Shared ECS registry type alias for the game engine.
entt::registry Registry
Shared ECS registry type alias.
Definition Registry.hpp:11
Client-only input sampling system — split into two halves so mouse look can run every iterate() (smoo...
Definition InputSampleSystem.hpp:21
void update(Registry ®istry, float dt)
Placeholder system — replace with real logic.
Definition Systems.hpp:20