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group2 0.1.0
CSE 125 Group 2
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Optional layer assignment for an entity. More...
#include <TriggerVolume.hpp>
Public Attributes | |
| uint32_t | bits = 0xFFFFFFFFu |
Optional layer assignment for an entity.
When absent, the entity is treated as belonging to all layers (matches any trigger).
| uint32_t CollisionLayer::bits = 0xFFFFFFFFu |