Shared ECS registry type alias for the game engine.
entt::registry Registry
Shared ECS registry type alias.
Definition Registry.hpp:11
Client-only input sampling system — split into two halves so mouse look can run every iterate() (smoo...
Definition DebugUI.hpp:15
void pushHitboxHistory(Registry ®istry, uint32_t serverTick)
Capture this tick's hitbox capsules into each entity's HitboxHistory ring.
Definition HitboxHistorySystem.cpp:14