group2 0.1.0
CSE 125 Group 2
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Velocity Struct Reference

Linear velocity of an entity, in game units per second. More...

#include <Velocity.hpp>

Public Attributes

glm::vec3 value {0.0f, 0.0f, 0.0f}
 XYZ velocity (Y-up, units/s).
 

Detailed Description

Linear velocity of an entity, in game units per second.

Member Data Documentation

◆ value

glm::vec3 Velocity::value {0.0f, 0.0f, 0.0f}

XYZ velocity (Y-up, units/s).


The documentation for this struct was generated from the following file: