|
group2 0.1.0
CSE 125 Group 2
|
SDL3 GPU forward PBR renderer with HDR pipeline and post-processing. More...
#include "Camera.hpp"#include "IRenderer.hpp"#include "ModelLoader.hpp"#include "RendererTypes.hpp"#include <SDL3/SDL.h>#include <glm/glm.hpp>#include <glm/gtc/quaternion.hpp>#include <string>#include <vector>Go to the source code of this file.
Classes | |
| class | Renderer |
| Forward-declared to avoid circular includes. More... | |
SDL3 GPU forward PBR renderer with HDR pipeline and post-processing.