Shared ECS registry type alias for the game engine.
entt::registry Registry
Shared ECS registry type alias.
Definition Registry.hpp:11
Client-only input sampling system — split into two halves so mouse look can run every iterate() (smoo...
Definition DebugUI.hpp:15
void runRagdolls(Registry ®istry, float dt)
Per-tick ragdoll bookkeeping: advance age, optionally tick the cleanup timer for old corpses.
Definition RagdollSystem.cpp:382
entt::entity spawnRagdoll(Registry ®istry, entt::entity character)
Build a 15-body humanoid ragdoll for the dead character.
Definition RagdollSystem.cpp:335
void destroyRagdoll(Registry ®istry, entt::entity character)
Destroy the ragdoll bodies and joints owned by a character.
Definition RagdollSystem.cpp:368