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group2 0.1.0
CSE 125 Group 2
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Player locomotion state component for movement systems. More...
#include <glm/vec2.hpp>#include <glm/vec3.hpp>Go to the source code of this file.
Classes | |
| struct | PlayerState |
| Locomotion state for a player entity. More... | |
Enumerations | |
| enum class | MoveMode : uint8_t { OnFoot , Sliding , WallRunning , Climbing , LedgeGrabbing } |
| Movement mode — mutually exclusive locomotion states. More... | |
| enum class | WallSide : uint8_t { None , Left , Right } |
| Which side a wall is on relative to the player. More... | |
Player locomotion state component for movement systems.
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strong |
Movement mode — mutually exclusive locomotion states.
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strong |