group2
0.1.0
CSE 125 Group 2
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Velocity.hpp
Go to the documentation of this file.
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#pragma once
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#include <glm/vec3.hpp>
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struct
Velocity
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{
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glm::vec3
value
{0.0f, 0.0f, 0.0f};
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};
Velocity
Linear velocity of an entity, in game units per second.
Definition
Velocity.hpp:10
Velocity::value
glm::vec3 value
XYZ velocity (Y-up, units/s).
Definition
Velocity.hpp:11
src
ecs
components
Velocity.hpp
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