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group2 0.1.0
CSE 125 Group 2
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Wire-format particle effect event broadcast from server to all clients. More...
Go to the source code of this file.
Classes | |
| struct | NetParticleEvent |
| Wire-format particle event broadcast from server to all clients. More... | |
Enumerations | |
| enum class | ParticleEffectType : uint8_t { BulletTracer , HitscanBeam , Impact , Explosion , Smoke , Fire } |
| Type of particle effect to spawn on the client. More... | |
Wire-format particle effect event broadcast from server to all clients.
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strong |
Type of particle effect to spawn on the client.
| Enumerator | |
|---|---|
| BulletTracer | pos1=origin, pos2=direction, param=distance |
| HitscanBeam | pos1=origin, pos2=hitPos, weaponType |
| Impact | pos1=position, pos2=normal, surfaceType, weaponType |
| Explosion | pos1=position, param=blastRadius |
| Smoke | pos1=position, param=radius |
| Fire | Persistent flame billboards from a FireField. pos1=position, param=radius. |