
1518#define glScissor glad_glScissor
1521#define glTexParameterf glad_glTexParameterf
1524#define glTexParameterfv glad_glTexParameterfv
1527#define glTexParameteri glad_glTexParameteri
1530#define glTexParameteriv glad_glTexParameteriv
1533#define glTexImage1D glad_glTexImage1D
1536#define glTexImage2D glad_glTexImage2D
1539#define glDrawBuffer glad_glDrawBuffer
1542#define glClear glad_glClear
1545#define glClearColor glad_glClearColor
1548#define glClearStencil glad_glClearStencil
1551#define glClearDepth glad_glClearDepth
1554#define glStencilMask glad_glStencilMask
1557#define glColorMask glad_glColorMask
1560#define glDepthMask glad_glDepthMask
1563#define glDisable glad_glDisable
1566#define glEnable glad_glEnable
1569#define glFinish glad_glFinish
1572#define glFlush glad_glFlush
1575#define glBlendFunc glad_glBlendFunc
1578#define glLogicOp glad_glLogicOp
1581#define glStencilFunc glad_glStencilFunc
1584#define glStencilOp glad_glStencilOp
1587#define glDepthFunc glad_glDepthFunc
1590#define glPixelStoref glad_glPixelStoref
1593#define glPixelStorei glad_glPixelStorei
1596#define glReadBuffer glad_glReadBuffer
1599#define glReadPixels glad_glReadPixels
1602#define glGetBooleanv glad_glGetBooleanv
1605#define glGetDoublev glad_glGetDoublev
1608#define glGetError glad_glGetError
1611#define glGetFloatv glad_glGetFloatv
1614#define glGetIntegerv glad_glGetIntegerv
1617#define glGetString glad_glGetString
1620#define glGetTexImage glad_glGetTexImage
1623#define glGetTexParameterfv glad_glGetTexParameterfv
1626#define glGetTexParameteriv glad_glGetTexParameteriv
1629#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv
1632#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv
1635#define glIsEnabled glad_glIsEnabled
1638#define glDepthRange glad_glDepthRange
1641#define glViewport glad_glViewport
1643#ifndef GL_VERSION_1_1
1644#define GL_VERSION_1_1 1
1648#define glDrawArrays glad_glDrawArrays
1651#define glDrawElements glad_glDrawElements
1654#define glPolygonOffset glad_glPolygonOffset
1657#define glCopyTexImage1D glad_glCopyTexImage1D
1660#define glCopyTexImage2D glad_glCopyTexImage2D
1663#define glCopyTexSubImage1D glad_glCopyTexSubImage1D
1666#define glCopyTexSubImage2D glad_glCopyTexSubImage2D
1669#define glTexSubImage1D glad_glTexSubImage1D
1672#define glTexSubImage2D glad_glTexSubImage2D
1675#define glBindTexture glad_glBindTexture
1678#define glDeleteTextures glad_glDeleteTextures
1681#define glGenTextures glad_glGenTextures
1684#define glIsTexture glad_glIsTexture
1686#ifndef GL_VERSION_1_2
1687#define GL_VERSION_1_2 1
1691#define glDrawRangeElements glad_glDrawRangeElements
1694#define glTexImage3D glad_glTexImage3D
1695typedef void (
APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum format,
GLenum type,
const void *
pixels);
1697#define glTexSubImage3D glad_glTexSubImage3D
1700#define glCopyTexSubImage3D glad_glCopyTexSubImage3D
1702#ifndef GL_VERSION_1_3
1703#define GL_VERSION_1_3 1
1707#define glActiveTexture glad_glActiveTexture
1710#define glSampleCoverage glad_glSampleCoverage
1713#define glCompressedTexImage3D glad_glCompressedTexImage3D
1716#define glCompressedTexImage2D glad_glCompressedTexImage2D
1719#define glCompressedTexImage1D glad_glCompressedTexImage1D
1720typedef void (
APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum format,
GLsizei imageSize,
const void *
data);
1722#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D
1725#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D
1728#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D
1731#define glGetCompressedTexImage glad_glGetCompressedTexImage
1733#ifndef GL_VERSION_1_4
1734#define GL_VERSION_1_4 1
1738#define glBlendFuncSeparate glad_glBlendFuncSeparate
1741#define glMultiDrawArrays glad_glMultiDrawArrays
1744#define glMultiDrawElements glad_glMultiDrawElements
1747#define glPointParameterf glad_glPointParameterf
1750#define glPointParameterfv glad_glPointParameterfv
1753#define glPointParameteri glad_glPointParameteri
1756#define glPointParameteriv glad_glPointParameteriv
1759#define glBlendColor glad_glBlendColor
1762#define glBlendEquation glad_glBlendEquation
1764#ifndef GL_VERSION_1_5
1765#define GL_VERSION_1_5 1
1769#define glGenQueries glad_glGenQueries
1772#define glDeleteQueries glad_glDeleteQueries
1775#define glIsQuery glad_glIsQuery
1778#define glBeginQuery glad_glBeginQuery
1781#define glEndQuery glad_glEndQuery
1784#define glGetQueryiv glad_glGetQueryiv
1787#define glGetQueryObjectiv glad_glGetQueryObjectiv
1790#define glGetQueryObjectuiv glad_glGetQueryObjectuiv
1793#define glBindBuffer glad_glBindBuffer
1796#define glDeleteBuffers glad_glDeleteBuffers
1799#define glGenBuffers glad_glGenBuffers
1802#define glIsBuffer glad_glIsBuffer
1805#define glBufferData glad_glBufferData
1808#define glBufferSubData glad_glBufferSubData
1811#define glGetBufferSubData glad_glGetBufferSubData
1814#define glMapBuffer glad_glMapBuffer
1817#define glUnmapBuffer glad_glUnmapBuffer
1820#define glGetBufferParameteriv glad_glGetBufferParameteriv
1823#define glGetBufferPointerv glad_glGetBufferPointerv
1825#ifndef GL_VERSION_2_0
1826#define GL_VERSION_2_0 1
1830#define glBlendEquationSeparate glad_glBlendEquationSeparate
1833#define glDrawBuffers glad_glDrawBuffers
1836#define glStencilOpSeparate glad_glStencilOpSeparate
1839#define glStencilFuncSeparate glad_glStencilFuncSeparate
1842#define glStencilMaskSeparate glad_glStencilMaskSeparate
1845#define glAttachShader glad_glAttachShader
1848#define glBindAttribLocation glad_glBindAttribLocation
1851#define glCompileShader glad_glCompileShader
1854#define glCreateProgram glad_glCreateProgram
1857#define glCreateShader glad_glCreateShader
1860#define glDeleteProgram glad_glDeleteProgram
1863#define glDeleteShader glad_glDeleteShader
1866#define glDetachShader glad_glDetachShader
1869#define glDisableVertexAttribArray glad_glDisableVertexAttribArray
1872#define glEnableVertexAttribArray glad_glEnableVertexAttribArray
1875#define glGetActiveAttrib glad_glGetActiveAttrib
1878#define glGetActiveUniform glad_glGetActiveUniform
1881#define glGetAttachedShaders glad_glGetAttachedShaders
1884#define glGetAttribLocation glad_glGetAttribLocation
1887#define glGetProgramiv glad_glGetProgramiv
1890#define glGetProgramInfoLog glad_glGetProgramInfoLog
1893#define glGetShaderiv glad_glGetShaderiv
1896#define glGetShaderInfoLog glad_glGetShaderInfoLog
1899#define glGetShaderSource glad_glGetShaderSource
1902#define glGetUniformLocation glad_glGetUniformLocation
1905#define glGetUniformfv glad_glGetUniformfv
1908#define glGetUniformiv glad_glGetUniformiv
1911#define glGetVertexAttribdv glad_glGetVertexAttribdv
1914#define glGetVertexAttribfv glad_glGetVertexAttribfv
1917#define glGetVertexAttribiv glad_glGetVertexAttribiv
1920#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv
1923#define glIsProgram glad_glIsProgram
1926#define glIsShader glad_glIsShader
1929#define glLinkProgram glad_glLinkProgram
1932#define glShaderSource glad_glShaderSource
1935#define glUseProgram glad_glUseProgram
1938#define glUniform1f glad_glUniform1f
1941#define glUniform2f glad_glUniform2f
1944#define glUniform3f glad_glUniform3f
1947#define glUniform4f glad_glUniform4f
1950#define glUniform1i glad_glUniform1i
1953#define glUniform2i glad_glUniform2i
1956#define glUniform3i glad_glUniform3i
1959#define glUniform4i glad_glUniform4i
1962#define glUniform1fv glad_glUniform1fv
1965#define glUniform2fv glad_glUniform2fv
1968#define glUniform3fv glad_glUniform3fv
1971#define glUniform4fv glad_glUniform4fv
1974#define glUniform1iv glad_glUniform1iv
1977#define glUniform2iv glad_glUniform2iv
1980#define glUniform3iv glad_glUniform3iv
1983#define glUniform4iv glad_glUniform4iv
1986#define glUniformMatrix2fv glad_glUniformMatrix2fv
1989#define glUniformMatrix3fv glad_glUniformMatrix3fv
1992#define glUniformMatrix4fv glad_glUniformMatrix4fv
1995#define glValidateProgram glad_glValidateProgram
1998#define glVertexAttrib1d glad_glVertexAttrib1d
2001#define glVertexAttrib1dv glad_glVertexAttrib1dv
2004#define glVertexAttrib1f glad_glVertexAttrib1f
2007#define glVertexAttrib1fv glad_glVertexAttrib1fv
2010#define glVertexAttrib1s glad_glVertexAttrib1s
2013#define glVertexAttrib1sv glad_glVertexAttrib1sv
2016#define glVertexAttrib2d glad_glVertexAttrib2d
2019#define glVertexAttrib2dv glad_glVertexAttrib2dv
2022#define glVertexAttrib2f glad_glVertexAttrib2f
2025#define glVertexAttrib2fv glad_glVertexAttrib2fv
2028#define glVertexAttrib2s glad_glVertexAttrib2s
2031#define glVertexAttrib2sv glad_glVertexAttrib2sv
2034#define glVertexAttrib3d glad_glVertexAttrib3d
2037#define glVertexAttrib3dv glad_glVertexAttrib3dv
2040#define glVertexAttrib3f glad_glVertexAttrib3f
2043#define glVertexAttrib3fv glad_glVertexAttrib3fv
2046#define glVertexAttrib3s glad_glVertexAttrib3s
2049#define glVertexAttrib3sv glad_glVertexAttrib3sv
2052#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv
2055#define glVertexAttrib4Niv glad_glVertexAttrib4Niv
2058#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv
2061#define glVertexAttrib4Nub glad_glVertexAttrib4Nub
2064#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv
2067#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv
2070#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv
2073#define glVertexAttrib4bv glad_glVertexAttrib4bv
2076#define glVertexAttrib4d glad_glVertexAttrib4d
2079#define glVertexAttrib4dv glad_glVertexAttrib4dv
2082#define glVertexAttrib4f glad_glVertexAttrib4f
2085#define glVertexAttrib4fv glad_glVertexAttrib4fv
2088#define glVertexAttrib4iv glad_glVertexAttrib4iv
2091#define glVertexAttrib4s glad_glVertexAttrib4s
2094#define glVertexAttrib4sv glad_glVertexAttrib4sv
2097#define glVertexAttrib4ubv glad_glVertexAttrib4ubv
2100#define glVertexAttrib4uiv glad_glVertexAttrib4uiv
2103#define glVertexAttrib4usv glad_glVertexAttrib4usv
2106#define glVertexAttribPointer glad_glVertexAttribPointer
2108#ifndef GL_VERSION_2_1
2109#define GL_VERSION_2_1 1
2113#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv
2116#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv
2119#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv
2122#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv
2125#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv
2128#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv
2130#ifndef GL_VERSION_3_0
2131#define GL_VERSION_3_0 1
2135#define glColorMaski glad_glColorMaski
2138#define glGetBooleani_v glad_glGetBooleani_v
2141#define glGetIntegeri_v glad_glGetIntegeri_v
2144#define glEnablei glad_glEnablei
2147#define glDisablei glad_glDisablei
2150#define glIsEnabledi glad_glIsEnabledi
2153#define glBeginTransformFeedback glad_glBeginTransformFeedback
2156#define glEndTransformFeedback glad_glEndTransformFeedback
2159#define glBindBufferRange glad_glBindBufferRange
2162#define glBindBufferBase glad_glBindBufferBase
2165#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings
2168#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying
2171#define glClampColor glad_glClampColor
2174#define glBeginConditionalRender glad_glBeginConditionalRender
2177#define glEndConditionalRender glad_glEndConditionalRender
2180#define glVertexAttribIPointer glad_glVertexAttribIPointer
2183#define glGetVertexAttribIiv glad_glGetVertexAttribIiv
2186#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv
2189#define glVertexAttribI1i glad_glVertexAttribI1i
2192#define glVertexAttribI2i glad_glVertexAttribI2i
2195#define glVertexAttribI3i glad_glVertexAttribI3i
2198#define glVertexAttribI4i glad_glVertexAttribI4i
2201#define glVertexAttribI1ui glad_glVertexAttribI1ui
2204#define glVertexAttribI2ui glad_glVertexAttribI2ui
2207#define glVertexAttribI3ui glad_glVertexAttribI3ui
2210#define glVertexAttribI4ui glad_glVertexAttribI4ui
2213#define glVertexAttribI1iv glad_glVertexAttribI1iv
2216#define glVertexAttribI2iv glad_glVertexAttribI2iv
2219#define glVertexAttribI3iv glad_glVertexAttribI3iv
2222#define glVertexAttribI4iv glad_glVertexAttribI4iv
2225#define glVertexAttribI1uiv glad_glVertexAttribI1uiv
2228#define glVertexAttribI2uiv glad_glVertexAttribI2uiv
2231#define glVertexAttribI3uiv glad_glVertexAttribI3uiv
2234#define glVertexAttribI4uiv glad_glVertexAttribI4uiv
2237#define glVertexAttribI4bv glad_glVertexAttribI4bv
2240#define glVertexAttribI4sv glad_glVertexAttribI4sv
2243#define glVertexAttribI4ubv glad_glVertexAttribI4ubv
2246#define glVertexAttribI4usv glad_glVertexAttribI4usv
2249#define glGetUniformuiv glad_glGetUniformuiv
2252#define glBindFragDataLocation glad_glBindFragDataLocation
2255#define glGetFragDataLocation glad_glGetFragDataLocation
2258#define glUniform1ui glad_glUniform1ui
2261#define glUniform2ui glad_glUniform2ui
2264#define glUniform3ui glad_glUniform3ui
2267#define glUniform4ui glad_glUniform4ui
2270#define glUniform1uiv glad_glUniform1uiv
2273#define glUniform2uiv glad_glUniform2uiv
2276#define glUniform3uiv glad_glUniform3uiv
2279#define glUniform4uiv glad_glUniform4uiv
2282#define glTexParameterIiv glad_glTexParameterIiv
2285#define glTexParameterIuiv glad_glTexParameterIuiv
2288#define glGetTexParameterIiv glad_glGetTexParameterIiv
2291#define glGetTexParameterIuiv glad_glGetTexParameterIuiv
2294#define glClearBufferiv glad_glClearBufferiv
2297#define glClearBufferuiv glad_glClearBufferuiv
2300#define glClearBufferfv glad_glClearBufferfv
2303#define glClearBufferfi glad_glClearBufferfi
2306#define glGetStringi glad_glGetStringi
2309#define glIsRenderbuffer glad_glIsRenderbuffer
2312#define glBindRenderbuffer glad_glBindRenderbuffer
2315#define glDeleteRenderbuffers glad_glDeleteRenderbuffers
2318#define glGenRenderbuffers glad_glGenRenderbuffers
2321#define glRenderbufferStorage glad_glRenderbufferStorage
2324#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv
2327#define glIsFramebuffer glad_glIsFramebuffer
2330#define glBindFramebuffer glad_glBindFramebuffer
2333#define glDeleteFramebuffers glad_glDeleteFramebuffers
2336#define glGenFramebuffers glad_glGenFramebuffers
2339#define glCheckFramebufferStatus glad_glCheckFramebufferStatus
2342#define glFramebufferTexture1D glad_glFramebufferTexture1D
2345#define glFramebufferTexture2D glad_glFramebufferTexture2D
2348#define glFramebufferTexture3D glad_glFramebufferTexture3D
2351#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer
2354#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv
2357#define glGenerateMipmap glad_glGenerateMipmap
2360#define glBlitFramebuffer glad_glBlitFramebuffer
2363#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample
2366#define glFramebufferTextureLayer glad_glFramebufferTextureLayer
2369#define glMapBufferRange glad_glMapBufferRange
2372#define glFlushMappedBufferRange glad_glFlushMappedBufferRange
2375#define glBindVertexArray glad_glBindVertexArray
2378#define glDeleteVertexArrays glad_glDeleteVertexArrays
2381#define glGenVertexArrays glad_glGenVertexArrays
2384#define glIsVertexArray glad_glIsVertexArray
2386#ifndef GL_VERSION_3_1
2387#define GL_VERSION_3_1 1
2391#define glDrawArraysInstanced glad_glDrawArraysInstanced
2394#define glDrawElementsInstanced glad_glDrawElementsInstanced
2397#define glTexBuffer glad_glTexBuffer
2400#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex
2403#define glCopyBufferSubData glad_glCopyBufferSubData
2406#define glGetUniformIndices glad_glGetUniformIndices
2409#define glGetActiveUniformsiv glad_glGetActiveUniformsiv
2412#define glGetActiveUniformName glad_glGetActiveUniformName
2415#define glGetUniformBlockIndex glad_glGetUniformBlockIndex
2418#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv
2421#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName
2424#define glUniformBlockBinding glad_glUniformBlockBinding
2426#ifndef GL_VERSION_3_2
2427#define GL_VERSION_3_2 1
2431#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex
2434#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex
2437#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex
2440#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex
2443#define glProvokingVertex glad_glProvokingVertex
2446#define glFenceSync glad_glFenceSync
2449#define glIsSync glad_glIsSync
2452#define glDeleteSync glad_glDeleteSync
2455#define glClientWaitSync glad_glClientWaitSync
2458#define glWaitSync glad_glWaitSync
2461#define glGetInteger64v glad_glGetInteger64v
2464#define glGetSynciv glad_glGetSynciv
2467#define glGetInteger64i_v glad_glGetInteger64i_v
2470#define glGetBufferParameteri64v glad_glGetBufferParameteri64v
2473#define glFramebufferTexture glad_glFramebufferTexture
2476#define glTexImage2DMultisample glad_glTexImage2DMultisample
2479#define glTexImage3DMultisample glad_glTexImage3DMultisample
2482#define glGetMultisamplefv glad_glGetMultisamplefv
2485#define glSampleMaski glad_glSampleMaski
2487#ifndef GL_VERSION_3_3
2488#define GL_VERSION_3_3 1
2492#define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed
2495#define glGetFragDataIndex glad_glGetFragDataIndex
2498#define glGenSamplers glad_glGenSamplers
2501#define glDeleteSamplers glad_glDeleteSamplers
2504#define glIsSampler glad_glIsSampler
2507#define glBindSampler glad_glBindSampler
2510#define glSamplerParameteri glad_glSamplerParameteri
2513#define glSamplerParameteriv glad_glSamplerParameteriv
2516#define glSamplerParameterf glad_glSamplerParameterf
2519#define glSamplerParameterfv glad_glSamplerParameterfv
2522#define glSamplerParameterIiv glad_glSamplerParameterIiv
2525#define glSamplerParameterIuiv glad_glSamplerParameterIuiv
2528#define glGetSamplerParameteriv glad_glGetSamplerParameteriv
2531#define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv
2534#define glGetSamplerParameterfv glad_glGetSamplerParameterfv
2537#define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv
2540#define glQueryCounter glad_glQueryCounter
2543#define glGetQueryObjecti64v glad_glGetQueryObjecti64v
2546#define glGetQueryObjectui64v glad_glGetQueryObjectui64v
2549#define glVertexAttribDivisor glad_glVertexAttribDivisor
2552#define glVertexAttribP1ui glad_glVertexAttribP1ui
2555#define glVertexAttribP1uiv glad_glVertexAttribP1uiv
2558#define glVertexAttribP2ui glad_glVertexAttribP2ui
2561#define glVertexAttribP2uiv glad_glVertexAttribP2uiv
2564#define glVertexAttribP3ui glad_glVertexAttribP3ui
2567#define glVertexAttribP3uiv glad_glVertexAttribP3uiv
2570#define glVertexAttribP4ui glad_glVertexAttribP4ui
2573#define glVertexAttribP4uiv glad_glVertexAttribP4uiv
2576#define glVertexP2ui glad_glVertexP2ui
2579#define glVertexP2uiv glad_glVertexP2uiv
2582#define glVertexP3ui glad_glVertexP3ui
2585#define glVertexP3uiv glad_glVertexP3uiv
2588#define glVertexP4ui glad_glVertexP4ui
2591#define glVertexP4uiv glad_glVertexP4uiv
2594#define glTexCoordP1ui glad_glTexCoordP1ui
2597#define glTexCoordP1uiv glad_glTexCoordP1uiv
2600#define glTexCoordP2ui glad_glTexCoordP2ui
2603#define glTexCoordP2uiv glad_glTexCoordP2uiv
2606#define glTexCoordP3ui glad_glTexCoordP3ui
2609#define glTexCoordP3uiv glad_glTexCoordP3uiv
2612#define glTexCoordP4ui glad_glTexCoordP4ui
2615#define glTexCoordP4uiv glad_glTexCoordP4uiv
2618#define glMultiTexCoordP1ui glad_glMultiTexCoordP1ui
2621#define glMultiTexCoordP1uiv glad_glMultiTexCoordP1uiv
2624#define glMultiTexCoordP2ui glad_glMultiTexCoordP2ui
2627#define glMultiTexCoordP2uiv glad_glMultiTexCoordP2uiv
2630#define glMultiTexCoordP3ui glad_glMultiTexCoordP3ui
2633#define glMultiTexCoordP3uiv glad_glMultiTexCoordP3uiv
2636#define glMultiTexCoordP4ui glad_glMultiTexCoordP4ui
2639#define glMultiTexCoordP4uiv glad_glMultiTexCoordP4uiv
2642#define glNormalP3ui glad_glNormalP3ui
2645#define glNormalP3uiv glad_glNormalP3uiv
2648#define glColorP3ui glad_glColorP3ui
2651#define glColorP3uiv glad_glColorP3uiv
2654#define glColorP4ui glad_glColorP4ui
2657#define glColorP4uiv glad_glColorP4uiv
2660#define glSecondaryColorP3ui glad_glSecondaryColorP3ui
2663#define glSecondaryColorP3uiv glad_glSecondaryColorP3uiv
2665#ifndef GL_VERSION_4_0
2666#define GL_VERSION_4_0 1
2670#define glMinSampleShading glad_glMinSampleShading
2673#define glBlendEquationi glad_glBlendEquationi
2676#define glBlendEquationSeparatei glad_glBlendEquationSeparatei
2679#define glBlendFunci glad_glBlendFunci
2682#define glBlendFuncSeparatei glad_glBlendFuncSeparatei
2685#define glDrawArraysIndirect glad_glDrawArraysIndirect
2688#define glDrawElementsIndirect glad_glDrawElementsIndirect
2691#define glUniform1d glad_glUniform1d
2694#define glUniform2d glad_glUniform2d
2697#define glUniform3d glad_glUniform3d
2700#define glUniform4d glad_glUniform4d
2703#define glUniform1dv glad_glUniform1dv
2706#define glUniform2dv glad_glUniform2dv
2709#define glUniform3dv glad_glUniform3dv
2712#define glUniform4dv glad_glUniform4dv
2715#define glUniformMatrix2dv glad_glUniformMatrix2dv
2718#define glUniformMatrix3dv glad_glUniformMatrix3dv
2721#define glUniformMatrix4dv glad_glUniformMatrix4dv
2724#define glUniformMatrix2x3dv glad_glUniformMatrix2x3dv
2727#define glUniformMatrix2x4dv glad_glUniformMatrix2x4dv
2730#define glUniformMatrix3x2dv glad_glUniformMatrix3x2dv
2733#define glUniformMatrix3x4dv glad_glUniformMatrix3x4dv
2736#define glUniformMatrix4x2dv glad_glUniformMatrix4x2dv
2739#define glUniformMatrix4x3dv glad_glUniformMatrix4x3dv
2742#define glGetUniformdv glad_glGetUniformdv
2745#define glGetSubroutineUniformLocation glad_glGetSubroutineUniformLocation
2748#define glGetSubroutineIndex glad_glGetSubroutineIndex
2751#define glGetActiveSubroutineUniformiv glad_glGetActiveSubroutineUniformiv
2754#define glGetActiveSubroutineUniformName glad_glGetActiveSubroutineUniformName
2757#define glGetActiveSubroutineName glad_glGetActiveSubroutineName
2760#define glUniformSubroutinesuiv glad_glUniformSubroutinesuiv
2763#define glGetUniformSubroutineuiv glad_glGetUniformSubroutineuiv
2766#define glGetProgramStageiv glad_glGetProgramStageiv
2769#define glPatchParameteri glad_glPatchParameteri
2772#define glPatchParameterfv glad_glPatchParameterfv
2775#define glBindTransformFeedback glad_glBindTransformFeedback
2778#define glDeleteTransformFeedbacks glad_glDeleteTransformFeedbacks
2781#define glGenTransformFeedbacks glad_glGenTransformFeedbacks
2784#define glIsTransformFeedback glad_glIsTransformFeedback
2787#define glPauseTransformFeedback glad_glPauseTransformFeedback
2790#define glResumeTransformFeedback glad_glResumeTransformFeedback
2793#define glDrawTransformFeedback glad_glDrawTransformFeedback
2796#define glDrawTransformFeedbackStream glad_glDrawTransformFeedbackStream
2799#define glBeginQueryIndexed glad_glBeginQueryIndexed
2802#define glEndQueryIndexed glad_glEndQueryIndexed
2805#define glGetQueryIndexediv glad_glGetQueryIndexediv
2807#ifndef GL_VERSION_4_1
2808#define GL_VERSION_4_1 1
2812#define glReleaseShaderCompiler glad_glReleaseShaderCompiler
2815#define glShaderBinary glad_glShaderBinary
2818#define glGetShaderPrecisionFormat glad_glGetShaderPrecisionFormat
2821#define glDepthRangef glad_glDepthRangef
2824#define glClearDepthf glad_glClearDepthf
2827#define glGetProgramBinary glad_glGetProgramBinary
2830#define glProgramBinary glad_glProgramBinary
2833#define glProgramParameteri glad_glProgramParameteri
2836#define glUseProgramStages glad_glUseProgramStages
2839#define glActiveShaderProgram glad_glActiveShaderProgram
2842#define glCreateShaderProgramv glad_glCreateShaderProgramv
2845#define glBindProgramPipeline glad_glBindProgramPipeline
2848#define glDeleteProgramPipelines glad_glDeleteProgramPipelines
2851#define glGenProgramPipelines glad_glGenProgramPipelines
2854#define glIsProgramPipeline glad_glIsProgramPipeline
2857#define glGetProgramPipelineiv glad_glGetProgramPipelineiv
2860#define glProgramUniform1i glad_glProgramUniform1i
2863#define glProgramUniform1iv glad_glProgramUniform1iv
2866#define glProgramUniform1f glad_glProgramUniform1f
2869#define glProgramUniform1fv glad_glProgramUniform1fv
2872#define glProgramUniform1d glad_glProgramUniform1d
2875#define glProgramUniform1dv glad_glProgramUniform1dv
2878#define glProgramUniform1ui glad_glProgramUniform1ui
2881#define glProgramUniform1uiv glad_glProgramUniform1uiv
2884#define glProgramUniform2i glad_glProgramUniform2i
2887#define glProgramUniform2iv glad_glProgramUniform2iv
2890#define glProgramUniform2f glad_glProgramUniform2f
2893#define glProgramUniform2fv glad_glProgramUniform2fv
2896#define glProgramUniform2d glad_glProgramUniform2d
2899#define glProgramUniform2dv glad_glProgramUniform2dv
2902#define glProgramUniform2ui glad_glProgramUniform2ui
2905#define glProgramUniform2uiv glad_glProgramUniform2uiv
2908#define glProgramUniform3i glad_glProgramUniform3i
2911#define glProgramUniform3iv glad_glProgramUniform3iv
2914#define glProgramUniform3f glad_glProgramUniform3f
2917#define glProgramUniform3fv glad_glProgramUniform3fv
2920#define glProgramUniform3d glad_glProgramUniform3d
2923#define glProgramUniform3dv glad_glProgramUniform3dv
2926#define glProgramUniform3ui glad_glProgramUniform3ui
2929#define glProgramUniform3uiv glad_glProgramUniform3uiv
