group2 0.1.0
CSE 125 Group 2
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BeamState.hpp File Reference

Continuous beam weapon state component. More...

#include "Projectile.hpp"
#include <glm/vec3.hpp>
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Classes

struct  BeamState
 Per-entity state of a continuous beam weapon. More...

Detailed Description

Continuous beam weapon state component.

Updated by WeaponSystem each server tick when a beam weapon is firing. Synced to clients via registry serialization so the renderer can draw the beam visual every frame.