group2 0.1.0
CSE 125 Group 2
Loading...
Searching...
No Matches
DamageNumberWidget::Entry Struct Reference
Collaboration diagram for DamageNumberWidget::Entry:
[legend]

Public Attributes

float worldX
float worldY
float worldZ
 Original hit position.
float driftY = 0.f
 Accumulated upward drift.
int damage = 0
HudColor color
float life = 0.f
 Remaining lifetime.
float maxLife = 0.f
 Initial lifetime (for alpha calc).

Member Data Documentation

◆ color

HudColor DamageNumberWidget::Entry::color

◆ damage

int DamageNumberWidget::Entry::damage = 0

◆ driftY

float DamageNumberWidget::Entry::driftY = 0.f

Accumulated upward drift.

◆ life

float DamageNumberWidget::Entry::life = 0.f

Remaining lifetime.

◆ maxLife

float DamageNumberWidget::Entry::maxLife = 0.f

Initial lifetime (for alpha calc).

◆ worldX

float DamageNumberWidget::Entry::worldX

◆ worldY

float DamageNumberWidget::Entry::worldY

◆ worldZ

float DamageNumberWidget::Entry::worldZ

Original hit position.


The documentation for this struct was generated from the following file: