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group2 0.1.0
CSE 125 Group 2
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Network client identifier component for multiplayer entities. More...
#include <functional>Go to the source code of this file.
Classes | |
| struct | ClientId |
| Associates an entity with a connected network client. More... | |
| struct | std::hash< ClientId > |
| Hash function for ClientId, allowing it to be used as a key in unordered containers. More... | |
Functions | |
| bool | operator== (const ClientId &a, const ClientId &b) noexcept |
| Equality operator for ClientId, compares the underlying value. | |
Network client identifier component for multiplayer entities.