group2 0.1.0
CSE 125 Group 2
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CollisionLayer Struct Reference

Optional layer assignment for an entity. More...

#include <TriggerVolume.hpp>

Public Attributes

uint32_t bits = 0xFFFFFFFFu

Detailed Description

Optional layer assignment for an entity.

When absent, the entity is treated as belonging to all layers (matches any trigger).

Member Data Documentation

◆ bits

uint32_t CollisionLayer::bits = 0xFFFFFFFFu

The documentation for this struct was generated from the following file: