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group2 0.1.0
CSE 125 Group 2
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#include <MatchConfig.hpp>
Public Attributes | |
| int | killsToWin = 25 |
| Number of kills required to win a match. | |
| int | maxPlayers = 8 |
| Maximum number of connected players accepted by the server. | |
| float | powerupInitialSpawnDelaySeconds = 60.0f |
| Delay before powerups first appear after server start. | |
| float | powerupRespawnCooldownSeconds = 30.0f |
| Delay before a picked-up powerup reappears. | |
| int MatchConfig::killsToWin = 25 |
Number of kills required to win a match.
| int MatchConfig::maxPlayers = 8 |
Maximum number of connected players accepted by the server.
| float MatchConfig::powerupInitialSpawnDelaySeconds = 60.0f |
Delay before powerups first appear after server start.
| float MatchConfig::powerupRespawnCooldownSeconds = 30.0f |
Delay before a picked-up powerup reappears.