group2 0.1.0
CSE 125 Group 2
Loading...
Searching...
No Matches
HandMountPoint Struct Reference

A weapon-local grip point for either hand. More...

#include <ViewmodelConfig.hpp>

Public Attributes

glm::vec3 offset {0.0f}
glm::vec3 rotationDegrees {0.0f}

Detailed Description

A weapon-local grip point for either hand.

offset is measured in render/world units after the weapon has been placed: x = weapon right, y = weapon up, z = weapon forward.

Member Data Documentation

◆ offset

glm::vec3 HandMountPoint::offset {0.0f}

◆ rotationDegrees

glm::vec3 HandMountPoint::rotationDegrees {0.0f}

The documentation for this struct was generated from the following file: