#include <MatchHeader.hpp>
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| int | seconds_ = 0 |
| | Current displayed time (seconds).
|
| int | fragTarget_ = 30 |
| bool | useElapsed_ = true |
| | If false, show countdown instead (round timer fallback).
|
◆ MatchHeader()
| MatchHeader::MatchHeader |
( |
| ) |
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◆ draw()
| void MatchHeader::draw |
( |
HudContext & | ctx, |
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|
float | drawX, |
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float | drawY ) |
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overridevirtual |
Emit geometry into the draw context.
- Parameters
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| ctx | Immediate-mode draw API. |
| drawX | Resolved pixel X (anchor + offset already applied). |
| drawY | Resolved pixel Y. |
Implements HudWidget.
◆ update()
Called each frame before draw(). Update animation, consume events.
Implements HudWidget.
◆ fragTarget_
| int MatchHeader::fragTarget_ = 30 |
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private |
◆ panelPadX
| float MatchHeader::panelPadX = 24.f |
◆ panelPadY
| float MatchHeader::panelPadY = 6.f |
◆ seconds_
| int MatchHeader::seconds_ = 0 |
|
private |
Current displayed time (seconds).
◆ subFontSize
| float MatchHeader::subFontSize = 9.f |
◆ timeFontSize
| float MatchHeader::timeFontSize = 22.f |
◆ useElapsed_
| bool MatchHeader::useElapsed_ = true |
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private |
If false, show countdown instead (round timer fallback).
The documentation for this struct was generated from the following files: