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group2 0.1.0
CSE 125 Group 2
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Marker component that tags exactly one entity per client as the locally controlled player. More...
#include <LocalPlayer.hpp>
Marker component that tags exactly one entity per client as the locally controlled player.
Used by InputSampleSystem to distinguish the local player from remote player entities. Remote entities also carry InputSnapshot for server-side simulation, but must never be overwritten by local input.