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Here is a list of all variables with links to the classes they belong to:
- _ -
- _p : RibbonVertex
- _p0 : DecalInstance, ParticleUniforms, SdfGlyphGPU
- _p1 : ParticleUniforms, SdfGlyphGPU
- _p2 : ParticleUniforms
- _pad : BeamState, net::PacketHeader, net::shotdebug::TargetHeader, NetParticleEvent, SmokeParticle, TracerParticle
- _pad0 : net::shotdebug::WireCapsule, Renderer::SkinnedInstance
- _pad1 : net::shotdebug::WireCapsule, Renderer::SkinnedInstance
- _pad2 : BeamState