2932#define glProgramUniform4i glad_glProgramUniform4i
2935#define glProgramUniform4iv glad_glProgramUniform4iv
2938#define glProgramUniform4f glad_glProgramUniform4f
2941#define glProgramUniform4fv glad_glProgramUniform4fv
2944#define glProgramUniform4d glad_glProgramUniform4d
2947#define glProgramUniform4dv glad_glProgramUniform4dv
2950#define glProgramUniform4ui glad_glProgramUniform4ui
2953#define glProgramUniform4uiv glad_glProgramUniform4uiv
2956#define glProgramUniformMatrix2fv glad_glProgramUniformMatrix2fv
2959#define glProgramUniformMatrix3fv glad_glProgramUniformMatrix3fv
2962#define glProgramUniformMatrix4fv glad_glProgramUniformMatrix4fv
2965#define glProgramUniformMatrix2dv glad_glProgramUniformMatrix2dv
2968#define glProgramUniformMatrix3dv glad_glProgramUniformMatrix3dv
2971#define glProgramUniformMatrix4dv glad_glProgramUniformMatrix4dv
2974#define glProgramUniformMatrix2x3fv glad_glProgramUniformMatrix2x3fv
2977#define glProgramUniformMatrix3x2fv glad_glProgramUniformMatrix3x2fv
2980#define glProgramUniformMatrix2x4fv glad_glProgramUniformMatrix2x4fv
2983#define glProgramUniformMatrix4x2fv glad_glProgramUniformMatrix4x2fv
2986#define glProgramUniformMatrix3x4fv glad_glProgramUniformMatrix3x4fv
2989#define glProgramUniformMatrix4x3fv glad_glProgramUniformMatrix4x3fv
2992#define glProgramUniformMatrix2x3dv glad_glProgramUniformMatrix2x3dv
2995#define glProgramUniformMatrix3x2dv glad_glProgramUniformMatrix3x2dv
2998#define glProgramUniformMatrix2x4dv glad_glProgramUniformMatrix2x4dv
3001#define glProgramUniformMatrix4x2dv glad_glProgramUniformMatrix4x2dv
3004#define glProgramUniformMatrix3x4dv glad_glProgramUniformMatrix3x4dv
3007#define glProgramUniformMatrix4x3dv glad_glProgramUniformMatrix4x3dv
3010#define glValidateProgramPipeline glad_glValidateProgramPipeline
3013#define glGetProgramPipelineInfoLog glad_glGetProgramPipelineInfoLog
3016#define glVertexAttribL1d glad_glVertexAttribL1d
3019#define glVertexAttribL2d glad_glVertexAttribL2d
3022#define glVertexAttribL3d glad_glVertexAttribL3d
3025#define glVertexAttribL4d glad_glVertexAttribL4d
3028#define glVertexAttribL1dv glad_glVertexAttribL1dv
3031#define glVertexAttribL2dv glad_glVertexAttribL2dv
3034#define glVertexAttribL3dv glad_glVertexAttribL3dv
3037#define glVertexAttribL4dv glad_glVertexAttribL4dv
3040#define glVertexAttribLPointer glad_glVertexAttribLPointer
3043#define glGetVertexAttribLdv glad_glGetVertexAttribLdv
3046#define glViewportArrayv glad_glViewportArrayv
3049#define glViewportIndexedf glad_glViewportIndexedf
3052#define glViewportIndexedfv glad_glViewportIndexedfv
3055#define glScissorArrayv glad_glScissorArrayv
3058#define glScissorIndexed glad_glScissorIndexed
3061#define glScissorIndexedv glad_glScissorIndexedv
3064#define glDepthRangeArrayv glad_glDepthRangeArrayv
3067#define glDepthRangeIndexed glad_glDepthRangeIndexed
3070#define glGetFloati_v glad_glGetFloati_v
3073#define glGetDoublei_v glad_glGetDoublei_v
3075#ifndef GL_VERSION_ES_CM_1_0
3076#define GL_VERSION_ES_CM_1_0 1
3080#define glAlphaFunc glad_glAlphaFunc
3083#define glClipPlanef glad_glClipPlanef
3086#define glColor4f glad_glColor4f
3089#define glFogf glad_glFogf
3092#define glFogfv glad_glFogfv
3095#define glFrustumf glad_glFrustumf
3098#define glGetClipPlanef glad_glGetClipPlanef
3101#define glGetLightfv glad_glGetLightfv
3104#define glGetMaterialfv glad_glGetMaterialfv
3107#define glGetTexEnvfv glad_glGetTexEnvfv
3110#define glLightModelf glad_glLightModelf
3113#define glLightModelfv glad_glLightModelfv
3116#define glLightf glad_glLightf
3119#define glLightfv glad_glLightfv
3122#define glLoadMatrixf glad_glLoadMatrixf
3125#define glMaterialf glad_glMaterialf
3128#define glMaterialfv glad_glMaterialfv
3131#define glMultMatrixf glad_glMultMatrixf
3134#define glMultiTexCoord4f glad_glMultiTexCoord4f
3137#define glNormal3f glad_glNormal3f
3140#define glOrthof glad_glOrthof
3143#define glRotatef glad_glRotatef
3146#define glScalef glad_glScalef
3149#define glTexEnvf glad_glTexEnvf
3152#define glTexEnvfv glad_glTexEnvfv
3155#define glTranslatef glad_glTranslatef
3158#define glAlphaFuncx glad_glAlphaFuncx
3161#define glClearColorx glad_glClearColorx
3164#define glClearDepthx glad_glClearDepthx
3167#define glClientActiveTexture glad_glClientActiveTexture
3170#define glClipPlanex glad_glClipPlanex
3173#define glColor4ub glad_glColor4ub
3176#define glColor4x glad_glColor4x
3179#define glColorPointer glad_glColorPointer
3182#define glDepthRangex glad_glDepthRangex
3185#define glDisableClientState glad_glDisableClientState
3188#define glEnableClientState glad_glEnableClientState
3191#define glFogx glad_glFogx
3194#define glFogxv glad_glFogxv
3197#define glFrustumx glad_glFrustumx
3200#define glGetClipPlanex glad_glGetClipPlanex
3203#define glGetFixedv glad_glGetFixedv
3206#define glGetLightxv glad_glGetLightxv
3209#define glGetMaterialxv glad_glGetMaterialxv
3212#define glGetPointerv glad_glGetPointerv
3215#define glGetTexEnviv glad_glGetTexEnviv
3218#define glGetTexEnvxv glad_glGetTexEnvxv
3221#define glGetTexParameterxv glad_glGetTexParameterxv
3224#define glLightModelx glad_glLightModelx
3227#define glLightModelxv glad_glLightModelxv
3230#define glLightx glad_glLightx
3233#define glLightxv glad_glLightxv
3236#define glLineWidthx glad_glLineWidthx
3239#define glLoadIdentity glad_glLoadIdentity
3242#define glLoadMatrixx glad_glLoadMatrixx
3245#define glMaterialx glad_glMaterialx
3248#define glMaterialxv glad_glMaterialxv
3251#define glMatrixMode glad_glMatrixMode
3254#define glMultMatrixx glad_glMultMatrixx
3257#define glMultiTexCoord4x glad_glMultiTexCoord4x
3260#define glNormal3x glad_glNormal3x
3263#define glNormalPointer glad_glNormalPointer
3266#define glOrthox glad_glOrthox
3269#define glPointParameterx glad_glPointParameterx
3272#define glPointParameterxv glad_glPointParameterxv
3275#define glPointSizex glad_glPointSizex
3278#define glPolygonOffsetx glad_glPolygonOffsetx
3281#define glPopMatrix glad_glPopMatrix
3284#define glPushMatrix glad_glPushMatrix
3287#define glRotatex glad_glRotatex
3290#define glSampleCoveragex glad_glSampleCoveragex
3293#define glScalex glad_glScalex
3296#define glShadeModel glad_glShadeModel
3299#define glTexCoordPointer glad_glTexCoordPointer
3302#define glTexEnvi glad_glTexEnvi
3305#define glTexEnvx glad_glTexEnvx
3308#define glTexEnviv glad_glTexEnviv
3311#define glTexEnvxv glad_glTexEnvxv
3314#define glTexParameterx glad_glTexParameterx
3317#define glTexParameterxv glad_glTexParameterxv
3320#define glTranslatex glad_glTranslatex
3323#define glVertexPointer glad_glVertexPointer
3325#ifndef GL_ES_VERSION_2_0
3326#define GL_ES_VERSION_2_0 1
3329#ifndef GL_ES_VERSION_3_0
3330#define GL_ES_VERSION_3_0 1
3334#define glInvalidateFramebuffer glad_glInvalidateFramebuffer
3337#define glInvalidateSubFramebuffer glad_glInvalidateSubFramebuffer
3340#define glTexStorage2D glad_glTexStorage2D
3343#define glTexStorage3D glad_glTexStorage3D
3346#define glGetInternalformativ glad_glGetInternalformativ
3348#ifndef GL_ES_VERSION_3_1
3349#define GL_ES_VERSION_3_1 1
3353#define glDispatchCompute glad_glDispatchCompute
3356#define glDispatchComputeIndirect glad_glDispatchComputeIndirect
3359#define glFramebufferParameteri glad_glFramebufferParameteri
3362#define glGetFramebufferParameteriv glad_glGetFramebufferParameteriv
3365#define glGetProgramInterfaceiv glad_glGetProgramInterfaceiv
3368#define glGetProgramResourceIndex glad_glGetProgramResourceIndex
3371#define glGetProgramResourceName glad_glGetProgramResourceName
3374#define glGetProgramResourceiv glad_glGetProgramResourceiv
3377#define glGetProgramResourceLocation glad_glGetProgramResourceLocation
3380#define glBindImageTexture glad_glBindImageTexture
3383#define glMemoryBarrier glad_glMemoryBarrier
3386#define glMemoryBarrierByRegion glad_glMemoryBarrierByRegion
3389#define glTexStorage2DMultisample glad_glTexStorage2DMultisample
3392#define glBindVertexBuffer glad_glBindVertexBuffer
3395#define glVertexAttribFormat glad_glVertexAttribFormat
3398#define glVertexAttribIFormat glad_glVertexAttribIFormat
3401#define glVertexAttribBinding glad_glVertexAttribBinding
3404#define glVertexBindingDivisor glad_glVertexBindingDivisor
3406#ifndef GL_ES_VERSION_3_2
3407#define GL_ES_VERSION_3_2 1
3411#define glBlendBarrier glad_glBlendBarrier
3412typedef void (
APIENTRYP PFNGLCOPYIMAGESUBDATAPROC)(
GLuint srcName,
GLenum srcTarget,
GLint srcLevel,
GLint srcX,
GLint srcY,
GLint srcZ,
GLuint dstName,
GLenum dstTarget,
GLint dstLevel,
GLint dstX,
GLint dstY,
GLint dstZ,
GLsizei srcWidth,
GLsizei srcHeight,
GLsizei srcDepth);
3414#define glCopyImageSubData glad_glCopyImageSubData
3417#define glDebugMessageControl glad_glDebugMessageControl
3420#define glDebugMessageInsert glad_glDebugMessageInsert
3423#define glDebugMessageCallback glad_glDebugMessageCallback
3426#define glGetDebugMessageLog glad_glGetDebugMessageLog
3429#define glPushDebugGroup glad_glPushDebugGroup
3432#define glPopDebugGroup glad_glPopDebugGroup
3435#define glObjectLabel glad_glObjectLabel
3438#define glGetObjectLabel glad_glGetObjectLabel
3441#define glObjectPtrLabel glad_glObjectPtrLabel
3444#define glGetObjectPtrLabel glad_glGetObjectPtrLabel
3447#define glPrimitiveBoundingBox glad_glPrimitiveBoundingBox
3450#define glGetGraphicsResetStatus glad_glGetGraphicsResetStatus
3453#define glReadnPixels glad_glReadnPixels
3456#define glGetnUniformfv glad_glGetnUniformfv
3459#define glGetnUniformiv glad_glGetnUniformiv
3462#define glGetnUniformuiv glad_glGetnUniformuiv
3465#define glTexBufferRange glad_glTexBufferRange
3468#define glTexStorage3DMultisample glad_glTexStorage3DMultisample
3470#ifndef GL_SC_VERSION_2_0
3471#define GL_SC_VERSION_2_0 1
GLAPI PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv
Definition: glad.h:2735
GLAPI PFNGLVERTEXP3UIPROC glad_glVertexP3ui
Definition: glad.h:2581
GLAPI PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback
Definition: glad.h:2786
GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage
Definition: glad.h:1730
GLAPI PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i
Definition: glad.h:2931
GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i
Definition: glad.h:1949
GLAPI PFNGLOBJECTLABELPROC glad_glObjectLabel
Definition: glad.h:3434
GLenum modeRGB
Definition: glad.h:2674
GLAPI PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv
Definition: glad.h:3036
GLAPI PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv
Definition: glad.h:3063
GLAPI PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d
Definition: glad.h:3015
GLAPI PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri
Definition: glad.h:3358
GLAPI PFNGLNORMALP3UIVPROC glad_glNormalP3uiv
Definition: glad.h:2644
GLAPI PFNGLFOGXVPROC glad_glFogxv
Definition: glad.h:3193
GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv
Definition: glad.h:2287
GLenum GLenum GLenum dfactorAlpha
Definition: glad.h:1736
GLAPI PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv
Definition: glad.h:2841
GLAPI PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName
Definition: glad.h:2753
GLAPI PFNGLTEXENVIPROC glad_glTexEnvi
Definition: glad.h:3301
GLAPI PFNGLCLEARDEPTHXPROC glad_glClearDepthx
Definition: glad.h:3163
GLAPI PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv
Definition: glad.h:2512
GLuint renderbuffer
Definition: glad.h:2310
GLAPI int GLAD_GL_VERSION_1_1
Definition: glad.h:1645
GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask
Definition: glad.h:1559
GLenum zfail
Definition: glad.h:1582
GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s
Definition: glad.h:2045
GLAPI PFNGLGENSAMPLERSPROC glad_glGenSamplers
Definition: glad.h:2497
GLint GLsizei width
Definition: glad.h:1516
GLAPI PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation
Definition: glad.h:2744
GLuint GLuint num_groups_z
Definition: glad.h:3351
GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri
Definition: glad.h:1526
GLAPI PFNGLMULTMATRIXXPROC glad_glMultMatrixx
Definition: glad.h:3253
const GLuint GLenum const void * binary
Definition: glad.h:2813
GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer
Definition: glad.h:2365
GLuint texture
Definition: glad.h:1673
GLAPI PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv
Definition: glad.h:2892
GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv
Definition: glad.h:2353
GLAPI PFNGLFOGFVPROC glad_glFogfv
Definition: glad.h:3091
GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture
Definition: glad.h:1674
GLAPI PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding
Definition: glad.h:3400
GLAPI PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv
Definition: glad.h:2521
GLAPI PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks
Definition: glad.h:2777
GLAPI PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed
Definition: glad.h:2798
GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer
Definition: glad.h:1813
GLAPI PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv
Definition: glad.h:2608
GLAPI PFNGLCULLFACEPROC glad_glCullFace
Definition: glad.h:1499
GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv
Definition: glad.h:2233
unsigned int GLbitfield
Definition: glad.h:108
GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray
Definition: glad.h:2374
GLbitfield stages
Definition: glad.h:2834
GLAPI PFNGLMATERIALXVPROC glad_glMaterialxv
Definition: glad.h:3247
GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv
Definition: glad.h:1610
GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui
Definition: glad.h:2200
GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv
Definition: glad.h:2063
GLenum GLintptr readOffset
Definition: glad.h:2401
GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation
Definition: glad.h:2254
GLenum GLuint GLint GLint layer
Definition: glad.h:2364
GLint GLenum GLboolean GLuint relativeoffset
Definition: glad.h:3393
GLAPI int GLAD_GL_VERSION_1_0
Definition: glad.h:1497
GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D
Definition: glad.h:1724
GLAPI PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei
Definition: glad.h:2681
GLAPI PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor
Definition: glad.h:3403
const GLchar * uniformBlockName
Definition: glad.h:2413
GLAPI PFNGLUNIFORM3DVPROC glad_glUniform3dv
Definition: glad.h:2708
GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample
Definition: glad.h:2362
GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv
Definition: glad.h:2066
GLAPI PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv
Definition: glad.h:2729
GLAPI PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv
Definition: glad.h:2762
GLAPI PFNGLWAITSYNCPROC glad_glWaitSync
Definition: glad.h:2457
GLenum GLenum sfactorAlpha
Definition: glad.h:1736
GLAPI PFNGLTEXENVFVPROC glad_glTexEnvfv
Definition: glad.h:3151
GLsizei uniformCount
Definition: glad.h:2404
GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource
Definition: glad.h:1898
GLAPI PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv
Definition: glad.h:2874
GLint GLint GLint GLint GLint GLint GLint dstY1
Definition: glad.h:2358
GLAPI PFNGLTEXPARAMETERXPROC glad_glTexParameterx
Definition: glad.h:3313
GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer
Definition: glad.h:2359
GLAPI PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv
Definition: glad.h:2994
GLAPI PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv
Definition: glad.h:2868
GLAPI PFNGLMATERIALXPROC glad_glMaterialx
Definition: glad.h:3244
GLAPI PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f
Definition: glad.h:2913
GLenum func
Definition: glad.h:1837
GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange
Definition: glad.h:2368
GLint drawbuffer
Definition: glad.h:2292
GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv
Definition: glad.h:2293
khronos_ssize_t GLsizeiptrARB
Definition: glad.h:137
GLfloat green
Definition: glad.h:1543
GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex
Definition: glad.h:2399
GLAPI PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv
Definition: glad.h:2578
GLAPI PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample
Definition: glad.h:3467
void * GLeglClientBufferEXT
Definition: glad.h:122
GLAPI PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv
Definition: glad.h:2530
GLAPI PFNGLISENABLEDPROC glad_glIsEnabled
Definition: glad.h:1634
GLAPI PFNGLCOLORP3UIPROC glad_glColorP3ui
Definition: glad.h:2647
GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv
Definition: glad.h:1755
GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref
Definition: glad.h:1589
GLAPI PFNGLPROGRAMBINARYPROC glad_glProgramBinary
Definition: glad.h:2829
GLsizei GLenum const void GLint basevertex
Definition: glad.h:2429
GLint GLint GLsizei GLint GLenum format
Definition: glad.h:1531
void GLvoid
Definition: glad.h:109
GLenum mode
Definition: glad.h:1504
GLAPI PFNGLSHADEMODELPROC glad_glShadeModel
Definition: glad.h:3295
GLsizei GLenum GLenum GLuint GLenum * severities
Definition: glad.h:3424
GLAPI PFNGLBLENDEQUATIONSEPARATEIPROC glad_glBlendEquationSeparatei
Definition: glad.h:2675
GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv
Definition: glad.h:2006
GLAPI int GLAD_GL_VERSION_3_1
Definition: glad.h:2388
GLenum programInterface
Definition: glad.h:3363
GLAPI int gladLoadGLLoader(GLADloadproc)
Definition: glad.c:1528
GLAPI PFNGLROTATEXPROC glad_glRotatex
Definition: glad.h:3286
khronos_uint16_t GLushort
Definition: glad.h:113
GLAPI PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv
Definition: glad.h:2940
GLsizei GLenum GLenum GLuint GLenum GLsizei * lengths
Definition: glad.h:3424
GLAPI PFNGLMATRIXMODEPROC glad_glMatrixMode
Definition: glad.h:3250
GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex
Definition: glad.h:2442
const GLdouble * v
Definition: glad.h:1999
GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers
Definition: glad.h:2335
GLAPI PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d
Definition: glad.h:2871
GLAPI PFNGLREADNPIXELSPROC glad_glReadnPixels
Definition: glad.h:3452
GLAPI PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines
Definition: glad.h:2847
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint dstY
Definition: glad.h:3412
GLAPI PFNGLCLEARDEPTHFPROC glad_glClearDepthf
Definition: glad.h:2823
GLAPI PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation
Definition: glad.h:3376
GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv
Definition: glad.h:2299
GLAPI PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect
Definition: glad.h:2684
GLAPI int GLAD_GL_VERSION_1_3
Definition: glad.h:1704
khronos_int16_t GLshort
Definition: glad.h:112
GLAPI PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv
Definition: glad.h:2988
GLAPI PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv
Definition: glad.h:3033
GLAPI PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv
Definition: glad.h:2916
GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv
Definition: glad.h:2239
GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f
Definition: glad.h:2081
GLAPI PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler
Definition: glad.h:2811
GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v
Definition: glad.h:2137
GLAPI PFNGLORTHOXPROC glad_glOrthox
Definition: glad.h:3265
GLint srcY0
Definition: glad.h:2358
GLAPI int GLAD_GL_VERSION_1_2
Definition: glad.h:1688
GLAPI PFNGLCOLORP4UIVPROC glad_glColorP4uiv
Definition: glad.h:2656
GLAPI PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv
Definition: glad.h:2991
GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv
Definition: glad.h:1789
GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv
Definition: glad.h:2284
GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv
Definition: glad.h:2227
GLuint * samplers
Definition: glad.h:2496
GLAPI PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv
Definition: glad.h:3461
GLAPI PFNGLGETLIGHTXVPROC glad_glGetLightxv
Definition: glad.h:3205
GLAPI PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines
Definition: glad.h:2850
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint GLsizei GLsizei srcHeight
Definition: glad.h:3412
GLAPI PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv
Definition: glad.h:3364
GLenum src
Definition: glad.h:2677
GLint GLint GLsizei GLsizei GLsizei depth
Definition: glad.h:1692
GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange
Definition: glad.h:2371
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint GLsizei GLsizei GLsizei srcDepth
Definition: glad.h:3412
GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D
Definition: glad.h:1656
GLAPI PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer
Definition: glad.h:3391
GLenum modeAlpha
Definition: glad.h:1828
GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers
Definition: glad.h:1798
GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader
Definition: glad.h:1865
GLAPI PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline
Definition: glad.h:2853
GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv
Definition: glad.h:2000
const GLuint * pipelines
Definition: glad.h:2846
GLAPI PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv
Definition: glad.h:2638
GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D
Definition: glad.h:1671
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei imageSize
Definition: glad.h:1711
GLAPI PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui
Definition: glad.h:2563
GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv
Definition: glad.h:1988
GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s
Definition: glad.h:2027
GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform
Definition: glad.h:1877
GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D
Definition: glad.h:1718
GLfloat GLfloat GLfloat GLfloat GLfloat maxY
Definition: glad.h:3445
GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv
Definition: glad.h:1631
GLAPI PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv
Definition: glad.h:2985
unsigned short GLhalfNV
Definition: glad.h:149
GLuint GLsizei GLsizei GLchar * uniformName
Definition: glad.h:2410
GLAPI PFNGLGETTEXPARAMETERXVPROC glad_glGetTexParameterxv
Definition: glad.h:3220
GLAPI PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers
Definition: glad.h:2500
GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor
Definition: glad.h:1758
GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei
Definition: glad.h:1592
GLfloat GLfloat GLfloat t
Definition: glad.h:3093
GLAPI PFNGLLOADMATRIXFPROC glad_glLoadMatrixf
Definition: glad.h:3121
GLuint GLint GLboolean GLint GLenum access
Definition: glad.h:3378
GLAPI PFNGLGETTEXENVIVPROC glad_glGetTexEnviv
Definition: glad.h:3214
GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus
Definition: glad.h:2338
GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback
Definition: glad.h:2152
GLsizei const GLchar *const * strings
Definition: glad.h:2840
GLAPI int GLAD_GL_VERSION_2_1
Definition: glad.h:2110
GLenum shadertype
Definition: glad.h:2743
GLfloat ny
Definition: glad.h:3135
GLAPI PFNGLHINTPROC glad_glHint
Definition: glad.h:1505
GLAPI PFNGLPOPMATRIXPROC glad_glPopMatrix
Definition: glad.h:3280
GLenum clamp
Definition: glad.h:2169
GLAPI PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v
Definition: glad.h:2542
GLAPI PFNGLGETCLIPPLANEXPROC glad_glGetClipPlanex
Definition: glad.h:3199
GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv
Definition: glad.h:2042
GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData
Definition: glad.h:1807
GLsizei GLenum GLenum GLuint GLenum GLsizei GLchar * messageLog
Definition: glad.h:3424
GLAPI PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri
Definition: glad.h:2509
GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation
Definition: glad.h:1761
GLAPI PFNGLFENCESYNCPROC glad_glFenceSync
Definition: glad.h:2445
GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv
Definition: glad.h:1967
GLAPI PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback
Definition: glad.h:2783
GLAPI PFNGLUNIFORM4DPROC glad_glUniform4d
Definition: glad.h:2699
GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap
Definition: glad.h:2356
khronos_int32_t GLclampx
Definition: glad.h:116
GLenum GLsizei GLsizei GLint * values
Definition: glad.h:2462
GLAPI PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui
Definition: glad.h:2949
GLint GLenum GLint x
Definition: glad.h:1655
GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements
Definition: glad.h:1650
GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer
Definition: glad.h:1595
GLAPI PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv
Definition: glad.h:3003
GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation
Definition: glad.h:1847
GLAPI PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d
Definition: glad.h:3021
GLAPI PFNGLLIGHTMODELXVPROC glad_glLightModelxv
Definition: glad.h:3226
GLdouble n
Definition: glad.h:3065
GLAPI PFNGLDEPTHRANGEFPROC glad_glDepthRangef
Definition: glad.h:2820
GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui
Definition: glad.h:2257
GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f
Definition: glad.h:2003
GLAPI PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier
Definition: glad.h:3382
GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv
Definition: glad.h:1910
GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv
Definition: glad.h:2127
GLenum GLint GLint GLint GLint GLuint GLenum GLint dstLevel
Definition: glad.h:3412
GLAPI PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv
Definition: glad.h:2979
#define APIENTRY
Definition: glad.h:46
GLuint GLuint end
Definition: glad.h:1689
GLenum GLint GLint GLint GLint GLuint GLenum dstTarget
Definition: glad.h:3412
GLuint * ids
Definition: glad.h:1767
GLAPI PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv
Definition: glad.h:2726
GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings
Definition: glad.h:2164
GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer
Definition: glad.h:2329
GLAPI PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline
Definition: glad.h:2844
GLboolean r
Definition: glad.h:2133
GLAPI PFNGLENDQUERYPROC glad_glEndQuery
Definition: glad.h:1780
GLint GLsizei GLsizei height
Definition: glad.h:1516
khronos_ssize_t GLsizeiptr
Definition: glad.h:136
GLAPI PFNGLSAMPLECOVERAGEXPROC glad_glSampleCoveragex
Definition: glad.h:3289
khronos_intptr_t GLintptrARB
Definition: glad.h:135
GLAPI PFNGLPOINTSIZEXPROC glad_glPointSizex
Definition: glad.h:3274
GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced
Definition: glad.h:2393
GLenum GLenum zpass
Definition: glad.h:1582
GLsizei GLenum GLsizei GLsizei GLboolean fixedsamplelocations
Definition: glad.h:2474
GLenum precisiontype
Definition: glad.h:2816
GLAPI PFNGLISTEXTUREPROC glad_glIsTexture
Definition: glad.h:1683
GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv
Definition: glad.h:1907
GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex
Definition: glad.h:2439
GLsizei GLenum * sources
Definition: glad.h:3424
GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D
Definition: glad.h:1712
GLAPI PFNGLCOLORMASKPROC glad_glColorMask
Definition: glad.h:1556
GLuint GLsizei GLsizei * length
Definition: glad.h:1873
GLAPI PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv
Definition: glad.h:2602
GLAPI PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel
Definition: glad.h:3440
GLAPI PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv
Definition: glad.h:3373
GLenum srcRGB
Definition: glad.h:2680
GLAPI PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback
Definition: glad.h:2774
GLAPI PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv
Definition: glad.h:2997
GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv
Definition: glad.h:2248
GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv
Definition: glad.h:2463
GLAPI PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv
Definition: glad.h:2536
GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv
Definition: glad.h:2236
GLAPI PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv
Definition: glad.h:2771
GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f
Definition: glad.h:2021
GLuint sampler
Definition: glad.h:2505
double GLdouble
Definition: glad.h:120
GLAPI PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex
Definition: glad.h:3367
GLAPI PFNGLTEXPARAMETERXVPROC glad_glTexParameterxv
Definition: glad.h:3316
GLenum GLenum GLenum GLenum dstAlpha
Definition: glad.h:2680
GLAPI PFNGLLOADMATRIXXPROC glad_glLoadMatrixx
Definition: glad.h:3241
GLAPI PFNGLVERTEXP4UIPROC glad_glVertexP4ui
Definition: glad.h:2587
GLfloat GLfloat blue
Definition: glad.h:1543
GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders
Definition: glad.h:1880
GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth
Definition: glad.h:1508
GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync
Definition: glad.h:2451
GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures
Definition: glad.h:1677
GLAPI PFNGLUNIFORM3DPROC glad_glUniform3d
Definition: glad.h:2696
GLAPI PFNGLVIEWPORTPROC glad_glViewport
Definition: glad.h:1640
GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv
Definition: glad.h:1523
GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices
Definition: glad.h:2405
GLAPI PFNGLPOINTPARAMETERXVPROC glad_glPointParameterxv
Definition: glad.h:3271
GLAPI PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert
Definition: glad.h:3419
GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv
Definition: glad.h:2069
GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv
Definition: glad.h:2212
GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D
Definition: glad.h:1696
GLAPI PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv
Definition: glad.h:2898
GLAPI PFNGLLIGHTXPROC glad_glLightx
Definition: glad.h:3229
GLAPI PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture
Definition: glad.h:3379
GLAPI PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName
Definition: glad.h:2756
GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers
Definition: glad.h:1795
const void * userParam
Definition: glad.h:3421
GLfloat * equation
Definition: glad.h:3096
GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv
Definition: glad.h:2182
GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv
Definition: glad.h:2121
GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv
Definition: glad.h:2112
GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui
Definition: glad.h:2266
GLintptr offset
Definition: glad.h:1806
GLuint shader
Definition: glad.h:1843
khronos_uint64_t GLuint64EXT
Definition: glad.h:141
GLuint id
Definition: glad.h:1776
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint dstZ
Definition: glad.h:3412
GLAPI int GLAD_GL_ES_VERSION_3_1
Definition: glad.h:3350
khronos_uint8_t GLubyte
Definition: glad.h:111
GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture
Definition: glad.h:1706
GLAPI PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv
Definition: glad.h:2620
GLAPI PFNGLQUERYCOUNTERPROC glad_glQueryCounter
Definition: glad.h:2539
GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex
Definition: glad.h:2436
GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays
Definition: glad.h:2380
GLenum GLfloat param
Definition: glad.h:1519
GLfloat GLfloat GLfloat GLfloat q
Definition: glad.h:3132
GLAPI PFNGLFRUSTUMXPROC glad_glFrustumx
Definition: glad.h:3196
GLAPI PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv
Definition: glad.h:3361
GLbitfield GLuint program
Definition: glad.h:2834
unsigned int GLenum
Definition: glad.h:106
void(APIENTRY * GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
Definition: glad.h:145
GLint y
Definition: glad.h:1516
GLenum GLuint GLsizei const GLenum * props
Definition: glad.h:3372
GLAPI PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui
Definition: glad.h:2611
const void * indirect
Definition: glad.h:2683
GLfloat minY
Definition: glad.h:3445
GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv
Definition: glad.h:3211
GLAPI PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary
Definition: glad.h:2826
GLenum sfail
Definition: glad.h:1834
GLAPI PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv
Definition: glad.h:2765
GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements
Definition: glad.h:1690
GLint GLint GLsizei GLint GLenum GLenum const void * pixels
Definition: glad.h:1531
GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv
Definition: glad.h:2087
GLenum GLenum GLsizei const GLuint GLboolean enabled
Definition: glad.h:3415
GLAPI PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d
Definition: glad.h:2919
GLint left
Definition: glad.h:3056
GLAPI PFNGLNORMAL3FPROC glad_glNormal3f
Definition: glad.h:3136
GLAPI PFNGLGETFLOATI_VPROC glad_glGetFloati_v
Definition: glad.h:3069
GLAPI PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv
Definition: glad.h:2614
GLAPI PFNGLNORMALPOINTERPROC glad_glNormalPointer
Definition: glad.h:3262
GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski
Definition: glad.h:2134
GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv
Definition: glad.h:1916
GLAPI PFNGLMULTMATRIXFPROC glad_glMultMatrixf
Definition: glad.h:3130
GLint GLenum GLboolean GLsizei stride
Definition: glad.h:2104
GLAPI PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram
Definition: glad.h:2838
GLAPI PFNGLISPROGRAMPROC glad_glIsProgram
Definition: glad.h:1922
GLAPI PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui
Definition: glad.h:2599
GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub
Definition: glad.h:2060
GLsizei GLenum const void * indices
Definition: glad.h:1649
GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D
Definition: glad.h:2341
GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf
Definition: glad.h:1520
GLAPI PFNGLPOINTPARAMETERXPROC glad_glPointParameterx
Definition: glad.h:3268
GLAPI PFNGLSCISSORPROC glad_glScissor
Definition: glad.h:1517
void(APIENTRY * GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar *message, void *userParam)
Definition: glad.h:148
GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv
Definition: glad.h:2118
GLint GLint GLint GLint GLint GLint dstX1
Definition: glad.h:2358
GLAPI PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog
Definition: glad.h:3012
GLint ref
Definition: glad.h:1579
unsigned int GLuint
Definition: glad.h:115
GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v
Definition: glad.h:2466
GLAPI PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv
Definition: glad.h:2723
GLuint color
Definition: glad.h:2250
GLuint num_groups_y
Definition: glad.h:3351
GLAPI PFNGLISSYNCPROC glad_glIsSync
Definition: glad.h:2448
GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v
Definition: glad.h:2140
GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil
Definition: glad.h:1547
GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv
Definition: glad.h:2275
GLAPI PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv
Definition: glad.h:2554
GLAPI PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv
Definition: glad.h:2958
GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer
Definition: glad.h:2326
GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv
Definition: glad.h:2072
GLenum GLint GLint GLint GLint GLuint dstName
Definition: glad.h:3412
GLAPI PFNGLMATERIALFPROC glad_glMaterialf
Definition: glad.h:3124
GLAPI PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback
Definition: glad.h:3422
GLsizei levels
Definition: glad.h:3338
GLAPI PFNGLGETMATERIALFVPROC glad_glGetMaterialfv
Definition: glad.h:3103
GLAPI PFNGLMULTITEXCOORD4XPROC glad_glMultiTexCoord4x
Definition: glad.h:3256
GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv
Definition: glad.h:2245
GLAPI PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv
Definition: glad.h:2880
GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays
Definition: glad.h:2377
GLenum GLenum GLenum srcAlpha
Definition: glad.h:2680
GLAPI PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv
Definition: glad.h:2964
GLAPI PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect
Definition: glad.h:2687
GLint location
Definition: glad.h:1903
GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui
Definition: glad.h:2263
GLAPI PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri
Definition: glad.h:2832
GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer
Definition: glad.h:2350
GLAPI PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui
Definition: glad.h:2635
GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex
Definition: glad.h:2414
GLsizei GLsizei GLchar * source
Definition: glad.h:1897
GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv
Definition: glad.h:1601
GLAPI PFNGLSTENCILOPPROC glad_glStencilOp
Definition: glad.h:1583
GLuint GLint GLboolean layered
Definition: glad.h:3378
GLAPI PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline
Definition: glad.h:3009
GLAPI PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation
Definition: glad.h:2251
GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D
Definition: glad.h:1721
GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv
Definition: glad.h:1919
GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced
Definition: glad.h:2390
GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d
Definition: glad.h:2033
GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv
Definition: glad.h:2030
GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f
Definition: glad.h:2039
GLAPI PFNGLPRIMITIVEBOUNDINGBOXPROC glad_glPrimitiveBoundingBox
Definition: glad.h:3446
GLAPI PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui
Definition: glad.h:2593
GLAPI PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f
Definition: glad.h:2937
GLAPI int GLAD_GL_ES_VERSION_3_2
Definition: glad.h:3408
GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate
Definition: glad.h:1835
struct __GLsync * GLsync
Definition: glad.h:142
GLAPI PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv
Definition: glad.h:2928
GLsizei maxCount
Definition: glad.h:1879
GLAPI PFNGLDISABLEPROC glad_glDisable
Definition: glad.h:1562
GLint GLint GLint yoffset
Definition: glad.h:1664
GLboolean * data
Definition: glad.h:1600
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint dstX
Definition: glad.h:3412
GLAPI PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv
Definition: glad.h:2750
GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri
Definition: glad.h:1752
GLAPI PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture
Definition: glad.h:3166
GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv
Definition: glad.h:2290
GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi
Definition: glad.h:2149
GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv
Definition: glad.h:1749
GLsizei const GLfloat * value
Definition: glad.h:1960
GLsizei GLboolean transpose
Definition: glad.h:1984
GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery
Definition: glad.h:1777
GLAPI PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv
Definition: glad.h:3458
GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv
Definition: glad.h:2221
GLenum GLint GLint GLint GLint srcZ
Definition: glad.h:3412
GLAPI PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample
Definition: glad.h:3388
GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i
Definition: glad.h:2191
GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv
Definition: glad.h:1819
GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv
Definition: glad.h:2272
GLAPI PFNGLGETMATERIALXVPROC glad_glGetMaterialxv
Definition: glad.h:3208
GLAPI PFNGLISQUERYPROC glad_glIsQuery
Definition: glad.h:1774
GLAPI int gladLoadGL(void)
Definition: glad.c:148
GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi
Definition: glad.h:2302
GLAPI PFNGLLIGHTMODELFVPROC glad_glLightModelfv
Definition: glad.h:3112
GLuint buffer
Definition: glad.h:1791
GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource
Definition: glad.h:1931
GLAPI PFNGLPUSHMATRIXPROC glad_glPushMatrix
Definition: glad.h:3283
GLAPI PFNGLLIGHTFPROC glad_glLightf
Definition: glad.h:3115
GLAPI PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv
Definition: glad.h:3060
GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D
Definition: glad.h:1727
GLAPI PFNGLGETLIGHTFVPROC glad_glGetLightfv
Definition: glad.h:3100
GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv
Definition: glad.h:2048
void(APIENTRY * GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
Definition: glad.h:146
GLint GLint GLint GLint GLint dstY0
Definition: glad.h:2358
khronos_float_t GLfloat
Definition: glad.h:118
GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv
Definition: glad.h:1979
GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv
Definition: glad.h:2054
GLenum GLenum dstRGB
Definition: glad.h:2680
GLAPI PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv
Definition: glad.h:2973
void(APIENTRY * GLVULKANPROCNV)(void)
Definition: glad.h:151
GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D
Definition: glad.h:1693
GLAPI PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv
Definition: glad.h:3027
GLAPI PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup
Definition: glad.h:3431
GLAPI PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv
Definition: glad.h:2961
GLenum GLenum dst
Definition: glad.h:2677
GLuint divisor
Definition: glad.h:2547
GLAPI PFNGLSCISSORARRAYVPROC glad_glScissorArrayv
Definition: glad.h:3054
GLint GLint internalformat
Definition: glad.h:1531
GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer
Definition: glad.h:2396
GLsizei const GLchar *const GLuint * uniformIndices
Definition: glad.h:2404
GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui
Definition: glad.h:2203
GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation
Definition: glad.h:1883
GLAPI PFNGLCLIPPLANEXPROC glad_glClipPlanex
Definition: glad.h:3169
GLAPI PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed
Definition: glad.h:2801
GLint GLint GLint srcY1
Definition: glad.h:2358
GLAPI PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri
Definition: glad.h:2768
GLAPI PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv
Definition: glad.h:2970
GLAPI PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv
Definition: glad.h:3006
GLAPI PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus
Definition: glad.h:3449
GLAPI PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d
Definition: glad.h:2943
void(APIENTRY * GLDEBUGPROCKHR)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
Definition: glad.h:147
GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor
Definition: glad.h:2170
GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram
Definition: glad.h:1853
GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram
Definition: glad.h:1928
GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer
Definition: glad.h:1792
GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
Definition: glad.h:2358
GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray
Definition: glad.h:2383
GLAPI int GLAD_GL_VERSION_4_1
Definition: glad.h:2809
GLint GLint GLsizei GLint GLenum GLenum type
Definition: glad.h:1531
GLenum writeTarget
Definition: glad.h:2401
GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv
Definition: glad.h:2024
GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv
Definition: glad.h:2481
const GLuint * framebuffers
Definition: glad.h:2331
GLenum GLintptr GLintptr writeOffset
Definition: glad.h:2401
GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i
Definition: glad.h:2197
GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset
Definition: glad.h:1653
GLAPI PFNGLBLENDBARRIERPROC glad_glBlendBarrier
Definition: glad.h:3410
GLAPI PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui
Definition: glad.h:2551
GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s
Definition: glad.h:2090
GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv
Definition: glad.h:1786
GLAPI PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer
Definition: glad.h:3333
GLAPI PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex
Definition: glad.h:2747
GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i
Definition: glad.h:2188
GLAPI int GLAD_GL_SC_VERSION_2_0
Definition: glad.h:3472
GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv
Definition: glad.h:1886
GLAPI PFNGLUNIFORM1DVPROC glad_glUniform1dv
Definition: glad.h:2702
GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv
Definition: glad.h:2078
GLuint uniformIndex
Definition: glad.h:2410
int GLsizei
Definition: glad.h:117
GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate
Definition: glad.h:1737
GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv
Definition: glad.h:2224
GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv
Definition: glad.h:2093
GLAPI PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f
Definition: glad.h:2889
GLAPI PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv
Definition: glad.h:2584
typedef void(APIENTRYP PFNGLCULLFACEPROC)(GLenum mode)
GLAPI PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui
Definition: glad.h:2605
GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv
Definition: glad.h:2269
GLAPI PFNGLLIGHTMODELFPROC glad_glLightModelf
Definition: glad.h:3109
GLAPI PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv
Definition: glad.h:2714
GLAPI int GLAD_GL_VERSION_1_5
Definition: glad.h:1766
GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv
Definition: glad.h:1970
GLAPI PFNGLCLEARCOLORPROC glad_glClearColor
Definition: glad.h:1544
GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv
Definition: glad.h:2124
GLdouble f
Definition: glad.h:1636
GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f
Definition: glad.h:1937
GLint GLenum GLboolean normalized
Definition: glad.h:2104
GLint GLsizei count
Definition: glad.h:1646
GLAPI PFNGLPOINTSIZEPROC glad_glPointSize
Definition: glad.h:1511
void *APIENTRYP PFNGLMAPBUFFERRANGEPROC(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
Definition: glad.h:2367
GLAPI PFNGLCOLOR4FPROC glad_glColor4f
Definition: glad.h:3085
GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer
Definition: glad.h:2308
GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate
Definition: glad.h:1829
GLAPI PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D
Definition: glad.h:3342
GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv
Definition: glad.h:1622
GLboolean GLboolean g
Definition: glad.h:2133
GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram
Definition: glad.h:1934
GLAPI PFNGLTRANSLATEFPROC glad_glTranslatef
Definition: glad.h:3154
GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v
Definition: glad.h:2460
GLuint framebuffer
Definition: glad.h:2328
GLsizei GLsizei GLuint * shaders
Definition: glad.h:1879
GLAPI PFNGLSCALEXPROC glad_glScalex
Definition: glad.h:3292
GLAPI PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui
Definition: glad.h:2557
GLAPI PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv
Definition: glad.h:2632
GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture
Definition: glad.h:2472
GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback
Definition: glad.h:2155
GLAPI PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv
Definition: glad.h:2662
GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv
Definition: glad.h:2278
GLAPI PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv
Definition: glad.h:2976
GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv
Definition: glad.h:1892
GLuint colorNumber
Definition: glad.h:2490
khronos_uint16_t GLhalfARB
Definition: glad.h:132
GLAPI PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv
Definition: glad.h:2886
GLAPI PFNGLFLUSHPROC glad_glFlush
Definition: glad.h:1571
GLfloat v0
Definition: glad.h:1936
const GLuint * renderbuffers
Definition: glad.h:2313
const GLubyte *APIENTRYP PFNGLGETSTRINGPROC(GLenum name)
Definition: glad.h:1615
GLAPI PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d
Definition: glad.h:3018
GLAPI PFNGLSHADERBINARYPROC glad_glShaderBinary
Definition: glad.h:2814
GLfloat GLfloat GLfloat minW
Definition: glad.h:3445
GLenum GLenum textarget
Definition: glad.h:2340
GLAPI PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui
Definition: glad.h:2623
GLAPI PFNGLISSHADERPROC glad_glIsShader
Definition: glad.h:1925
GLAPI PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange
Definition: glad.h:3464
GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f
Definition: glad.h:1943
GLAPI PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat
Definition: glad.h:3394
GLAPI PFNGLCOLORPOINTERPROC glad_glColorPointer
Definition: glad.h:3178
GLAPI PFNGLCOLOR4UBPROC glad_glColor4ub
Definition: glad.h:3172
GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays
Definition: glad.h:1740
GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog
Definition: glad.h:1895
GLAPI PFNGLBLENDFUNCIPROC glad_glBlendFunci
Definition: glad.h:2678
GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate
Definition: glad.h:1841
GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers
Definition: glad.h:1832
GLAPI PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv
Definition: glad.h:3045
GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski
Definition: glad.h:2484
GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange
Definition: glad.h:1637
GLAPI int GLAD_GL_VERSION_1_4
Definition: glad.h:1735
GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D
Definition: glad.h:1715
GLAPI PFNGLCOLORP4UIPROC glad_glColorP4ui
Definition: glad.h:2653
GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv
Definition: glad.h:2230
GLuint GLfloat * val
Definition: glad.h:2480
GLAPI PFNGLENABLEIPROC glad_glEnablei
Definition: glad.h:2143
GLAPI PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor
Definition: glad.h:2548
GLAPI PFNGLCREATESHADERPROC glad_glCreateShader
Definition: glad.h:1856
GLAPI PFNGLLINEWIDTHXPROC glad_glLineWidthx
Definition: glad.h:3235
GLAPI PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui
Definition: glad.h:2617
GLAPI PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName
Definition: glad.h:3370
GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v
Definition: glad.h:2469
khronos_uint16_t GLhalf
Definition: glad.h:131
GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers
Definition: glad.h:2314
GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements
Definition: glad.h:1743
GLenum void ** pointer
Definition: glad.h:1918
GLfloat GLfloat v1
Definition: glad.h:1939
GLAPI PFNGLLIGHTFVPROC glad_glLightfv
Definition: glad.h:3118
GLuint const GLchar * name
Definition: glad.h:1846
GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex
Definition: glad.h:2433
GLAPI PFNGLISSAMPLERPROC glad_glIsSampler
Definition: glad.h:2503
GLAPI PFNGLGETCLIPPLANEFPROC glad_glGetClipPlanef
Definition: glad.h:3097
GLAPI PFNGLORTHOFPROC glad_glOrthof
Definition: glad.h:3139
GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D
Definition: glad.h:1659
GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i
Definition: glad.h:1952
GLenum GLint srcLevel
Definition: glad.h:3412
GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv
Definition: glad.h:1529
GLAPI PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui
Definition: glad.h:2659
GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding
Definition: glad.h:2423
GLsizei const GLenum * attachments
Definition: glad.h:3332
GLAPI PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading
Definition: glad.h:2669
GLAPI int gladLoadGLES2Loader(GLADloadproc)
Definition: glad.c:2185
GLAPI int gladLoadGLES1Loader(GLADloadproc)
Definition: glad.c:1750
GLAPI PFNGLBLENDEQUATIONIPROC glad_glBlendEquationi
Definition: glad.h:2672
GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv
Definition: glad.h:2115
GLint GLint srcX1
Definition: glad.h:2358
const GLfloat * eqn
Definition: glad.h:3081
GLuint index
Definition: glad.h:1846
GLAPI PFNGLENABLEPROC glad_glEnable
Definition: glad.h:1565
GLAPI PFNGLTRANSLATEXPROC glad_glTranslatex
Definition: glad.h:3319
GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf
Definition: glad.h:1746
GLAPI PFNGLTEXENVXPROC glad_glTexEnvx
Definition: glad.h:3304
GLenum srcTarget
Definition: glad.h:3412
GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader
Definition: glad.h:1862
GLAPI PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat
Definition: glad.h:3397
khronos_intptr_t GLintptr
Definition: glad.h:134
GLAPI PFNGLCLEARPROC glad_glClear
Definition: glad.h:1541
GLAPI PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer
Definition: glad.h:3039
GLuint GLsizei const GLchar * message
Definition: glad.h:3427
GLAPI PFNGLGETTEXENVXVPROC glad_glGetTexEnvxv
Definition: glad.h:3217
GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv
Definition: glad.h:2417
GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage
Definition: glad.h:1619
const GLuint * arrays
Definition: glad.h:2376
GLAPI PFNGLTEXENVXVPROC glad_glTexEnvxv
Definition: glad.h:3310
GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate
Definition: glad.h:1838
GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv
Definition: glad.h:2102
GLAPI int GLAD_GL_VERSION_3_0
Definition: glad.h:2132
GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D
Definition: glad.h:2347
GLsizei samples
Definition: glad.h:2361
GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv
Definition: glad.h:2057
GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender
Definition: glad.h:2173
GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc
Definition: glad.h:1574
#define GLAPI
Definition: glad.h:89
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint GLsizei srcWidth
Definition: glad.h:3412
GLAPI PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i
Definition: glad.h:2859
GLint GLuint mask
Definition: glad.h:1579
GLenum pname
Definition: glad.h:1519
GLint GLint bottom
Definition: glad.h:3056
GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat maxW
Definition: glad.h:3445
GLAPI PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v
Definition: glad.h:2545
GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D
Definition: glad.h:2344
GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog
Definition: glad.h:1889
GLAPI PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv
Definition: glad.h:2862
double GLclampd
Definition: glad.h:121
GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev
Definition: glad.h:1604
GLAPI PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup
Definition: glad.h:3428
const GLenum * bufs
Definition: glad.h:1831
GLsizei GLsizei GLchar * infoLog
Definition: glad.h:1888
GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d
Definition: glad.h:2075
GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv
Definition: glad.h:2296
GLAPI PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv
Definition: glad.h:2759
GLAPI PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv
Definition: glad.h:3106
GLuint GLsizei bufSize
Definition: glad.h:1873
GLAPI PFNGLLIGHTMODELXPROC glad_glLightModelx
Definition: glad.h:3223
GLAPI PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed
Definition: glad.h:3057
GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv
Definition: glad.h:1822
GLAPI PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv
Definition: glad.h:2596
GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv
Definition: glad.h:1976
GLAPI PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv
Definition: glad.h:3030
GLuint GLuint uniformBlockBinding
Definition: glad.h:2422
GLAPI PFNGLISBUFFERPROC glad_glIsBuffer
Definition: glad.h:1801
GLAPI PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed
Definition: glad.h:2491
GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName
Definition: glad.h:2411
GLint GLint xoffset
Definition: glad.h:1661
GLfloat GLfloat GLfloat GLfloat v3
Definition: glad.h:1945
GLAPI PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv
Definition: glad.h:2572
GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer
Definition: glad.h:1538
GLuint bindingindex
Definition: glad.h:3399
char GLcharARB
Definition: glad.h:125
GLAPI PFNGLBUFFERDATAPROC glad_glBufferData
Definition: glad.h:1804
void *APIENTRYP PFNGLMAPBUFFERPROC(GLenum target, GLenum access)
Definition: glad.h:1812
GLenum GLenum GLenum dppass
Definition: glad.h:1834
GLAPI PFNGLUNIFORM4DVPROC glad_glUniform4dv
Definition: glad.h:2711
GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv
Definition: glad.h:1982
GLAPI int gladLoadGLSC2Loader(GLADloadproc)
Definition: glad.c:2364
GLAPI PFNGLDEPTHRANGEXPROC glad_glDepthRangex
Definition: glad.h:3181
GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv
Definition: glad.h:1913
GLAPI PFNGLLIGHTXVPROC glad_glLightxv
Definition: glad.h:3232
GLsizei const GLchar *const * varyings
Definition: glad.h:2163
GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv
Definition: glad.h:2084
GLuint start
Definition: glad.h:1689
GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D
Definition: glad.h:1532
GLAPI PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui
Definition: glad.h:2901
GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv
Definition: glad.h:2012
GLAPI PFNGLFOGFPROC glad_glFogf
Definition: glad.h:3088
GLfloat GLfloat GLfloat alpha
Definition: glad.h:1543
GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d
Definition: glad.h:1997
GLbitfield flags
Definition: glad.h:2444
GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample
Definition: glad.h:2475
GLsizei const GLchar *const * string
Definition: glad.h:1930
GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D
Definition: glad.h:1665
GLboolean GLboolean GLboolean GLboolean a
Definition: glad.h:2133
GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc
Definition: glad.h:1580
GLAPI int GLAD_GL_VERSION_2_0
Definition: glad.h:1827
GLenum GLint * range
Definition: glad.h:2816
GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram
Definition: glad.h:1859
khronos_int64_t GLint64
Definition: glad.h:138
void *(* GLADloadproc)(const char *name)
Definition: glad.h:65
GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray
Definition: glad.h:1871
const GLuint * buffers
Definition: glad.h:1794
GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D
Definition: glad.h:1699
GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv
Definition: glad.h:2218
GLAPI PFNGLTEXENVIVPROC glad_glTexEnviv
Definition: glad.h:3307
GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f
Definition: glad.h:1940
GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync
Definition: glad.h:2454
GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat maxZ
Definition: glad.h:3445
const GLint const GLsizei GLsizei drawcount
Definition: glad.h:1739
GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s
Definition: glad.h:2009
GLAPI PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState
Definition: glad.h:3184
GLenum GLenum severity
Definition: glad.h:3415
GLAPI int GLAD_GL_VERSION_4_0
Definition: glad.h:2667
const GLuint * textures
Definition: glad.h:1676
khronos_int32_t GLfixed
Definition: glad.h:133
GLAPI PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv
Definition: glad.h:2560
GLAPI PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer
Definition: glad.h:3336
GLuint coords
Definition: glad.h:2592
GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying
Definition: glad.h:2167
GLAPI PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv
Definition: glad.h:2590
GLAPI PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ
Definition: glad.h:3345
GLenum dfactorRGB
Definition: glad.h:1736
GLAPI PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState
Definition: glad.h:3187
int GLint
Definition: glad.h:114
GLAPI PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf
Definition: glad.h:2515
GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers
Definition: glad.h:2317
GLuint GLsizei const GLchar * label
Definition: glad.h:3433
GLAPI PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv
Definition: glad.h:2732
khronos_int64_t GLint64EXT
Definition: glad.h:139
GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays
Definition: glad.h:1647
const GLuint GLenum binaryFormat
Definition: glad.h:2813
GLfloat GLfloat nz
Definition: glad.h:3135
GLfloat s
Definition: glad.h:3132
GLAPI PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream
Definition: glad.h:2795
GLAPI PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f
Definition: glad.h:2865
GLuint GLuint stream
Definition: glad.h:2794
GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase
Definition: glad.h:2161
GLAPI PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect
Definition: glad.h:3355
GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv
Definition: glad.h:1973
GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures
Definition: glad.h:1680
GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv
Definition: glad.h:1985
GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData
Definition: glad.h:1810
GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv
Definition: glad.h:2215
GLbitfield GLuint64 timeout
Definition: glad.h:2453
GLAPI PFNGLNORMALP3UIPROC glad_glNormalP3ui
Definition: glad.h:2641
GLAPI PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv
Definition: glad.h:2982
GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv
Definition: glad.h:1904
GLAPI PFNGLUNIFORM1DPROC glad_glUniform1d
Definition: glad.h:2690
GLAPI PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog
Definition: glad.h:3425
GLAPI PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d
Definition: glad.h:2895
GLAPI PFNGLGETUNIFORMDVPROC glad_glGetUniformdv
Definition: glad.h:2741
GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth
Definition: glad.h:1550
GLAPI PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf
Definition: glad.h:3048
GLenum GLenum renderbuffertarget
Definition: glad.h:2349
GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D
Definition: glad.h:1668
GLAPI PFNGLALPHAFUNCXPROC glad_glAlphaFuncx
Definition: glad.h:3157
GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation
Definition: glad.h:1901
GLAPI PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed
Definition: glad.h:3066
GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i
Definition: glad.h:2194
GLAPI PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv
Definition: glad.h:3000
GLAPI PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel
Definition: glad.h:3437
GLAPI PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback
Definition: glad.h:2792
GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode
Definition: glad.h:1514
GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers
Definition: glad.h:2332
GLenum attachment
Definition: glad.h:2340
GLAPI PFNGLVERTEXP2UIPROC glad_glVertexP2ui
Definition: glad.h:2575
GLenum GLuint GLsizei propCount
Definition: glad.h:3372
GLAPI PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData
Definition: glad.h:3413
GLAPI PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui
Definition: glad.h:2629
GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv
Definition: glad.h:2281
GLAPI PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat
Definition: glad.h:2817
GLAPI int GLAD_GL_ES_VERSION_2_0
Definition: glad.h:3327
GLAPI PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv
Definition: glad.h:2804
GLboolean GLboolean GLboolean b
Definition: glad.h:2133
GLAPI PFNGLNORMAL3XPROC glad_glNormal3x
Definition: glad.h:3259
GLint first
Definition: glad.h:1646
GLsizei GLenum GLenum * types
Definition: glad.h:3424
GLAPI PFNGLCOLOR4XPROC glad_glColor4x
Definition: glad.h:3175
GLAPI PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui
Definition: glad.h:2877
GLAPI PFNGLROTATEFPROC glad_glRotatef
Definition: glad.h:3142
GLAPI PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv
Definition: glad.h:2967
GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d
Definition: glad.h:2015
GLintptr GLvdpauSurfaceNV
Definition: glad.h:150
GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask
Definition: glad.h:1553
khronos_uint64_t GLuint64
Definition: glad.h:140
GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader
Definition: glad.h:1844
GLuint uniformBlockIndex
Definition: glad.h:2416
GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv
Definition: glad.h:2051
GLAPI PFNGLDISABLEIPROC glad_glDisablei
Definition: glad.h:2146
GLAPI PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f
Definition: glad.h:3133
GLAPI PFNGLCOLORP3UIVPROC glad_glColorP3uiv
Definition: glad.h:2650
const GLubyte *APIENTRYP PFNGLGETSTRINGIPROC(GLenum name, GLuint index)
Definition: glad.h:2304
GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv
Definition: glad.h:2242
GLAPI PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv
Definition: glad.h:2856
GLAPI PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d
Definition: glad.h:3024
GLfloat units
Definition: glad.h:1652
GLAPI PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv
Definition: glad.h:2626
GLAPI PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback
Definition: glad.h:2789
GLAPI PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui
Definition: glad.h:2925
GLAPI PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D
Definition: glad.h:3339
GLAPI PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv
Definition: glad.h:2524
GLAPI PFNGLGETSTRINGPROC glad_glGetString
Definition: glad.h:1616
GLAPI PFNGLMATERIALFVPROC glad_glMaterialfv
Definition: glad.h:3127
GLAPI PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv
Definition: glad.h:3455
GLAPI PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv
Definition: glad.h:2717
GLAPI PFNGLALPHAFUNCPROC glad_glAlphaFunc
Definition: glad.h:3079
GLAPI PFNGLGENQUERIESPROC glad_glGenQueries
Definition: glad.h:1768
GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i
Definition: glad.h:1955
GLfloat GLfloat GLfloat v2
Definition: glad.h:1942
GLAPI PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv
Definition: glad.h:2518
GLAPI PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion
Definition: glad.h:3385
GLenum GLint GLint srcX
Definition: glad.h:3412
GLAPI PFNGLUNIFORM2DVPROC glad_glUniform2dv
Definition: glad.h:2705
GLAPI PFNGLLOADIDENTITYPROC glad_glLoadIdentity
Definition: glad.h:3238
GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex
Definition: glad.h:2430
GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange
Definition: glad.h:2158
GLAPI PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i
Definition: glad.h:2907
GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv
Definition: glad.h:1625
GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv
Definition: glad.h:1613
GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib
Definition: glad.h:1874
GLenum GLint GLint * precision
Definition: glad.h:2816
GLAPI struct gladGLversionStruct GLVersion
Definition: glad.h:93
GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv
Definition: glad.h:2099
GLenum const GLfloat * params
Definition: glad.h:1522
GLAPI PFNGLLOGICOPPROC glad_glLogicOp
Definition: glad.h:1577
GLAPI PFNGLSCALEFPROC glad_glScalef
Definition: glad.h:3145
GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv
Definition: glad.h:2018
GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer
Definition: glad.h:1816
GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i
Definition: glad.h:1958
GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D
Definition: glad.h:1535
unsigned char GLboolean
Definition: glad.h:107
GLint GLint GLsizei GLint border
Definition: glad.h:1531
GLAPI PFNGLTEXENVFPROC glad_glTexEnvf
Definition: glad.h:3148
GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D
Definition: glad.h:1662
GLAPI PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute
Definition: glad.h:3352
GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv
Definition: glad.h:1628
GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage
Definition: glad.h:1709
GLint level
Definition: glad.h:1531
GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv
Definition: glad.h:1961
GLAPI PFNGLFINISHPROC glad_glFinish
Definition: glad.h:1568
GLenum dfactor
Definition: glad.h:1573
GLAPI PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv
Definition: glad.h:2934
GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv
Definition: glad.h:1783
GLAPI PFNGLFOGXPROC glad_glFogx
Definition: glad.h:3190
GLint void * img
Definition: glad.h:1729
GLAPI PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv
Definition: glad.h:2738
unsigned int GLhandleARB
Definition: glad.h:129
GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName
Definition: glad.h:2420
GLint GLfloat GLint stencil
Definition: glad.h:2301
GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender
Definition: glad.h:2176
GLAPI PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv
Definition: glad.h:2910
GLAPI PFNGLCLEARCOLORXPROC glad_glClearColorx
Definition: glad.h:3160
GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv
Definition: glad.h:2096
GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv
Definition: glad.h:2408
GLAPI PFNGLPOLYGONOFFSETXPROC glad_glPolygonOffsetx
Definition: glad.h:3277
#define APIENTRYP
Definition: glad.h:49
GLAPI PFNGLREADPIXELSPROC glad_glReadPixels
Definition: glad.h:1598
GLint GLint GLint GLint zoffset
Definition: glad.h:1695
GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray
Definition: glad.h:1868
GLAPI PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel
Definition: glad.h:3443
GLint GLint GLint GLint dstX0
Definition: glad.h:2358
GLAPI PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer
Definition: glad.h:3298
GLAPI PFNGLCLIPPLANEFPROC glad_glClipPlanef
Definition: glad.h:3082
GLAPI PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv
Definition: glad.h:3051
GLAPI PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv
Definition: glad.h:2904
GLAPI PFNGLFRONTFACEPROC glad_glFrontFace
Definition: glad.h:1502
void * GLeglImageOES
Definition: glad.h:123
GLsizei numAttachments
Definition: glad.h:3332
GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi
Definition: glad.h:2305
GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui
Definition: glad.h:2209
GLfloat GLfloat minZ
Definition: glad.h:3445
GLenum GLuint GLenum GLsizei const GLchar * buf
Definition: glad.h:3418
GLAPI PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv
Definition: glad.h:2952
GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer
Definition: glad.h:2105
khronos_float_t GLclampf
Definition: glad.h:119
GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv
Definition: glad.h:1964
GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData
Definition: glad.h:2402
GLenum GLint GLint GLint srcY
Definition: glad.h:3412
GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv
Definition: glad.h:1991
GLAPI int GLAD_GL_VERSION_ES_CM_1_0
Definition: glad.h:3077
khronos_int8_t GLbyte
Definition: glad.h:110
GLAPI PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v
Definition: glad.h:3072
GLsizei const GLchar *const GLenum bufferMode
Definition: glad.h:2163
GLAPI PFNGLVERTEXPOINTERPROC glad_glVertexPointer
Definition: glad.h:3322
GLAPI PFNGLGETERRORPROC glad_glGetError
Definition: glad.h:1607
GLAPI PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui
Definition: glad.h:2569
GLAPI PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv
Definition: glad.h:2955
GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv
Definition: glad.h:2036
char GLchar
Definition: glad.h:124
GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv
Definition: glad.h:2323
GLAPI PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages
Definition: glad.h:2835
GLAPI PFNGLGETFIXEDVPROC glad_glGetFixedv
Definition: glad.h:3202
GLAPI PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv
Definition: glad.h:2527
GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui
Definition: glad.h:2260
GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f
Definition: glad.h:1946
GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui
Definition: glad.h:2206
GLAPI int GLAD_GL_ES_VERSION_3_0
Definition: glad.h:3331
GLAPI PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl
Definition: glad.h:3416
GLAPI PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv
Definition: glad.h:2922
GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage
Definition: glad.h:2320
GLAPI PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv
Definition: glad.h:2720
GLenum target
Definition: glad.h:2538
GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram
Definition: glad.h:1994
GLfloat GLfloat GLfloat GLfloat maxX
Definition: glad.h:3445
GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample
Definition: glad.h:2478
GLAPI PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex
Definition: glad.h:2494
GLfloat GLfloat GLfloat GLfloat h
Definition: glad.h:3047
GLAPI PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv
Definition: glad.h:3042
GLAPI PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv
Definition: glad.h:2533
GLAPI PFNGLFRUSTUMFPROC glad_glFrustumf
Definition: glad.h:3094
GLubyte GLubyte GLubyte GLubyte w
Definition: glad.h:2059
GLAPI int GLAD_GL_VERSION_3_2
Definition: glad.h:2428
GLenum GLenum dpfail
Definition: glad.h:1834
GLAPI PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv
Definition: glad.h:2566
GLsizeiptr const void GLenum usage
Definition: glad.h:1803
GLAPI int GLAD_GL_VERSION_3_3
Definition: glad.h:2489
GLdouble GLdouble GLdouble z
Definition: glad.h:2032
GLboolean invert
Definition: glad.h:1708
GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv
Definition: glad.h:2185
GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader
Definition: glad.h:1850
GLAPI PFNGLBINDSAMPLERPROC glad_glBindSampler
Definition: glad.h:2506
GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer
Definition: glad.h:2179
GLAPI PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i
Definition: glad.h:2883
GLAPI PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks
Definition: glad.h:2780
GLsizei const GLchar *const * uniformNames
Definition: glad.h:2404
GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc
Definition: glad.h:1586
GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer
Definition: glad.h:2311
GLAPI PFNGLUNIFORM2DPROC glad_glUniform2d
Definition: glad.h:2693
GLsizeiptr size
Definition: glad.h:1803
GLint GLsizei GLsizei instancecount
Definition: glad.h:2389
GLAPI PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv
Definition: glad.h:2946
GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries
Definition: glad.h:1771
int major
Definition: glad.h:61
int minor
Definition: glad.h:62