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group2 0.1.0
CSE 125 Group 2
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Incremental lobby change event broadcast to all connected clients. More...
#include <LobbyStatus.hpp>
Public Types | |
| enum class | Type : uint8_t { PlayerJoined , PlayerLeft , PlayerReady , PlayerUnready , PlayerNewHost } |
| Discriminator for the type of lobby change. More... | |
Public Attributes | |
| Type | type |
| Kind of lobby change. | |
| ClientId | id |
| Player this event applies to. | |
| std::array< char, PlayerName::k_maxLen+1 > | displayName {} |
| Display name (only populated for PlayerJoined). | |
Incremental lobby change event broadcast to all connected clients.
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strong |
Discriminator for the type of lobby change.
| std::array<char, PlayerName::k_maxLen + 1> LobbyUpdateEvent::displayName {} |
Display name (only populated for PlayerJoined).
| Type LobbyUpdateEvent::type |
Kind of lobby change.