group2 0.1.0
CSE 125 Group 2
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Explosion.hpp
Go to the documentation of this file.
1
3
4#pragma once
5
6#include <entt/entt.hpp>
7#include <glm/vec3.hpp>
8
11{
12 glm::vec3 position{0.0f};
13 float radius = 0.0f;
14 float maxDamage = 0.0f;
15 entt::entity owner = entt::null;
16};
Pending explosion to process this tick.
Definition Explosion.hpp:11
float maxDamage
Definition Explosion.hpp:14
entt::entity owner
Definition Explosion.hpp:15
float radius
Definition Explosion.hpp:13
glm::vec3 position
Definition Explosion.hpp:12