#include <DamageIndicator.hpp>
◆ DamageIndicator()
| DamageIndicator::DamageIndicator |
( |
| ) |
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◆ draw()
| void DamageIndicator::draw |
( |
HudContext & | ctx, |
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|
float | drawX, |
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float | drawY ) |
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overridevirtual |
Emit geometry into the draw context.
- Parameters
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| ctx | Immediate-mode draw API. |
| drawX | Resolved pixel X (anchor + offset already applied). |
| drawY | Resolved pixel Y. |
Implements HudWidget.
◆ update()
Called each frame before draw(). Update animation, consume events.
Implements HudWidget.
◆ arcDistance
| float DamageIndicator::arcDistance = 80.f |
◆ arcLength
| float DamageIndicator::arcLength = 32.f |
◆ arcs_
| std::vector<Arc> DamageIndicator::arcs_ |
|
private |
◆ arcThickness
| float DamageIndicator::arcThickness = 6.f |
◆ fadeTime
| float DamageIndicator::fadeTime = 0.8f |
The documentation for this struct was generated from the following files: