group2 0.1.0
CSE 125 Group 2
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BuildResult Struct Reference

Output from a single lobby UI frame. More...

#include <LobbyUI.hpp>

Public Attributes

std::optional< bool > readyChange
 Desired ready state change: true = ready, false = unready, nullopt = unchanged.
bool startMatchClicked = false
 True if the host pressed "Start Match" this frame.
bool returnToMenuClicked = false
 True if the user pressed "Return to Main Menu" this frame.

Detailed Description

Output from a single lobby UI frame.

Member Data Documentation

◆ readyChange

std::optional<bool> BuildResult::readyChange

Desired ready state change: true = ready, false = unready, nullopt = unchanged.

◆ returnToMenuClicked

bool BuildResult::returnToMenuClicked = false

True if the user pressed "Return to Main Menu" this frame.

◆ startMatchClicked

bool BuildResult::startMatchClicked = false

True if the host pressed "Start Match" this frame.


The documentation for this struct was generated from the following file: