group2 0.1.0
CSE 125 Group 2
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MatchConfig.hpp
Go to the documentation of this file.
1#pragma once
2
4{
5 int killsToWin = 25;
6 int maxPlayers = 8;
9};
Definition MatchConfig.hpp:4
int killsToWin
Number of kills required to win a match.
Definition MatchConfig.hpp:5
float powerupInitialSpawnDelaySeconds
Delay before powerups first appear after server start.
Definition MatchConfig.hpp:7
float powerupRespawnCooldownSeconds
Delay before a picked-up powerup reappears.
Definition MatchConfig.hpp:8
int maxPlayers
Maximum number of connected players accepted by the server.
Definition MatchConfig.hpp:6