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| constexpr float | k_dashCooldown = 1.5f |
| | Buffed (was 2.5/4.0) — dash much more often.
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| constexpr float | k_dashSpeed = 3400.0f |
| | Buffed (was 2400/1900) — much faster, longer burst.
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| constexpr float | k_dashLift = 180.0f |
| | Buffed (was 90) — more lift keeps the dash airborne so its momentum carries past ground friction instead of bleeding off immediately.
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| constexpr float | k_recallCooldown = 12.0f |
| constexpr float | k_levitateMaxDuration = 4.0f |
| | Max seconds of lift per activation.
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| constexpr float | k_levitateCooldown = 6.0f |
| | Cooldown after a levitate ends.
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| constexpr float | k_levitateRiseSpeed = 650.0f |
| | Target upward speed (u/s) — strong updraft.
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| constexpr float | k_levitateResponse = 8.0f |
| | How fast vertical velocity eases toward the rise speed.
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| constexpr float | k_wallhackDuration = 5.0f |
| | Seconds enemies are revealed.
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| constexpr float | k_wallhackCooldown = 30.0f |
| | Cooldown after activation.
|