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group2 0.1.0
CSE 125 Group 2
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Public Attributes | |
| glm::vec3 | position {0.0f} |
| World position at spawn time. | |
| glm::vec3 | color {1.0f} |
| Flash colour (linear RGB). | |
| float | intensity = 0.0f |
| Peak intensity at spawn (faded by age). | |
| float | age = 0.0f |
| Seconds elapsed since spawn. | |
| float | lifetime = 0.06f |
| Total flash duration in seconds. | |
| float | range = 500.0f |
| Renderer light attenuation range. | |
| float Game::TransientVfxLight::age = 0.0f |
Seconds elapsed since spawn.
| glm::vec3 Game::TransientVfxLight::color {1.0f} |
Flash colour (linear RGB).
| float Game::TransientVfxLight::intensity = 0.0f |
Peak intensity at spawn (faded by age).
| float Game::TransientVfxLight::lifetime = 0.06f |
Total flash duration in seconds.
| glm::vec3 Game::TransientVfxLight::position {0.0f} |
World position at spawn time.
| float Game::TransientVfxLight::range = 500.0f |
Renderer light attenuation range.