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group2 0.1.0
CSE 125 Group 2
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In-world weapon-pickup entity dropped when a player dies. More...
#include "ecs/components/WeaponState.hpp"Go to the source code of this file.
Classes | |
| struct | DroppedWeapon |
| ECS component: one-shot weapon pickup spawned at a player's death position. More... | |
In-world weapon-pickup entity dropped when a player dies.