group2 0.1.0
CSE 125 Group 2
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Velocity.hpp
Go to the documentation of this file.
1
3
4#pragma once
5
6#include <glm/vec3.hpp>
7
9struct Velocity
10{
11 glm::vec3 value{0.0f, 0.0f, 0.0f};
12};
Linear velocity of an entity, in game units per second.
Definition Velocity.hpp:10
glm::vec3 value
XYZ velocity (Y-up, units/s).
Definition Velocity.hpp:11