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group2 0.1.0
CSE 125 Group 2
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Variables | |
| constexpr bool | k_enabled = true |
| Master toggle. Flip to false to disable per-player tinting entirely. | |
| constexpr float | k_blendFactor = 0.6f |
| Mix factor in the shader: 0 = original albedo, 1 = flat tint color. | |
| constexpr std::array< glm::vec3, 10 > | k_palette |
| Curated palette of visually distinct hues. | |
| constexpr int | k_paletteSize = static_cast<int>(k_palette.size()) |
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inlineconstexpr |
Mix factor in the shader: 0 = original albedo, 1 = flat tint color.
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inlineconstexpr |
Master toggle. Flip to false to disable per-player tinting entirely.
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inlineconstexpr |
Curated palette of visually distinct hues.
Sized larger than typical match cap so reservation rarely wraps. Picked for separation in a busy scene under HDR + tonemap; saturated, mid-bright.
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inlineconstexpr |