Titanfall-inspired movement constants, adapted to Quake units.
Definition TitanfallConstants.hpp:14
constexpr float k_slideBoostMin
Min speed boost on slide entry (u/s).
Definition TitanfallConstants.hpp:62
constexpr float k_grapplePerchVerticalGain
Vertical-pull P-controller gain (1/s).
Definition TitanfallConstants.hpp:162
constexpr float k_grapplePerchRiseRange
Altitude diff (u) below target at which horizontal speed bottoms out — controls how steep the rise ph...
Definition TitanfallConstants.hpp:164
constexpr float k_coyoteTime
Grace period after leaving ground/wall to still jump (s).
Definition TitanfallConstants.hpp:43
constexpr float k_wallrunEntryHorizSnap
Horizontal speed retention on wallrun entry.
Definition TitanfallConstants.hpp:108
constexpr float k_wallrunDetachThreshold
Min dot(wishDir, -wallNormal) to STAY on the wall.
Definition TitanfallConstants.hpp:91
constexpr float k_jumpLurchStrength
Multiplier for lurch intensity.
Definition TitanfallConstants.hpp:53
constexpr float k_grappleMaxDuration
Safety timeout (s).
Definition TitanfallConstants.hpp:146
constexpr float k_jumpLurchBaseVelocity
Base lurch velocity before scaling (u/s).
Definition TitanfallConstants.hpp:55
constexpr float k_standingCapsuleHalfHeight
Capsule segment half-length when standing.
Definition TitanfallConstants.hpp:136
constexpr float k_slideFloorInfluenceForce
How much slope angle affects slide speed (u/s^2).
Definition TitanfallConstants.hpp:68
constexpr float k_wallrunCameraTilt
Camera roll when wallrunning (degrees).
Definition TitanfallConstants.hpp:104
constexpr float k_slideBoostMax
Max speed boost on slide entry (u/s).
Definition TitanfallConstants.hpp:63
constexpr float k_wallrunMinAttachSpeed
Min horizontal speed required to enter wallrun (u/s).
Definition TitanfallConstants.hpp:81
constexpr float k_wallrunMaxFaceRedirect
Max face-normal rotation accepted per tick (rad).
Definition TitanfallConstants.hpp:110
constexpr float k_doubleJumpGroundedRefreshTime
Continuous time grounded (s) needed to refresh DJ.
Definition TitanfallConstants.hpp:36
constexpr float k_slideBoostCooldown
Cooldown between slide boosts (s).
Definition TitanfallConstants.hpp:64
constexpr float k_crouchingHalfHeight
Crouching/sliding AABB half-height (u).
Definition TitanfallConstants.hpp:133
constexpr float k_slideMinSpeed
Slide cancels below this speed (u/s).
Definition TitanfallConstants.hpp:61
constexpr float k_wallrunKickoffDuration
Max time on same wall before kickoff (s).
Definition TitanfallConstants.hpp:87
constexpr float k_grapplePerchFeetOffset
Feet height above the hook point in perch mode (u).
Definition TitanfallConstants.hpp:159
constexpr float k_wallrunSphereRadius
Sphere-cast radius for wall detection (u).
Definition TitanfallConstants.hpp:79
constexpr float k_grappleLaunchLookBias
Look-direction weight on detach launch (0 = pure grapple dir, 1 = pure look).
Definition TitanfallConstants.hpp:148
constexpr float k_slideMinStartSpeed
Min horizontal speed to enter slide (u/s).
Definition TitanfallConstants.hpp:60
constexpr float k_wallJumpUpForce
Upward velocity on wall jump (u/s).
Definition TitanfallConstants.hpp:101
constexpr float k_wallrunAccel
Forward acceleration along wall (u/s^2).
Definition TitanfallConstants.hpp:85
constexpr float k_grappleDetachDist
Auto-detach when this close to anchor (~2 m).
Definition TitanfallConstants.hpp:145
constexpr float k_adsSpeed
Max wish speed while ADS-ing a precision (charge) weapon (u/s).
Definition TitanfallConstants.hpp:22
constexpr float k_slideBrakingDecelMax
Maximum braking deceleration (u/s^2).
Definition TitanfallConstants.hpp:66
constexpr float k_doubleJumpHorizBoost
Horizontal velocity (u/s) toward WASD wishDir on double jump.
Definition TitanfallConstants.hpp:32
constexpr float k_wallrunEntryVerticalCeiling
Maximum vertical speed after the entry kick (u/s).
Definition TitanfallConstants.hpp:107
constexpr float k_wallJumpSideForce
Sideways velocity on wall jump (away from wall) (u/s).
Definition TitanfallConstants.hpp:102
constexpr int k_enableJumpLurch
Master enable for jump lurch (1 = enabled, 0 = disabled).
Definition TitanfallConstants.hpp:47
constexpr float k_wallrunMinGroundDist
Min height above ground to wallrun (u).
Definition TitanfallConstants.hpp:80
constexpr float k_jumpLurchMinGroundedTime
Min continuous grounded time before a ground jump re-arms lurch (s).
Definition TitanfallConstants.hpp:48
constexpr float k_jumpLurchGraceMax
Time after jump where lurch is disabled entirely (s).
Definition TitanfallConstants.hpp:52
constexpr float k_grappleCooldown
Cooldown between grapples (s).
Definition TitanfallConstants.hpp:147
constexpr int k_slideFatigueDecayTicks
Ticks (at 128Hz = 3s) to reset one fatigue level.
Definition TitanfallConstants.hpp:73
constexpr float k_slideBrakingRampTime
Time to ramp from min to max braking (s).
Definition TitanfallConstants.hpp:67
constexpr float k_jumpLurchSpeedLoss
Fraction of speed lost on lurch (12.5%).
Definition TitanfallConstants.hpp:56
constexpr float k_crouchingCapsuleHalfHeight
Capsule segment half-length when crouching.
Definition TitanfallConstants.hpp:139
constexpr float k_playerCapsuleRadius
Capsule cross-section radius (u), fixed across stances.
Definition TitanfallConstants.hpp:131
constexpr float k_wallrunCheckDist
Sphere-cast distance for side walls (u).
Definition TitanfallConstants.hpp:78
constexpr float k_crouchSpeed
Max wish speed when crouching (u/s).
Definition TitanfallConstants.hpp:21
constexpr float k_wallrunSpeedLossDelay
Delay before clamping speed on wall (s).
Definition TitanfallConstants.hpp:88
constexpr float k_wallrunVerticalDecayTau
Exponential vertical decay while attached (s).
Definition TitanfallConstants.hpp:109
constexpr float k_grappleMaxRange
Max hook distance (~20 m in Quake units).
Definition TitanfallConstants.hpp:143
constexpr float k_slidehopJumpSpeed
Upward velocity when jumping during slide (u/s).
Definition TitanfallConstants.hpp:30
constexpr float k_speedCap
Hard horizontal speed limit (u/s).
Definition TitanfallConstants.hpp:114
constexpr float k_wallrunExitTime
Duration of "exiting wall" flag after leaving (s).
Definition TitanfallConstants.hpp:103
constexpr float k_wallrunCameraTiltSpeed
Interpolation speed for camera tilt.
Definition TitanfallConstants.hpp:105
constexpr float k_doubleJumpCooldown
Min time after first jump before double jump is allowed (s).
Definition TitanfallConstants.hpp:31
constexpr float k_grappleLaunchSpeedMult
Speed multiplier on launch (slight boost for momentum).
Definition TitanfallConstants.hpp:150
constexpr float k_walkSpeed
Max wish speed when walking (u/s). Sprint removed; this is the only base speed.
Definition TitanfallConstants.hpp:18
constexpr float k_wallrunGravityRampTime
Time to ramp gravity 0 → full after grip ends (s).
Definition TitanfallConstants.hpp:98
constexpr float k_wallrunSameWallReattachSpeed
Min inward speed to reattach a blacklisted wall (u/s).
Definition TitanfallConstants.hpp:83
constexpr float k_jumpLurchMax
Maximum lurch velocity magnitude (u/s).
Definition TitanfallConstants.hpp:54
constexpr float k_slideSteerAccel
Sideways accel from WASD while sliding (u/s^2).
Definition TitanfallConstants.hpp:69
constexpr float k_doubleJumpSpeed
Upward velocity on air jump (u/s).
Definition TitanfallConstants.hpp:29
constexpr float k_wallrunEntryVerticalImpulse
Lucio-style upward kick when attaching (u/s).
Definition TitanfallConstants.hpp:106
constexpr float k_wallrunMaxSpeed
Max speed while wallrunning (u/s).
Definition TitanfallConstants.hpp:84
constexpr int k_slideFatigueMax
Max fatigue levels (boost fully killed at this).
Definition TitanfallConstants.hpp:74
constexpr float k_jumpLurchGraceMin
Time after jump where lurch is at max strength (s).
Definition TitanfallConstants.hpp:51
constexpr float k_sprintSpeed
Deprecated: sprint removed. Kept equal to k_walkSpeed for safety.
Definition TitanfallConstants.hpp:20
constexpr float k_wallrunIntentThreshold
Min dot(wishDir, -wallNormal) to ENTER a wallrun.
Definition TitanfallConstants.hpp:89
constexpr float k_grapplePullSpeed
Direct velocity toward anchor (u/s). Overrides, not additive.
Definition TitanfallConstants.hpp:144
constexpr float k_jumpSpeed
Upward velocity on ground jump (u/s). Must mirror physics::k_jumpSpeed.
Definition TitanfallConstants.hpp:28
constexpr float k_slideBrakingDecelMin
Initial braking deceleration (u/s^2).
Definition TitanfallConstants.hpp:65
constexpr float k_wallrunGripTime
Initial zero-gravity "grip" phase on a wall (s).
Definition TitanfallConstants.hpp:95
constexpr float k_wallrunPushForce
Force pushing player toward wall (u/s^2).
Definition TitanfallConstants.hpp:86
constexpr float k_standingHalfHeight
Standing AABB half-height (u).
Definition TitanfallConstants.hpp:132
constexpr float k_wallrunMinStaySpeed
Drop wallrun below this horizontal speed (u/s).
Definition TitanfallConstants.hpp:82
constexpr float k_grapplePerchMinHorizFactor
Floor on horizontal-speed throttle while below target.
Definition TitanfallConstants.hpp:166